in0finite
|
bae6676196
|
using fire direction from client when trying to fire
|
2020-05-31 19:09:45 +02:00 |
|
in0finite
|
7983812074
|
send fire direction to server
|
2020-05-31 19:09:45 +02:00 |
|
in0finite
|
a1601341e6
|
fixing fire direction on clients
|
2020-05-31 19:09:45 +02:00 |
|
in0finite
|
b38bf70f8b
|
preserve movement input
|
2020-05-31 19:09:45 +02:00 |
|
in0finite
|
dc16ede651
|
roll direction is synced
|
2020-05-31 19:09:45 +02:00 |
|
in0finite
|
1a66200d70
|
client uses 'loop' wrap mode for roll anim
|
2020-05-31 19:09:45 +02:00 |
|
in0finite
|
c67acba8b2
|
vehicle states now wait for vehicle to be assigned before starting their stuff
|
2020-05-31 19:09:45 +02:00 |
|
in0finite
|
d34ab7d4fe
|
move method to other class
|
2020-05-31 19:09:45 +02:00 |
|
in0finite
|
7de0dd7cdb
|
removed unneeded methods
|
2020-05-31 19:09:45 +02:00 |
|
in0finite
|
94b7404e4f
|
client checks if vehicle is spawned every frame
|
2020-05-31 19:09:45 +02:00 |
|
in0finite
|
30b1176ee7
|
play passenger anim every frame
|
2020-05-31 19:09:45 +02:00 |
|
in0finite
|
b467859ce5
|
extract method
|
2020-05-31 19:09:45 +02:00 |
|
in0finite
|
63ce71bec6
|
check if anim state is null
|
2020-05-31 19:09:45 +02:00 |
|
in0finite
|
854b0c1856
|
check if state is still active
|
2020-05-31 19:09:45 +02:00 |
|
in0finite
|
e3bdea9647
|
small optimization
|
2020-05-31 19:09:45 +02:00 |
|
in0finite
|
269ffca20f
|
fix NRE in IsDrivingVehicle
|
2020-05-31 19:09:45 +02:00 |
|
in0finite
|
e9b944cad5
|
fix NRE in GetCameraFocusPos()
|
2020-05-31 19:09:45 +02:00 |
|
in0finite
|
57bb127345
|
now sending net id of current vehicle
|
2020-05-31 19:09:45 +02:00 |
|
in0finite
|
e0921d27d6
|
show info about collections
|
2020-05-31 19:09:45 +02:00 |
|
in0finite
|
af642a3c07
|
dequeue all elements at once
|
2020-05-31 19:09:45 +02:00 |
|
in0finite
|
4b06481527
|
change button dimensions
|
2020-05-31 19:09:45 +02:00 |
|
in0finite
|
bc4e862bb4
|
...
|
2020-05-31 19:09:45 +02:00 |
|
in0finite
|
d6ca3a5331
|
...
|
2020-05-31 19:09:45 +02:00 |
|
in0finite
|
cec406fc0a
|
rename more vars
|
2020-05-31 19:09:45 +02:00 |
|
in0finite
|
f92115510f
|
rename var
|
2020-05-31 19:09:45 +02:00 |
|
in0finite
|
c37482a436
|
add key shortcut for teleport
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
f82245f10f
|
increase buttons' height
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
c58421be3c
|
map window works when there is no local ped
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
b7a09ee1eb
|
add date to log
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
7e55789ef6
|
add date to log
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
e835786257
|
fix NRE in EnableOrDisableGunFlash()
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
fe257c58ec
|
remove some spamming logs
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
968e8b53fb
|
update docs
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
3a6146d12c
|
revert
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
e5f704e524
|
change button text color for opened windows
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
f7b2bdb933
|
fps display is time-scale independant
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
8cd3265ba5
|
optimization
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
5d197cd9cf
|
update controls text
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
8a0bbb1319
|
change size and position of controls window
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
841f620fa9
|
set button height to 25 in file browser
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
cefcf20510
|
limit number of messages in console to 200
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
aba562a3f8
|
add weapon column to player stats
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
68507d06f3
|
add weapon to spawnable prefabs list
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
72b0554001
|
assign weapon prefab
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
b2d5b9b4b7
|
add networkevents2messagebox script to prefab
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
c84cdd1134
|
assign sort priorities
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
fc49001762
|
main menu buttons have different text color when window is opened
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
3b1dae27b3
|
rename method
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
5b472d673b
|
windows can be sorted in main menu
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
f400009bcf
|
implement MenuEntry
|
2020-05-31 19:09:44 +02:00 |
|