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Remove spamming log
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2 changed files with 4 additions and 2 deletions
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@ -64,7 +64,7 @@ namespace SanAndreasUnity.Behaviours
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void Net_OnStateChanged(string newStateName)
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{
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Debug.LogFormat("ped (net id {0}) changed state to {1}", this.netId, newStateName);
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//Debug.LogFormat("ped (net id {0}) changed state to {1}", this.netId, newStateName);
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if (this.isServer)
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return;
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@ -8,7 +8,9 @@
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- send input to server
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- client must not be marked as ready, until Loader finishes
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- remove spamming log
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- don't log 'state not found' errors
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