in0finite
|
d7b9abb29c
|
getoradd
|
2020-05-31 19:09:42 +02:00 |
|
in0finite
|
69042ae62e
|
improvement
|
2020-05-31 19:09:42 +02:00 |
|
in0finite
|
a1be18c3ce
|
improvement
|
2020-05-31 19:09:42 +02:00 |
|
in0finite
|
90e5f6f594
|
add NetManager to prefab
|
2020-05-31 19:09:42 +02:00 |
|
in0finite
|
b56cad2992
|
remove Update()
|
2020-05-31 19:09:42 +02:00 |
|
in0finite
|
f0cc7be1e7
|
coroutine done ?
|
2020-05-31 19:09:42 +02:00 |
|
in0finite
|
beb76b6499
|
remove unneeded code
|
2020-05-31 19:09:42 +02:00 |
|
in0finite
|
e4aa3c9f92
|
add it to namespace
|
2020-05-31 19:09:42 +02:00 |
|
in0finite
|
3aff8be074
|
improvement
|
2020-05-31 19:09:42 +02:00 |
|
in0finite
|
a135d2a8bd
|
net status will be available in Utilities namespace
|
2020-05-31 19:09:42 +02:00 |
|
in0finite
|
e9f01099f0
|
minimap follows main camera if there is no local ped
|
2020-05-31 19:09:42 +02:00 |
|
in0finite
|
2c03d76d4d
|
minimap properly follows ped
|
2020-05-31 19:09:42 +02:00 |
|
in0finite
|
f40c15c195
|
kill all peds and destroy all vehicles, including local
|
2020-05-31 19:09:42 +02:00 |
|
in0finite
|
41b352ab4a
|
display stats about ped and vehicle
|
2020-05-31 19:09:42 +02:00 |
|
in0finite
|
0b562318c1
|
trying to fix: camera going through map objects
|
2020-05-31 19:09:42 +02:00 |
|
in0finite
|
057a0b2c07
|
display draw distance
|
2020-05-31 19:09:42 +02:00 |
|
in0finite
|
f684189be2
|
Don't constrain ped position
|
2020-05-31 19:09:42 +02:00 |
|
in0finite
|
88688bea7d
|
Add stats about local ped and his vehicle
|
2020-05-31 19:09:42 +02:00 |
|
in0finite
|
e60a5295f5
|
persist camera settings
|
2020-05-31 19:09:42 +02:00 |
|
in0finite
|
d96f890d02
|
add world stats
|
2020-05-31 19:09:42 +02:00 |
|
in0finite
|
65e32df63d
|
remove world stats window
|
2020-05-31 19:09:42 +02:00 |
|
in0finite
|
2d77d4a58b
|
remove unused vars
|
2020-05-31 19:09:42 +02:00 |
|
in0finite
|
173011aee2
|
save GameManager.prefab
|
2020-05-31 19:09:42 +02:00 |
|
in0finite
|
7c9abf67ff
|
...
|
2020-05-31 19:09:42 +02:00 |
|
in0finite
|
396be732ba
|
remove "Enter vehicle radius" setting
|
2020-05-31 19:09:42 +02:00 |
|
in0finite
|
a6bb7969b6
|
adapt mouse sensitivity
|
2020-05-31 19:09:42 +02:00 |
|
in0finite
|
90bb9ccb15
|
load some settings on start
|
2020-05-31 19:09:42 +02:00 |
|
in0finite
|
ae5dc1f0e1
|
...
|
2020-05-31 19:09:42 +02:00 |
|
in0finite
|
d167b39d49
|
move "show speedometer" setting to PedManager
|
2020-05-31 19:09:42 +02:00 |
|
in0finite
|
ce0fb3ffa9
|
move "enter vehicle radius" setting to PedManager
|
2020-05-31 19:09:42 +02:00 |
|
in0finite
|
b4fa58650f
|
Move "turn speed" setting to PedManager
|
2020-05-31 19:09:42 +02:00 |
|
in0finite
|
9fbd976388
|
Remove "jump speed" setting
|
2020-05-31 19:09:42 +02:00 |
|
in0finite
|
dedfd7d75a
|
Load camera settings on start
|
2020-05-31 19:09:42 +02:00 |
|
in0finite
|
94de5c4a48
|
Load "Max draw distance" setting on start
|
2020-05-31 19:09:42 +02:00 |
|
in0finite
|
e8e6b6cd91
|
...
|
2020-05-31 19:09:42 +02:00 |
|
in0finite
|
04477198e0
|
Load "Run in background" setting on start
|
2020-05-31 19:09:42 +02:00 |
|
in0finite
|
c939f16c81
|
Don't block camera with peds
|
2020-05-31 19:09:42 +02:00 |
|
in0finite
|
613ecd215a
|
Fix resetting ped when falling below the world
|
2020-05-31 19:09:42 +02:00 |
|
in0finite
|
4a60c43ca2
|
Limit fps to 60 by default
|
2020-05-31 19:09:42 +02:00 |
|
in0finite
|
b117c27a63
|
World stats adapted
|
2020-05-31 19:09:42 +02:00 |
|
in0finite
|
054ec6151c
|
Increase ground size
|
2020-05-31 19:09:42 +02:00 |
|
in0finite
|
99b1f013d3
|
Reduce slope
|
2020-05-31 19:09:42 +02:00 |
|
in0finite
|
774f83addb
|
Reduce slope
|
2020-05-31 19:09:42 +02:00 |
|
in0finite
|
24328020c2
|
Fix height of some obstacles
|
2020-05-31 19:09:42 +02:00 |
|
in0finite
|
52f6590c36
|
Add more obstacles
|
2020-05-31 19:09:42 +02:00 |
|
in0finite
|
df0ef85dc7
|
Add some obstacles to demo scene
|
2020-05-31 19:09:42 +02:00 |
|
in0finite
|
83615206d5
|
Change scene name in StartGame window
|
2020-05-31 19:09:42 +02:00 |
|
in0finite
|
df643f0b86
|
Rename scene
|
2020-05-31 19:09:42 +02:00 |
|
in0finite
|
552b27e049
|
Adjust column widths and preserve stats game object across scenes
|
2020-05-31 19:09:42 +02:00 |
|
in0finite
|
cf3fc109f8
|
Update status of rigid body every frame
|
2020-05-31 19:09:41 +02:00 |
|