in0finite
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ed7ce1429f
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Improvements
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2020-05-31 19:09:41 +02:00 |
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in0finite
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54c44a89a7
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Create some files
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2020-05-31 19:09:41 +02:00 |
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in0finite
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7fb6256b3a
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States can provide additional data for clients when being switched
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2020-05-31 19:09:41 +02:00 |
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in0finite
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6cca13e705
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Add option to toggle control of vehicle input on local player
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2020-05-31 19:09:40 +02:00 |
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in0finite
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50b7d7630c
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Added option to toggle control of wheels on local player
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2020-05-31 19:09:40 +02:00 |
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in0finite
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c44ba4146b
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OutOfRangeDestroyer: don't increase out-of-range time if target object doesn't exist
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2020-05-31 19:09:40 +02:00 |
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in0finite
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861aeb5422
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Change some vehicle settings
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2020-05-31 19:09:40 +02:00 |
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in0finite
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5a4d82de13
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Fix NRE in minimap when camera is null
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2020-05-31 19:09:40 +02:00 |
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in0finite
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cdf12168c5
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Update docs
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2020-05-31 19:09:40 +02:00 |
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in0finite
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d4f25102e2
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Add some vehicle settings to Options
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2020-05-31 19:09:40 +02:00 |
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in0finite
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1db0afdfbc
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Update doc
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2020-05-31 19:09:40 +02:00 |
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in0finite
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3c1e24cb1c
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Don't sync linear and angular velocity
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2020-05-31 19:09:40 +02:00 |
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in0finite
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a9283739eb
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Sync car color
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2020-05-31 19:09:40 +02:00 |
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in0finite
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7ea49b763c
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Add option to disable rigid body on clients
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2020-05-31 19:09:39 +02:00 |
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in0finite
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e99839de0a
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Fix sending submit button event
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2020-05-31 19:09:39 +02:00 |
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in0finite
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ad2c8c9010
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Rename var
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2020-05-31 19:09:39 +02:00 |
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in0finite
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4cae66d0c2
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Sitting state should be done
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2020-05-31 19:09:39 +02:00 |
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in0finite
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09b1bfae30
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Working on vehicle sync
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2020-05-31 19:09:39 +02:00 |
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in0finite
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344318f558
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Fix NRE caused by updating camera in LateUpdate()
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2020-05-31 19:09:39 +02:00 |
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in0finite
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669daa23be
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Send crouch button event
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2020-05-31 19:09:39 +02:00 |
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in0finite
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8ea0d445ac
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Add comment
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2020-05-31 19:09:39 +02:00 |
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in0finite
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da380e0fa1
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Kill player's ped after he disconnects
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2020-05-31 19:09:38 +02:00 |
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in0finite
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c88920e3f8
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Send input from Update(), with a specified max rate
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2020-05-31 19:09:38 +02:00 |
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in0finite
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787603cdb8
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Don't reset input after sending it
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2020-05-31 19:09:38 +02:00 |
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in0finite
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907db40357
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Set default IP to 127.0.0.1
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2020-05-31 19:09:38 +02:00 |
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in0finite
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9096954525
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Send heading
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2020-05-31 19:09:38 +02:00 |
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in0finite
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abf9db0818
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Working on sending input to server
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2020-05-31 19:09:38 +02:00 |
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in0finite
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3607621665
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Don't try to switch state when string is empty
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2020-05-31 19:09:38 +02:00 |
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in0finite
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dbaf2f00df
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Remove spamming log
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2020-05-31 19:09:38 +02:00 |
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in0finite
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b66c73457f
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Create CustomNetworkManager which prevents client from marking itself as ready until the Loaded finishes
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2020-05-31 19:09:38 +02:00 |
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in0finite
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00ac3b5153
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Make console available in main menu
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2020-05-31 19:09:38 +02:00 |
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in0finite
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5c390d2be1
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Don't assign syncvars in hooks
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2020-05-31 19:09:38 +02:00 |
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in0finite
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5a07c4604a
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Update 'Setup Instructions'
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2020-05-31 19:09:38 +02:00 |
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in0finite
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aca67f12a2
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Destroy weapons when ped gets destroyed
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2020-05-31 19:09:38 +02:00 |
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in0finite
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8457c5550e
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Spawn connected players when loading process finishes
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2020-05-31 19:09:37 +02:00 |
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in0finite
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30cc4e0384
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Add onStart event to Player
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2020-05-31 19:09:37 +02:00 |
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in0finite
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455b9dc04d
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Add OK button in message box
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2020-05-31 19:09:37 +02:00 |
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in0finite
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da92b2b621
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Don't show StartGame/JoinGame windows in pause menu
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2020-05-31 19:09:37 +02:00 |
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in0finite
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59d98a48a3
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Add weapons on start
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2020-05-31 19:09:37 +02:00 |
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in0finite
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bb8e416457
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Change SyncVar to be a GameObject
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2020-05-31 19:09:37 +02:00 |
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in0finite
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a5a94e23b4
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Exclude some vars from serialization
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2020-05-31 19:09:37 +02:00 |
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in0finite
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01701be12d
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Working on player spawning
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2020-05-31 19:09:37 +02:00 |
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in0finite
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3492c39c8b
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Working on ped networking 3
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2020-05-31 19:09:37 +02:00 |
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in0finite
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571b498202
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Display client status and add ability to cancel connecting
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2020-05-31 19:09:37 +02:00 |
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in0finite
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0979cabd51
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Working on NetManager
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2020-05-31 19:09:37 +02:00 |
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in0finite
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33e43e1c15
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Update doc
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2020-05-31 19:09:37 +02:00 |
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in0finite
|
87db4f7a63
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Update readme
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2020-05-31 19:09:36 +02:00 |
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in0finite
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039ae76a14
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Initial commit
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2020-05-31 19:07:22 +02:00 |
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