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https://github.com/KillzXGaming/Switch-Toolbox
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BFRES : Fix user data UTF-8 encoding/Japanese characters.
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10 changed files with 130 additions and 0 deletions
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@ -5736,5 +5736,70 @@
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Material visibility is controlled.
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</summary>
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</member>
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<member name="P:AutoIt.Common.TextEncodingDetect.NullSuggestsBinary">
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<summary>
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Sets if the presence of nulls in a buffer indicate the buffer is binary data rather than text.
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</summary>
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</member>
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<member name="M:AutoIt.Common.TextEncodingDetect.GetBomLengthFromEncodingMode(AutoIt.Common.TextEncodingDetect.Encoding)">
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<summary>
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Gets the BOM length for a given Encoding mode.
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</summary>
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<param name="encoding"></param>
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<returns>The BOM length.</returns>
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</member>
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<member name="M:AutoIt.Common.TextEncodingDetect.CheckBom(System.Byte[],System.Int32)">
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<summary>
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Checks for a BOM sequence in a byte buffer.
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</summary>
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<param name="buffer"></param>
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<param name="size"></param>
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<returns>Encoding type or Encoding.None if no BOM.</returns>
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</member>
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<member name="M:AutoIt.Common.TextEncodingDetect.DetectEncoding(System.Byte[],System.Int32)">
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<summary>
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Automatically detects the Encoding type of a given byte buffer.
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</summary>
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<param name="buffer">The byte buffer.</param>
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<param name="size">The size of the byte buffer.</param>
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<returns>The Encoding type or Encoding.None if unknown.</returns>
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</member>
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<member name="M:AutoIt.Common.TextEncodingDetect.CheckUtf16NewlineChars(System.Byte[],System.Int32)">
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<summary>
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Checks if a buffer contains text that looks like utf16 by scanning for
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newline chars that would be present even in non-english text.
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</summary>
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<param name="buffer">The byte buffer.</param>
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<param name="size">The size of the byte buffer.</param>
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<returns>Encoding.none, Encoding.Utf16LeNoBom or Encoding.Utf16BeNoBom.</returns>
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</member>
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<member name="M:AutoIt.Common.TextEncodingDetect.DoesContainNulls(System.Byte[],System.Int32)">
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<summary>
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Checks if a buffer contains any nulls. Used to check for binary vs text data.
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</summary>
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<param name="buffer">The byte buffer.</param>
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<param name="size">The size of the byte buffer.</param>
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</member>
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<member name="M:AutoIt.Common.TextEncodingDetect.CheckUtf16Ascii(System.Byte[],System.Int32)">
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<summary>
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Checks if a buffer contains text that looks like utf16. This is done based
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on the use of nulls which in ASCII/script like text can be useful to identify.
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</summary>
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<param name="buffer">The byte buffer.</param>
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<param name="size">The size of the byte buffer.</param>
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<returns>Encoding.none, Encoding.Utf16LeNoBom or Encoding.Utf16BeNoBom.</returns>
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</member>
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<member name="M:AutoIt.Common.TextEncodingDetect.CheckUtf8(System.Byte[],System.Int32)">
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<summary>
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Checks if a buffer contains valid utf8.
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</summary>
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<param name="buffer">The byte buffer.</param>
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<param name="size">The size of the byte buffer.</param>
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<returns>
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Encoding type of Encoding.None (invalid UTF8), Encoding.Utf8NoBom (valid utf8 multibyte strings) or
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Encoding.ASCII (data in 0.127 range).
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</returns>
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<returns>2</returns>
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</member>
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</members>
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</doc>
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@ -5736,5 +5736,70 @@
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Material visibility is controlled.
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</summary>
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</member>
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<member name="P:AutoIt.Common.TextEncodingDetect.NullSuggestsBinary">
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<summary>
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Sets if the presence of nulls in a buffer indicate the buffer is binary data rather than text.
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||||
</summary>
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||||
</member>
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||||
<member name="M:AutoIt.Common.TextEncodingDetect.GetBomLengthFromEncodingMode(AutoIt.Common.TextEncodingDetect.Encoding)">
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<summary>
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Gets the BOM length for a given Encoding mode.
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</summary>
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<param name="encoding"></param>
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<returns>The BOM length.</returns>
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</member>
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<member name="M:AutoIt.Common.TextEncodingDetect.CheckBom(System.Byte[],System.Int32)">
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<summary>
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Checks for a BOM sequence in a byte buffer.
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</summary>
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<param name="buffer"></param>
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<param name="size"></param>
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<returns>Encoding type or Encoding.None if no BOM.</returns>
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</member>
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<member name="M:AutoIt.Common.TextEncodingDetect.DetectEncoding(System.Byte[],System.Int32)">
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<summary>
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Automatically detects the Encoding type of a given byte buffer.
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</summary>
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<param name="buffer">The byte buffer.</param>
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<param name="size">The size of the byte buffer.</param>
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<returns>The Encoding type or Encoding.None if unknown.</returns>
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</member>
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<member name="M:AutoIt.Common.TextEncodingDetect.CheckUtf16NewlineChars(System.Byte[],System.Int32)">
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<summary>
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Checks if a buffer contains text that looks like utf16 by scanning for
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newline chars that would be present even in non-english text.
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</summary>
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<param name="buffer">The byte buffer.</param>
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<param name="size">The size of the byte buffer.</param>
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<returns>Encoding.none, Encoding.Utf16LeNoBom or Encoding.Utf16BeNoBom.</returns>
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</member>
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<member name="M:AutoIt.Common.TextEncodingDetect.DoesContainNulls(System.Byte[],System.Int32)">
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<summary>
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Checks if a buffer contains any nulls. Used to check for binary vs text data.
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</summary>
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<param name="buffer">The byte buffer.</param>
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<param name="size">The size of the byte buffer.</param>
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</member>
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<member name="M:AutoIt.Common.TextEncodingDetect.CheckUtf16Ascii(System.Byte[],System.Int32)">
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<summary>
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Checks if a buffer contains text that looks like utf16. This is done based
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on the use of nulls which in ASCII/script like text can be useful to identify.
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</summary>
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<param name="buffer">The byte buffer.</param>
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<param name="size">The size of the byte buffer.</param>
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<returns>Encoding.none, Encoding.Utf16LeNoBom or Encoding.Utf16BeNoBom.</returns>
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</member>
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<member name="M:AutoIt.Common.TextEncodingDetect.CheckUtf8(System.Byte[],System.Int32)">
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<summary>
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Checks if a buffer contains valid utf8.
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</summary>
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<param name="buffer">The byte buffer.</param>
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<param name="size">The size of the byte buffer.</param>
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<returns>
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Encoding type of Encoding.None (invalid UTF8), Encoding.Utf8NoBom (valid utf8 multibyte strings) or
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Encoding.ASCII (data in 0.127 range).
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</returns>
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<returns>2</returns>
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</member>
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</members>
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</doc>
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