KillzXGaming
|
af07359579
|
Add SHIFT JIS encoding to text editor encoding menu
|
2020-04-05 11:16:16 -04:00 |
|
KillzXGaming
|
259f681940
|
NUTEXB : Also pad image data for images edited in tool
|
2020-04-02 14:48:25 -04:00 |
|
KillzXGaming
|
da32466f53
|
Quick fix
|
2020-04-02 14:36:34 -04:00 |
|
KillzXGaming
|
4ff5e83ba3
|
NUTEXB : Automatically pad smaller image sizes if restrictions are used
|
2020-04-02 14:34:18 -04:00 |
|
KillzXGaming
|
1cf45c4f5a
|
Adjust nutexb name handling
|
2020-04-02 14:25:08 -04:00 |
|
KillzXGaming
|
1d899747d7
|
Regenerate indices after it's removed
|
2020-04-02 14:14:19 -04:00 |
|
KillzXGaming
|
32093a1822
|
GFPAK : Fix deleting file entries from improper folder indices
|
2020-04-02 14:12:59 -04:00 |
|
KillzXGaming
|
e636da8d19
|
BFRES : Add import setting to create dummy LODs
|
2020-04-01 15:31:08 -04:00 |
|
KillzXGaming
|
f345e5ec59
|
BFRES : Add option to create dummy LODs that point to first level.
|
2020-04-01 15:23:55 -04:00 |
|
KillzXGaming
|
7c75bb3a47
|
BFRES : Create new bounding nodes for regenerated bounding boxes
|
2020-04-01 14:39:11 -04:00 |
|
KillzXGaming
|
e6bfadbaf0
|
Fix empty key frames for texture animations causing a possible crash
|
2020-04-01 14:04:55 -04:00 |
|
KillzXGaming
|
66f429a555
|
BFRES : Fix clearing shape LODs from the menu
|
2020-04-01 13:15:51 -04:00 |
|
KillzXGaming
|
9c9c9126a5
|
DA4E : Fix a bug with material mapping on export
|
2020-04-01 11:45:08 -04:00 |
|
KillzXGaming
|
06abad5d4a
|
BFRES : Fix updating bone transforms in bone editor for wii u
|
2020-03-29 14:46:33 -04:00 |
|
KillzXGaming
|
5fa20a4dee
|
Adjust assimp mesh selector again
|
2020-03-25 15:15:56 -04:00 |
|
KillzXGaming
|
98153abbf8
|
Adjust assimp mesh selector
|
2020-03-25 14:01:42 -04:00 |
|
KillzXGaming
|
ed945a5f5e
|
One more fix
|
2020-03-23 21:35:39 -04:00 |
|
KillzXGaming
|
0900170038
|
Fix errors
|
2020-03-23 21:32:57 -04:00 |
|
KillzXGaming
|
5240021dea
|
Update ftex replace method
|
2020-03-23 21:16:55 -04:00 |
|
KillzXGaming
|
0096dd95c2
|
Some fixes to texture importer and auto flip bffnt bitmaps on import
|
2020-03-23 21:13:58 -04:00 |
|
KillzXGaming
|
446568f641
|
Some more bfxfnt fixes with gx2. Also fix the character selector
|
2020-03-23 20:38:39 -04:00 |
|
KillzXGaming
|
c9ea004446
|
Force swizzle pattern for bffnt GX2 sheets when replacing
|
2020-03-23 20:24:19 -04:00 |
|
KillzXGaming
|
42304f5687
|
Some bxfnt adjustments with columns
|
2020-03-23 20:21:47 -04:00 |
|
KillzXGaming
|
8c6b547900
|
Fix PCK bugs with streams
|
2020-03-23 19:17:50 -04:00 |
|
KillzXGaming
|
5a1e4281c1
|
Reload tree and file for saved file streams that are kept open
|
2020-03-22 20:18:21 -04:00 |
|
KillzXGaming
|
814321e41b
|
Add support for PCK audio archives
|
2020-03-22 20:02:32 -04:00 |
|
KillzXGaming
|
2fa03c724a
|
Fix BRLYT tex coord gens for newly made texture maps
|
2020-03-22 17:51:01 -04:00 |
|
KillzXGaming
|
efca9faee9
|
Fix errors
|
2020-03-22 13:18:14 -04:00 |
|
KillzXGaming
|
5a86fe16de
|
BNTX : Fix R16_UINT textures
|
2020-03-22 13:13:53 -04:00 |
|
KillzXGaming
|
507c400502
|
Test
|
2020-03-21 20:48:35 -04:00 |
|
KillzXGaming
|
8a8c27765f
|
Merge branch 'master' of https://github.com/KillzXGaming/Switch-Toolbox
|
2020-03-21 20:48:09 -04:00 |
|
KillzXGaming
|
3f90854914
|
Fix material mapping for BCH/BCMDL DAE exporting
|
2020-03-21 20:40:52 -04:00 |
|
KillzXGaming
|
fd109f0e09
|
Update README.md
|
2020-03-21 20:32:32 -04:00 |
|
KillzXGaming
|
032db2a0d0
|
Auto hide vtx colors for certain games
|
2020-03-21 20:05:21 -04:00 |
|
KillzXGaming
|
35c94a8d8b
|
Fix errors
|
2020-03-21 13:34:19 -04:00 |
|
KillzXGaming
|
006c9c80a2
|
Some quick byaml fixes for path types
|
2020-03-21 13:19:27 -04:00 |
|
KillzXGaming
|
687e524d3e
|
Add option to swap hex endianness for hash calculator
|
2020-03-21 11:46:31 -04:00 |
|
KillzXGaming
|
0e2cc5ff66
|
Remove some unused editors in image editor
|
2020-03-21 11:32:22 -04:00 |
|
KillzXGaming
|
b0edf476e9
|
Byaml : fix path index types with no paths
|
2020-03-18 20:36:08 -04:00 |
|
KillzXGaming
|
dc96965440
|
Fix adjusting vertex attribute buffer indices when one is removed.
|
2020-03-18 19:21:52 -04:00 |
|
KillzXGaming
|
c36eb67acf
|
BCSV : Add check for float values
|
2020-03-18 17:09:33 -04:00 |
|
KillzXGaming
|
241833ca8f
|
Add option to export BCSV as CSV
|
2020-03-18 16:53:26 -04:00 |
|
KillzXGaming
|
f44b2ed920
|
Some more bcsv fixes
|
2020-03-18 14:10:37 -04:00 |
|
KillzXGaming
|
6afdd0e10f
|
Merge branch 'master' of https://github.com/KillzXGaming/Switch-Toolbox
|
2020-03-18 13:42:41 -04:00 |
|
KillzXGaming
|
b9803d5e94
|
BCSV fix
|
2020-03-18 13:42:16 -04:00 |
|
KillzXGaming
|
3bd4daf584
|
Fix errors
|
2020-03-18 12:36:46 -04:00 |
|
KillzXGaming
|
83c940aeff
|
Add BCSV support
|
2020-03-18 12:30:45 -04:00 |
|
KillzXGaming
|
360f063d95
|
Some adjustments
|
2020-03-18 12:07:34 -04:00 |
|
KillzXGaming
|
9df4bf6068
|
One more path fix so directory is always created if textures are present
|
2020-03-18 12:00:49 -04:00 |
|
KillzXGaming
|
025590f54b
|
Fix archive folder paths
|
2020-03-18 11:58:08 -04:00 |
|