Commit graph

2068 commits

Author SHA1 Message Date
KillzXGaming
7d722ad1f3 BFRES : Fix FSCN file filters 2020-01-05 12:46:25 -05:00
KillzXGaming
e741f3a087 BFRES : Fix scene animation context menus. 2020-01-05 12:40:30 -05:00
KillzXGaming
db81b19723 BNTX : Fix some SRGB conversions. 2020-01-05 12:24:44 -05:00
KillzXGaming
26bb57fbce BARS : One more alignment fix for SMM2 and other games. 2020-01-03 20:02:30 -05:00
KillzXGaming
da8600be9a BARS : Fix file alignment so files save 1 to 1 2020-01-03 19:55:34 -05:00
KillzXGaming
e70860e36d BARS : Update context menus 2020-01-03 19:09:55 -05:00
KillzXGaming
5ce5ae4e47 BFRES : Add viewing support for MTU/MTA SRTs 2020-01-03 18:58:46 -05:00
KillzXGaming
1328eac5ad BFRES : Fix yaml offset conversion for SRT animations. 2020-01-03 18:31:18 -05:00
KillzXGaming
34b2a4642a BFLYT : Fix and improve switching font files in the pane text editor 2020-01-03 18:27:49 -05:00
KillzXGaming
c326850ffd Fix new bflyt text panes with unicode encoding 2020-01-03 18:21:03 -05:00
KillzXGaming
e44a9896df Add right click menu for exporting/replacing in bflyt texture list 2020-01-01 18:53:09 -05:00
KillzXGaming
d56acf67ef Improve texture importing for bflyt editor 2020-01-01 18:34:23 -05:00
KillzXGaming
60e4860cfc Some fixes for animation timeline and animation switching 2020-01-01 17:59:27 -05:00
KillzXGaming
d26f2373ac Obtain fileformat from archive roots for additional file menus. 2019-12-31 21:20:48 -05:00
KillzXGaming
e122021cdc Cleanup 2019-12-31 21:17:15 -05:00
KillzXGaming
224e7bd8d7 Fix treenode tag casting 2019-12-31 21:12:06 -05:00
KillzXGaming
628283be49 Add right click option to open file in file explorer. 2019-12-31 20:13:08 -05:00
KillzXGaming
f5c6797023 Add the option to reset UV transforms for GFBMDL imports 2019-12-29 16:11:07 -05:00
KillzXGaming
abe60bec56 Fix shaders erroring out on certain graphic cards from bad float returns. 2019-12-29 15:33:48 -05:00
KillzXGaming
6cdc0c8d43 Setup logs for bfres shaders 2019-12-29 14:45:03 -05:00
KillzXGaming
738bebba1a Revert yaz0 compressor temporarily till I fix some bugs 2019-12-27 17:00:41 -05:00
KillzXGaming
2647aec5a4 BFRES : Update library to fix bounding box issues 2019-12-27 13:10:20 -05:00
KillzXGaming
d7b22029fd BFRES : Improve bounding box calculation 2019-12-27 12:58:27 -05:00
KillzXGaming
bb587c5d1a LM3 Model fixes.
Fix rigging being applied making model invisible in viewer.
Fixed exporting textures with models.
2019-12-26 20:29:30 -05:00
KillzXGaming
385900db9e Fix shader errors 2019-12-22 20:22:20 -05:00
KillzXGaming
e23db47d3a Add config option to dump shaders 2019-12-22 18:21:48 -05:00
KillzXGaming
eb248e6c36 GFPAK : Fix some extension bugs in quick access. 2019-12-21 14:34:34 -05:00
KillzXGaming
e2499bd864 GFBMDL : Fix removing existing mesh nodes on model import. 2019-12-21 14:27:39 -05:00
KillzXGaming
7c396674f0 Try to prevent any potential errors if config files fail to save. 2019-12-20 17:59:57 -05:00
KillzXGaming
1eab95f3c4 Fix generating custom skinning index list for gfbmdl 2019-12-20 17:23:50 -05:00
KillzXGaming
c2ac556a13 Improve amb maps more 2019-12-19 21:01:48 -05:00
KillzXGaming
fbb86955ba Add support for loading amb green channels (shading) 2019-12-19 20:17:20 -05:00
KillzXGaming
b1cf8a25a9 Add support for viewing GFBMDL ambient occusion maps (amb, red channel inverted) 2019-12-19 20:00:06 -05:00
KillzXGaming
b2baf9b449 Add support for negative frames on timeline 2019-12-19 19:51:57 -05:00
KillzXGaming
60e09b8511 Fix an error when replacing nutexb 2019-12-19 17:08:19 -05:00
KillzXGaming
fa8a409df6 BFLAN : Use frame size in animation info instead of tag. 2019-12-18 18:10:08 -05:00
KillzXGaming
794e8e884f Update brawl lib for chr0 imports 2019-12-18 17:54:42 -05:00
KillzXGaming
d9248dfbf8 Fix saving issues with bntx using user data 2019-12-17 19:32:25 -05:00
KillzXGaming
36633e5479 Fix userdata being removed on texture replacing 2019-12-17 18:36:37 -05:00
KillzXGaming
c3f87fe24c Fix errors 2019-12-17 17:31:06 -05:00
KillzXGaming
57b721c8af More BNTX fixes with user data and UTF-8 characters 2019-12-17 17:26:30 -05:00
KillzXGaming
f4ad1030dc Fix UTF-8 User data in BNTX files 2019-12-16 17:17:31 -05:00
KillzXGaming
8840fb0191 BFRES : Fix user data UTF-8 encoding/Japanese characters. 2019-12-15 20:31:40 -05:00
KillzXGaming
f9127ebc04 Fix GFBMDL rigging issues with weights 2019-12-15 10:56:08 -05:00
KillzXGaming
8097845a1b Some fixes with gfbmdl faces 2019-12-14 21:37:17 -05:00
KillzXGaming
94bcbd5822 GFBMDL : Default normals W value to 1 to fix lighting bugs 2019-12-14 19:55:29 -05:00
KillzXGaming
9cfb49de3a Fix tangent/bitangent calculation on polygon groups 2019-12-14 17:34:25 -05:00
KillzXGaming
7ffa8a4045 Automatically write flat buffer templates on converion to prevent outdated ones. 2019-12-14 16:46:20 -05:00
KillzXGaming
315c7bbd79 Automatically convert bitmaps with different pixel formats while keeping 32bppArgb intact 2019-12-14 16:42:53 -05:00
KillzXGaming
ac7426c1dc GFBMDL : Use floats for additional parameters for texture maps 2019-12-14 15:51:51 -05:00