mirror of
https://github.com/photonstorm/phaser
synced 2025-02-17 06:28:30 +00:00
Couple of new labs tests.
This commit is contained in:
parent
539a0f2256
commit
bcd31499c4
3 changed files with 104 additions and 21 deletions
|
@ -1,6 +1,5 @@
|
|||
|
||||
var game = new Phaser.Game(800, 600, Phaser.CANVAS, 'phaser-example', { preload: preload, create: create, update: update, render: render }, false);
|
||||
// var game = new Phaser.Game(800, 600, Phaser.WEBGL, 'phaser-example', { preload: preload, create: create, update: update, render: render }, false);
|
||||
var game = new Phaser.Game(800, 600, Phaser.AUTO, 'phaser-example', { preload: preload, create: create, update: update, render: render });
|
||||
|
||||
function preload() {
|
||||
|
||||
|
@ -10,36 +9,37 @@ function preload() {
|
|||
|
||||
var text;
|
||||
var b;
|
||||
var grd;
|
||||
|
||||
function create() {
|
||||
|
||||
game.stage.backgroundColor = '#2d2d2d';
|
||||
game.stage.setBackgroundColor(0x2d2d2d);
|
||||
|
||||
// text = game.add.text(game.world.centerX, game.world.centerY, "- phaser -\nwith a sprinkle of\npixi dust");
|
||||
text = game.add.text(game.world.centerX, game.world.centerY, "- phaser - with a sprinkle of pixi dust");
|
||||
text = game.add.text(game.world.centerX, game.world.centerY, "- phaser -\nwith a sprinkle of\npixi dust");
|
||||
// text = game.add.text(game.world.centerX, game.world.centerY, "- phaser - with a sprinkle of pixi dust");
|
||||
|
||||
text.anchor.setTo(0.5);
|
||||
|
||||
text.font = 'Art of Fighting 2';
|
||||
// text.font = 'Arial';
|
||||
text.fontSize = 30;
|
||||
// text.fontWeight = 'bold italic';
|
||||
// text.font = 'Art of Fighting 2';
|
||||
text.font = 'Arial Black';
|
||||
text.fontSize = 60;
|
||||
text.fontWeight = 'bold';
|
||||
|
||||
// x0, y0 - x1, y1
|
||||
// var grd = text.context.createLinearGradient(0, 0, 0, text.canvas.height);
|
||||
// grd.addColorStop(0, '#8ED6FF');
|
||||
// grd.addColorStop(1, '#004CB3');
|
||||
// text.fill = grd;
|
||||
grd = text.context.createLinearGradient(0, 0, 0, text.canvas.height);
|
||||
grd.addColorStop(0, '#8ED6FF');
|
||||
grd.addColorStop(1, '#004CB3');
|
||||
text.fill = grd;
|
||||
|
||||
text.fill = '#ff0044';
|
||||
// text.fill = '#ff0044';
|
||||
// text.lineSpacing = 16;
|
||||
text.align = 'center';
|
||||
text.stroke = '#000000';
|
||||
text.strokeThickness = 2;
|
||||
|
||||
// text.setShadow(5, 5, 'rgba(0,0,0,0.5)', 5);
|
||||
text.wordWrap = true;
|
||||
text.wordWrapWidth = 50;
|
||||
text.setShadow(5, 5, 'rgba(0,0,0,0.5)', 5);
|
||||
// text.wordWrap = true;
|
||||
// text.wordWrapWidth = 50;
|
||||
|
||||
// game.input.onDown.add(change, this);
|
||||
|
||||
|
@ -53,7 +53,7 @@ function create() {
|
|||
|
||||
function out() {
|
||||
|
||||
text.fill = '#ff0044';
|
||||
text.fill = grd;
|
||||
|
||||
}
|
||||
|
||||
|
@ -65,19 +65,19 @@ function over() {
|
|||
|
||||
function change() {
|
||||
|
||||
text.tint = Math.random() * 0xFFFFFF;
|
||||
// text.tint = Math.random() * 0xFFFFFF;
|
||||
|
||||
}
|
||||
|
||||
function update() {
|
||||
b = text.getBounds();
|
||||
// b = text.getBounds();
|
||||
|
||||
|
||||
}
|
||||
|
||||
function render() {
|
||||
|
||||
game.debug.renderRectangle(b);
|
||||
// game.debug.renderRectangle(b);
|
||||
// game.debug.renderText(sprite.position.y, 32, 32);
|
||||
|
||||
}
|
||||
|
|
36
labs/code/006 bitmap fonts ahoy.js
Normal file
36
labs/code/006 bitmap fonts ahoy.js
Normal file
|
@ -0,0 +1,36 @@
|
|||
|
||||
var game = new Phaser.Game(800, 600, Phaser.AUTO, 'phaser-example', { preload: preload, create: create, update: update });
|
||||
|
||||
function preload() {
|
||||
|
||||
game.load.image('knightHawks', 'assets/fonts/KNIGHT3.png');
|
||||
|
||||
}
|
||||
|
||||
var font;
|
||||
var i;
|
||||
|
||||
function create() {
|
||||
|
||||
font = game.add.bitmapFont('knightHawks', 31, 25, Phaser.BitmapFont.TEXT_SET6, 10, 1, 1);
|
||||
font.text = 'phaser was here';
|
||||
|
||||
for (var c = 0; c < 19; c++)
|
||||
{
|
||||
var i = game.add.image(game.world.centerX, c * 32, font);
|
||||
|
||||
if (game.renderType === Phaser.WEBGL)
|
||||
{
|
||||
i.tint = Math.random() * 0xFFFFFF;
|
||||
}
|
||||
|
||||
i.anchor.set(0.5, 1);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
function update() {
|
||||
|
||||
font.text = "phaser x: " + game.input.x + " y: " + game.input.y;
|
||||
|
||||
}
|
47
labs/code/007 text shadow.js
Normal file
47
labs/code/007 text shadow.js
Normal file
|
@ -0,0 +1,47 @@
|
|||
|
||||
var game = new Phaser.Game(800, 600, Phaser.AUTO, 'phaser-example', { create: create });
|
||||
|
||||
var text;
|
||||
var grd;
|
||||
|
||||
function create() {
|
||||
|
||||
game.stage.setBackgroundColor(0x2d2d2d);
|
||||
|
||||
text = game.add.text(game.world.centerX, game.world.centerY, "- phaser -\nwith a sprinkle of\npixi dust");
|
||||
text.anchor.setTo(0.5);
|
||||
|
||||
text.font = 'Arial Black';
|
||||
text.fontSize = 60;
|
||||
text.fontWeight = 'bold';
|
||||
|
||||
grd = text.context.createLinearGradient(0, 0, 0, text.canvas.height);
|
||||
grd.addColorStop(0, '#8ED6FF');
|
||||
grd.addColorStop(1, '#004CB3');
|
||||
text.fill = grd;
|
||||
|
||||
text.align = 'center';
|
||||
text.stroke = '#000000';
|
||||
text.strokeThickness = 2;
|
||||
|
||||
text.setShadow(5, 5, 'rgba(0,0,0,0.5)', 5);
|
||||
|
||||
text.inputEnabled = true;
|
||||
text.input.enableDrag();
|
||||
|
||||
text.events.onInputOver.add(over, this);
|
||||
text.events.onInputOut.add(out, this);
|
||||
|
||||
}
|
||||
|
||||
function out() {
|
||||
|
||||
text.fill = grd;
|
||||
|
||||
}
|
||||
|
||||
function over() {
|
||||
|
||||
text.fill = '#ff00ff';
|
||||
|
||||
}
|
Loading…
Add table
Reference in a new issue