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Carter Anderson e0753c8ace entity archetypes
(for organization and compile time speedups)
2020-01-18 15:36:24 -08:00
.vscode vscode debug 2019-12-03 22:13:14 -08:00
examples entity archetypes 2020-01-18 15:36:24 -08:00
src entity archetypes 2020-01-18 15:36:24 -08:00
.gitignore transition math to nalgebra and add tiny-town. 2019-11-30 21:21:45 -08:00
Cargo.toml replace glsl_to_spirv with shaderc 2020-01-15 00:51:32 -08:00
CREDITS.md move swap_chain and device initialization to render_graph 2020-01-14 18:57:10 -08:00
README.md add simple readme 2019-12-09 23:29:52 -08:00
ROADMAP.md move mesh and texture to asset mod 2020-01-13 18:59:30 -08:00

Bevy Game Engine

Running Examples:

env RUSTFLAGS="-C link-arg=-fuse-ld=lld -Zshare-generics=y" cargo run --example simple --release