Send heading

This commit is contained in:
in0finite 2019-04-28 00:19:22 +02:00
parent 929bb22fb5
commit 9096954525
2 changed files with 7 additions and 4 deletions

View file

@ -30,19 +30,19 @@ namespace SanAndreasUnity.Net
}
public void SendInput(bool isWalkOn, bool isRunOn, bool isSprintOn, Vector3 movementInput, bool isJumpOn)
public void SendInput(bool isWalkOn, bool isRunOn, bool isSprintOn, Vector3 movementInput, bool isJumpOn, Vector3 heading)
{
this.CmdSendingInput(isWalkOn, isRunOn, isSprintOn, movementInput, isJumpOn);
this.CmdSendingInput(isWalkOn, isRunOn, isSprintOn, movementInput, isJumpOn, heading);
}
public void SendInput()
{
Ped ped = m_ped;
this.SendInput(ped.IsWalkOn, ped.IsRunOn, ped.IsSprintOn, ped.Movement, ped.IsJumpOn);
this.SendInput(ped.IsWalkOn, ped.IsRunOn, ped.IsSprintOn, ped.Movement, ped.IsJumpOn, ped.Heading);
}
[Command]
void CmdSendingInput(bool isWalkOn, bool isRunOn, bool isSprintOn, Vector3 movementInput, bool isJumpOn)
void CmdSendingInput(bool isWalkOn, bool isRunOn, bool isSprintOn, Vector3 movementInput, bool isJumpOn, Vector3 heading)
{
if (null == m_ped)
return;
@ -54,6 +54,7 @@ namespace SanAndreasUnity.Net
ped.IsSprintOn = isSprintOn;
ped.Movement = movementInput;
ped.IsJumpOn = isJumpOn;
ped.Heading = heading;
}

View file

@ -8,6 +8,8 @@
- send input to server
- set default IP in JoinGame window to 127.0.0.1
- display a message to user when network is stopped