Richard Davey
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bc02a1a05e
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Fixing collision issues
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2013-09-23 01:06:09 +01:00 |
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Richard Davey
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b69b3db486
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1.0.6a
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2013-09-22 23:07:12 +01:00 |
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Richard Davey
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093bf8343d
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Graphics fixes and other changes
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2013-09-22 22:55:34 +01:00 |
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Richard Davey
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02723d4774
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Merge pull request #62 from TheJare/fixbmtext
BitmapText fixes
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2013-09-22 14:33:16 -07:00 |
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Richard Davey
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6b9484aa80
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Merge pull request #60 from TheJare/master
Fix bug in StateManager...
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2013-09-22 14:32:25 -07:00 |
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Richard Davey
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f66e6326e3
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Merge pull request #61 from powerfear/master
make tweens chainable with .to
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2013-09-22 14:13:30 -07:00 |
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Richard Davey
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20f63c0af2
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Fixed Graphics not working correctly.
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2013-09-22 15:22:45 +01:00 |
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Richard Davey
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9479c79d79
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Merge pull request #63 from luizbills/master
fix antialias bug
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2013-09-22 02:14:15 -07:00 |
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TheJare
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557160c3c2
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Fixes to math library
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2013-09-22 03:43:10 +02:00 |
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Luiz "Bills"
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8132427870
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fix antialias bug
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2013-09-21 21:40:36 -03:00 |
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TheJare
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15ad941908
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Alternative way to specify tile size in spritesheets: negative means how many tiles there are
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2013-09-21 19:23:25 +02:00 |
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Richard Davey
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d1ea96fd83
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Input updates
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2013-09-21 13:07:06 +01:00 |
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powerfear
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c36543a261
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make tweens chain loopable
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2013-09-20 21:47:58 -04:00 |
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TheJare
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e4595d2a41
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Fix box dimensions in PIXI.BitmapText. Support anchor in Phaser.BitmapText
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2013-09-21 02:29:14 +02:00 |
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TheJare
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a4bc69c2f7
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Fix box dimensions in PIXI.BitmapText. Support anchor in Phaser.BitmapText
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2013-09-21 01:03:19 +01:00 |
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powerfear
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f31d56584d
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make tweens chainable with .to
Allow successive .to calls to chain tweens, and an example using it.
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2013-09-20 19:14:50 -04:00 |
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Richard Davey
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45426be0bc
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Assets update
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2013-09-20 23:21:12 +01:00 |
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TheJare
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4b6147d3e3
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Fix bug in StateManager where a state's update function might not get called if it has an empty preload function
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2013-09-20 22:42:04 +01:00 |
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Richard Davey
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8452fa0fd4
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Missing assets merged back in!
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2013-09-20 17:13:26 +01:00 |
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Richard Davey
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68f45709d8
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Merge pull request #56 from cocoademon/master
Some small animation fixes
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2013-09-20 08:56:49 -07:00 |
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Richard Davey
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8c41b3253c
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1.0.5 package
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2013-09-20 14:00:49 +01:00 |
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Richard Davey
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a415e779d1
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Final 1.0.5 release.
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2013-09-20 13:55:33 +01:00 |
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Cameron Foale
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61b9e119cb
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Incorrect input array in FrameData.getFrames
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2013-09-20 17:48:38 +10:00 |
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Cameron Foale
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ec3fc8f307
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Fixes numeric frame indexes on animations
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2013-09-20 17:39:02 +10:00 |
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Richard Davey
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9e88da5c66
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Multiple animation fixes in place.
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2013-09-19 23:47:50 +01:00 |
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Richard Davey
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e938e41c73
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Merge pull request #54 from webeled/master
Lots of JSDdocs done, and some camera examples
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2013-09-19 12:15:26 -07:00 |
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Webeled
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1b5c1f18fe
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More camera examples
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2013-09-19 17:47:12 +02:00 |
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Webeled
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26a595cd44
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JSDocs update ;)
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2013-09-19 16:34:48 +02:00 |
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Richard Davey
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3f1cafe21f
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Put the famous idnetityMatrix typo back in so it doesn't break Pixi
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2013-09-19 13:33:51 +01:00 |
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Richard Davey
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7dd63df087
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Merge pull request #52 from cocoademon/master
Make Phaser.Text play nicely with scrolling, by using an explicit x, y
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2013-09-19 05:26:22 -07:00 |
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Webeled
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78a062dfb6
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Updated my files and the documentation checklist
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2013-09-19 13:17:49 +02:00 |
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Webeled
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6e4631a849
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First commit of the day
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2013-09-19 10:36:15 +02:00 |
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Cameron Foale
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6fde862f61
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Make Phaser.Text play nicely with scrolling, by using an explicit x, y
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2013-09-19 16:57:19 +10:00 |
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Cameron Foale
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4f969901da
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Fixed typo 'indetityMatrix' in RenderTexture
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2013-09-19 16:41:34 +10:00 |
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Richard Davey
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c5fc5e3394
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Fixed various issues in the TweenManager, added length property to Group and improved the build script.
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2013-09-19 04:45:08 +01:00 |
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Richard Davey
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cf26f68693
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Added Math.numberArray
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2013-09-18 14:08:26 +01:00 |
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Richard Davey
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47834ad478
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Fixed issue in FrameData.getFrameIndexes where the input array was being ignored.
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2013-09-18 14:02:31 +01:00 |
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Richard Davey
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91c07ea37d
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Animation delay put back to normal
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2013-09-18 06:41:41 +01:00 |
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Richard Davey
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d9a49797c4
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1.0.4 release
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2013-09-18 06:34:56 +01:00 |
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Richard Davey
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a102859622
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Added some links to the readme.
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2013-09-17 16:59:04 +01:00 |
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Richard Davey
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a899d24d4c
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Small readme update
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2013-09-17 16:54:46 +01:00 |
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Richard Davey
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3c5ea01e09
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1.0.3 release - fixed Text and Bitmap Fonts, Animation documentation and more examples
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2013-09-17 16:50:47 +01:00 |
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Richard Davey
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f4734b1143
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Merge pull request #46 from webeled/master
jsdocs update plus some audio, button and camera examples.
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2013-09-16 13:25:17 -07:00 |
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Webeled
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bb9761aaf4
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It loops but still problems on the constructor
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2013-09-16 17:40:56 +02:00 |
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Webeled
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fc584cf6bc
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Examples (audio, button,camera), and docs
Created some examples (audio, button,camera), and documented the source
code along the way
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2013-09-16 16:37:30 +02:00 |
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Richard Davey
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17e208a95e
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1.0.2 build
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2013-09-16 01:53:53 +01:00 |
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Richard Davey
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e3869ff3ac
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* Fixed a bug in the AnimationManager where useNumericIndex was always set to true
* Added in lots of Particle examples
* Added in the start of a Breakout game
* Added in the start of a Platformer game
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2013-09-16 01:52:15 +01:00 |
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Richard Davey
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e705509d29
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Added lots of particles examples.
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2013-09-16 01:08:06 +01:00 |
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Richard Davey
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8c9a7c8bc7
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Adding more examples in.
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2013-09-15 20:45:00 +01:00 |
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Richard Davey
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f069107e55
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1.0.1 release - fixes issues in tile map collision, additional Animation stop checks and updated package license.
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2013-09-15 03:58:38 +01:00 |
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