phaser/labs/code
2014-03-12 06:25:29 +00:00
..
001 under sea.js TileSprites are now much more tidy and can run from a frame in a texture. They can also be animated. New TileSprite.autoScroll function added. 2014-02-13 23:13:10 +00:00
002 animated tilesprites.js TileSprites are now much more tidy and can run from a frame in a texture. They can also be animated. New TileSprite.autoScroll function added. 2014-02-13 23:13:10 +00:00
003 thrust.js Fixed anchor issue with Sprite.body. 2014-02-14 18:06:00 +00:00
004 maggot batch.js Minor labs updates. 2014-02-20 04:28:19 +00:00
005 ilkkeee.js BitmapText updated and bought in-line with the new Text class. Moved to use the new Bitmap Text XML loader which should work fine on CocoonJS now and also supports multiple bitmap fonts per cache. 2014-02-14 03:34:35 +00:00
006 bitmap fonts ahoy.js Labs code updates. 2014-03-04 01:40:02 +00:00
007 text shadow.js Couple of new labs tests. 2014-02-14 17:08:25 +00:00
008 cannon balls.js Minor labs updates. 2014-02-20 04:28:19 +00:00
009 boxes everywhere.js New P2 examples and fixed Body debug assignment parameter. 2014-03-12 06:25:29 +00:00
010 fixed to camera.js Labs code updates. 2014-03-04 01:40:02 +00:00
011 font wobble.js Labs code updates. 2014-03-04 01:40:02 +00:00
012 ninja physics.js Fixed gruntfile and included new labs demo. 2014-03-06 10:01:46 +00:00