KillzXGaming
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952095877d
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BFRES : Prevent adding attributes if original attributes are kept and present.
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2020-06-15 20:15:27 -04:00 |
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KillzXGaming
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aaa98afa8e
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Force en-US cultureinfo for updater to correct update date.
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2020-06-15 18:05:02 -04:00 |
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KillzXGaming
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a8ec469252
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Force en-US culture to fix decimal seperator.
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2020-06-14 12:11:07 -04:00 |
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KillzXGaming
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fb413ddf8a
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Quick fix
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2020-06-14 12:01:40 -04:00 |
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KillzXGaming
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60812971ab
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Add compression menu for LZ77 type 11 decompression.
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2020-06-14 12:00:36 -04:00 |
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KillzXGaming
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e66e16b3c4
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BARS : Add export all option when right clicking audio folder.
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2020-06-12 18:59:17 -04:00 |
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KillzXGaming
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c134a24765
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GFBMDL : Add a quick fix for swapping json materials.
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2020-06-10 19:43:10 -04:00 |
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KillzXGaming
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209653402a
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Disable LZSS compression menu
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2020-06-09 18:08:19 -04:00 |
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KillzXGaming
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c29f44dbbc
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Adjust compression menus to disable sub menus not functional yet
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2020-06-09 18:06:14 -04:00 |
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KillzXGaming
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605d08bd46
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Fix V2 AAMP converting from yaml causing a crash (fix default values in header)
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2020-06-02 16:40:44 -04:00 |
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KillzXGaming
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69d21c192b
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DAE : Fix duplicate material names if present
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2020-05-29 20:23:48 -04:00 |
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KillzXGaming
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8ae794259c
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Allow seanim to be exportable with gfbanim
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2020-05-26 16:05:03 -04:00 |
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KillzXGaming
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9dc5b82564
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Automatically adjust duplicate shortcuts
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2020-05-26 15:34:02 -04:00 |
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KillzXGaming
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471c677170
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Some fixes to object tree shortcuts
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2020-05-26 15:18:55 -04:00 |
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KillzXGaming
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d3839e87b7
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List out texture placeholders for bfres when missing textures on save.
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2020-05-26 14:59:49 -04:00 |
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KillzXGaming
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1e78c7950f
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Force file watcher to close when file is either saved or canceled
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2020-05-25 18:08:57 -04:00 |
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KillzXGaming
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d5b57b2ad6
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Force raising events in file watcher for image editing with default editor
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2020-05-25 14:35:53 -04:00 |
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KillzXGaming
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f796687ca0
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Some nutexb replacement fixes
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2020-05-23 19:17:27 -04:00 |
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KillzXGaming
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e499369b3c
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Disable edit menu if texture does not support edits.
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2020-05-23 14:30:33 -04:00 |
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KillzXGaming
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08ac7084e7
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Fix narc files with no file names
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2020-05-23 14:23:19 -04:00 |
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KillzXGaming
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e5a26bb4f1
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Another fix for replacing
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2020-05-17 20:40:04 -04:00 |
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KillzXGaming
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bcf7e9468b
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Fix updating file format for archives if an editor is open and raw data is replaced.
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2020-05-17 20:20:23 -04:00 |
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KillzXGaming
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06b6f5b2ab
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Only open texture pattern viewer in FMAA if the type is a texture pattern
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2020-05-15 19:09:14 -04:00 |
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KillzXGaming
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cf9d673537
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Fix click events for animations
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2020-05-15 19:06:58 -04:00 |
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KillzXGaming
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a79082ecbe
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Fix replacing wii u bflims in the layout editor
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2020-05-14 17:46:02 -04:00 |
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KillzXGaming
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587871b653
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Fix draw order for axis display in 3d viewport
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2020-05-12 14:39:36 -04:00 |
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KillzXGaming
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f2237184b8
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Quick bflim saving fix
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2020-05-11 09:48:49 -04:00 |
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KillzXGaming
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7a1ed513b1
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Add option to export all for gfbanm in gfpak
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2020-05-10 11:58:08 -04:00 |
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KillzXGaming
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d971b03a17
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Add gfbanm exporting as smd
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2020-05-10 11:44:52 -04:00 |
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KillzXGaming
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8a8ac6830e
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Quick adjustment to visibility
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2020-05-10 11:20:20 -04:00 |
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KillzXGaming
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719e1b107c
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Fix animation playback for multiple gfbmdls
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2020-05-10 11:17:23 -04:00 |
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KillzXGaming
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3713433d3b
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Handle animation playback by selection rather than mouse click
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2020-05-10 11:10:31 -04:00 |
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KillzXGaming
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cb86317cc6
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Try force building appveyor with configured yaml VS image.
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2020-05-09 20:39:05 -04:00 |
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KillzXGaming
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7740ae93bf
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Disable vertex colors on certain gfbmdls.
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2020-05-09 20:28:16 -04:00 |
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KillzXGaming
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5a4a994bc8
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Adjust lighting for gfbmdl
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2020-05-09 20:22:09 -04:00 |
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KillzXGaming
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459b9582a5
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Quick fix for appveyor being picky
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2020-05-09 20:13:51 -04:00 |
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KillzXGaming
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bb74507c0f
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Update sln version
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2020-05-09 20:06:09 -04:00 |
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KillzXGaming
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536c5435bc
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Some adjustments to gfbanm
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2020-05-09 19:50:12 -04:00 |
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KillzXGaming
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58bb38df31
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Merge pull request #236 from Golui/feature/SwShAnims
Basic SwSh Animation previewing
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2020-05-09 19:46:39 -04:00 |
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Golui
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d8970a0363
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Basic SwSh Animation previewing
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2020-05-10 00:26:18 +02:00 |
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KillzXGaming
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b1317f7e96
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Fix saving 3ds bflims (fixes saving layout files in archives)
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2020-05-08 17:31:12 -04:00 |
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KillzXGaming
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ab066f1706
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Add channel component option for batch export textures. Fix exporting texture alts from model.
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2020-05-06 19:48:38 -04:00 |
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KillzXGaming
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32be289855
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Add option to export individual texture channels as a bitmap file.
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2020-05-05 17:34:18 -04:00 |
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KillzXGaming
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113573b408
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Make exporting texture channel components for dae optional.
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2020-05-05 17:23:11 -04:00 |
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KillzXGaming
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2464d6f5ad
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Fix some compression issues from the tools menu.
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2020-05-05 17:03:26 -04:00 |
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KillzXGaming
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b8f000dd1f
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Use first skeleton for now when batch exporting bfres (fix bone index mapping)
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2020-05-05 16:49:39 -04:00 |
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KillzXGaming
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62a822f3ab
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Fix importing textures with BC4 alpha
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2020-05-04 20:39:28 -04:00 |
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KillzXGaming
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6aa22316e2
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Fix missing dlls not created by nuget package (fix texture loading)
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2020-05-04 10:48:50 -04:00 |
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KillzXGaming
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aaeff82038
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Fix some missing libs
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2020-05-03 19:16:35 -04:00 |
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KillzXGaming
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0f05011435
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Fix for csv parsing
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2020-05-03 18:44:06 -04:00 |
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