Remove spamming log

This commit is contained in:
in0finite 2019-04-27 02:37:51 +02:00
parent b9ff01542a
commit dbaf2f00df
2 changed files with 4 additions and 2 deletions

View file

@ -64,7 +64,7 @@ namespace SanAndreasUnity.Behaviours
void Net_OnStateChanged(string newStateName)
{
Debug.LogFormat("ped (net id {0}) changed state to {1}", this.netId, newStateName);
//Debug.LogFormat("ped (net id {0}) changed state to {1}", this.netId, newStateName);
if (this.isServer)
return;

View file

@ -8,7 +8,9 @@
- send input to server
- client must not be marked as ready, until Loader finishes
- remove spamming log
- don't log 'state not found' errors