Carter Anderson
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3783deed07
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rename object3d to mesh
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2020-01-19 02:10:29 -08:00 |
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Carter Anderson
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ec4ca5559f
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EntityArchetype proc macro
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2020-01-19 02:02:12 -08:00 |
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Carter Anderson
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48cf0190ad
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add comments about future entity archetype plans
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2020-01-18 15:39:03 -08:00 |
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Carter Anderson
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e0753c8ace
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entity archetypes
(for organization and compile time speedups)
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2020-01-18 15:36:24 -08:00 |
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Carter Anderson
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7a386b8b46
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more render_graph work
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2020-01-18 14:09:53 -08:00 |
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Carter Anderson
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d9bd2d4f15
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pipeline builder
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2020-01-17 18:54:05 -08:00 |
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Carter Anderson
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3a674394b9
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add immutable versions of run_on_hierarchy to save allocations
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2020-01-17 01:29:01 -08:00 |
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Carter Anderson
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e649d4f6e1
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initial render graph v2 work
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2020-01-17 00:46:40 -08:00 |
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Carter Anderson
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435357ee86
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start working on render_graph v2
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2020-01-15 10:28:27 -08:00 |
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Carter Anderson
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724ad16c95
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remove comments
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2020-01-15 01:03:33 -08:00 |
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Carter Anderson
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50722089ef
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replace glsl_to_spirv with shaderc
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2020-01-15 00:51:32 -08:00 |
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Carter Anderson
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35705dfad2
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move render_graph and prevent panic when there are no passes
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2020-01-14 22:40:52 -08:00 |
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Carter Anderson
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7037c8c494
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cargo fmt
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2020-01-14 22:23:00 -08:00 |
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Carter Anderson
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68676bf6fa
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add initial serialization
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2020-01-14 22:19:28 -08:00 |
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Carter Anderson
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0e72f073e1
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move swap_chain and device initialization to render_graph
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2020-01-14 18:57:10 -08:00 |
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Carter Anderson
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e1c1da027b
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move app to its own namespace
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2020-01-14 12:53:56 -08:00 |
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Carter Anderson
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5f6bad2dc8
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add system stages to app builder
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2020-01-14 12:37:01 -08:00 |
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Carter Anderson
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27eaaead30
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make time optional
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2020-01-14 12:04:55 -08:00 |
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Carter Anderson
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2da6ea6393
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set msaa to 4 to be kinder to my laptop
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2020-01-14 11:53:57 -08:00 |
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Carter Anderson
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3853e0f1c9
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remove legion_transform_bundle from lib.rs
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2020-01-13 19:23:28 -08:00 |
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Carter Anderson
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5433ba7ea1
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add prelude
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2020-01-13 19:20:58 -08:00 |
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Carter Anderson
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32f196c7c2
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move mesh and texture to asset mod
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2020-01-13 18:59:30 -08:00 |
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Carter Anderson
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c867c021c9
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add texture types
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2020-01-13 18:06:06 -08:00 |
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Carter Anderson
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7a6c938409
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add uvs to vertex layout
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2020-01-13 17:35:30 -08:00 |
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Carter Anderson
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5ab026d943
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update alpha dst_factor
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2020-01-13 02:14:10 -08:00 |
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Carter Anderson
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019cad9e04
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add msaa
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2020-01-13 02:11:30 -08:00 |
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Carter Anderson
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a798cf3346
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add alpha to ui pipeline
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2020-01-13 01:32:04 -08:00 |
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Carter Anderson
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5d9bb88d1b
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update simple
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2020-01-12 22:26:07 -08:00 |
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Carter Anderson
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ae325846ff
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Node tree structure
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2020-01-12 22:18:17 -08:00 |
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Carter Anderson
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dd34c1e237
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ui example comments
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2020-01-12 18:47:17 -08:00 |
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Carter Anderson
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875b7492c8
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rename ui_update_system
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2020-01-12 18:00:58 -08:00 |
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Carter Anderson
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6da891be29
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ui node system
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2020-01-12 16:51:21 -08:00 |
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Carter Anderson
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480443d35a
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Add roadmap
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2020-01-12 11:46:34 -08:00 |
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Carter Anderson
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7f0f2d0515
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Add anchor data
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2020-01-11 17:33:44 -08:00 |
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Carter Anderson
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9c3c92f39a
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cargo fmt
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2020-01-11 15:21:31 -08:00 |
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Carter Anderson
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133cbe7846
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upgrade wgpu and winit
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2020-01-11 14:16:47 -08:00 |
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Carter Anderson
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e1fb86ef8e
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support instancing multiple meshes
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2020-01-11 13:14:26 -08:00 |
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Carter Anderson
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4d903df33c
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simplify AssetStorage and Handles
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2020-01-11 12:32:38 -08:00 |
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Carter Anderson
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41722830bd
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remove some todos
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2020-01-11 11:57:16 -08:00 |
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Carter Anderson
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2506449097
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use creat_quad in create_plane
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2020-01-11 11:51:46 -08:00 |
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Carter Anderson
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13eea44bce
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remove Mesh2D for now
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2020-01-11 11:33:49 -08:00 |
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Carter Anderson
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a9635b2c3d
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move vertex to render mod
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2020-01-11 11:29:57 -08:00 |
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Carter Anderson
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0049715070
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remove explicit type
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2020-01-11 03:32:22 -08:00 |
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Carter Anderson
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151675a5ef
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upgrade legion. refactor system and world construction
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2020-01-11 03:31:36 -08:00 |
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Carter Anderson
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9f7e313dc4
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rustfmt crate
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2020-01-11 02:11:27 -08:00 |
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Carter Anderson
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ee03942e40
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rustfmt examples
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2020-01-11 01:59:39 -08:00 |
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Carter Anderson
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fdbe42dd7d
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app_builder: add world and scheduler setters
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2020-01-11 01:51:20 -08:00 |
|
Carter Anderson
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7e0d0c6e3d
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remove notes
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2020-01-11 01:47:32 -08:00 |
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Carter Anderson
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55c50f7185
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refactor app startup. AppBuilder. clean up examples
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2020-01-11 01:46:51 -08:00 |
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Carter Anderson
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aeeb85b7b0
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batched rect rendering
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2020-01-10 22:42:54 -08:00 |
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