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https://github.com/GTA-ASM/SanAndreasUnity
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remove some spamming logs
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968e8b53fb
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2 changed files with 8 additions and 2 deletions
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@ -173,7 +173,7 @@ namespace SanAndreasUnity.Behaviours
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void Net_OnIdChanged(int newId)
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{
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Debug.LogFormat("ped (net id {0}) changed model id to {1}", this.netId, newId);
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//Debug.LogFormat("ped (net id {0}) changed model id to {1}", this.netId, newId);
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if (this.isServer)
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return;
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@ -231,7 +231,7 @@ namespace SanAndreasUnity.Behaviours
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F.RunExceptionSafe( () => {
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Debug.LogFormat("weapon slot changed for ped {0} to {1}", this.DescriptionForLogging, newSlot);
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//Debug.LogFormat("weapon slot changed for ped {0} to {1}", this.DescriptionForLogging, newSlot);
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if (this.CurrentState != null)
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{
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@ -16,12 +16,18 @@
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- add dates to logs
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- remove spamming logs: weapon slot changed ; ped changed model ;
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- sometimes, current vehicle is null on client
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- vehicle states should handle situation when current vehicle is null (on client)
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***
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- weapon sound should be 3d
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- EnableOrDisableGunFlash() throws NRE when ped dies
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***
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- **vehicle is bumping on clients** - disable (or destroy) wheel colliders, and sync them - this should not be done on local player, see below
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