Richard Davey
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d4bb75fd8d
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Update CHANGELOG.md
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2019-09-26 12:17:16 +01:00 |
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Richard Davey
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ddc1a136ce
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MatterPhysics.shutdown could try to access properties that may have been previously removed during the Game.destroy process, causing a console error. It now checks properties before removing events from them
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2019-09-26 12:17:16 +01:00 |
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Richard Davey
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4be4ba4823
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Merge pull request #4707 from MatthewAlner/Bug#4706-ignored-attempt-to-cancel-a-touchstart
Bug#4706 add `event.cancelable` check
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2019-09-26 12:09:06 +01:00 |
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Richard Davey
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1e8fcc0ee1
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Merge pull request #4761 from rexrainbow/rendertexture-enhancement
Update display-origin when resizing
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2019-09-26 12:05:24 +01:00 |
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Richard Davey
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b704fdd680
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Merge branch 'master' of https://github.com/photonstorm/phaser
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2019-09-24 12:36:32 +01:00 |
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Richard Davey
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d875a59958
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InteractiveObject.alwaysEnabled is a new boolean that allows an interactive Game Object to always receive input events, even if it's invisible or won't render.
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2019-09-24 12:36:28 +01:00 |
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Rex
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6deec2c44b
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Also resize hit-area when resizing
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2019-09-21 20:24:26 +08:00 |
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Rex
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08a2082d46
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Update display-origin when resizing
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2019-09-21 20:21:09 +08:00 |
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Richard Davey
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5c04e20b20
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The private Shader._savedKey property has been removed as it wasn't used anywhere internally.
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2019-09-20 14:48:41 +01:00 |
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Richard Davey
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bc5c7cf7ab
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When calling Shader.setRenderToTexture() it will now draw the shader just once, immediately to the texture, to avoid the texture being blank for a single frame (thanks Kyle)
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2019-09-19 23:32:40 +01:00 |
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Richard Davey
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9f8e9d2afc
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InputPlugin.processDragMove has been updated so that the resulting dragX and dragY values, sent to the event handler, now compensate for the scale of the Game Objects parent container, if inside of one. This means dragging a child of a scale Container will now still drag at 'full' speed.
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2019-09-16 15:47:18 +01:00 |
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Richard Davey
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d41e0899ab
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Update CHANGELOG.md
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2019-09-13 19:18:17 +01:00 |
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Richard Davey
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6a40d6fa92
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Merge pull request #4744 from yhwh/bug/RenderTextureResize
RenderTexture would not update texture size on resize
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2019-09-10 15:48:21 +01:00 |
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Nicolas Ferrero
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18060a841e
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RenderTexture would not update texture size on resize
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2019-09-10 17:03:52 +03:00 |
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Richard Davey
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5b10c07d2e
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ArcadePhysics.Body.checkWorldBounds would incorrectly report as being on the World bounds if the blocked.none flag had been toggled elsewhere in the Body. It now only sets if it toggles a new internal flag
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2019-09-05 16:06:08 +01:00 |
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Richard Davey
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d0c40b647f
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SpineCanvasPlugin.shutdown would try to dispose of the sceneRenderer , but the property isn't set for Canvas.
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2019-09-04 14:25:56 +01:00 |
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Richard Davey
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fc5630cb72
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The displayWidth and height should never be negative.
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2019-08-30 19:35:52 +01:00 |
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Richard Davey
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67e28efd2e
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Removed dead code
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2019-08-30 03:47:58 +01:00 |
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Richard Davey
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e3039ffb64
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Added antialiasGL option
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2019-08-29 11:46:58 +01:00 |
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Richard Davey
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24f0187028
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Preparing for 3.20 dev
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2019-08-28 12:03:38 +01:00 |
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Richard Davey
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6887e7b4f0
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JSDoc fix
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2019-08-28 12:00:19 +01:00 |
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Matthew Alner
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4b42bc426b
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Bug#4706 add event.cancelable check
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2019-08-11 12:46:28 +01:00 |
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Richard Davey
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e0ec646496
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3.19 Release
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2019-08-08 16:12:17 +01:00 |
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Richard Davey
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517d5a0f47
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3.19 TypeScript defs
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2019-08-08 15:53:09 +01:00 |
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Richard Davey
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e75d66022a
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Update README.md
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2019-08-08 15:52:11 +01:00 |
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Richard Davey
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9d32127659
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Removed incorrect member state
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2019-08-08 15:52:05 +01:00 |
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Richard Davey
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4d7e3fcf22
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Fixed jsdocs
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2019-08-08 15:51:56 +01:00 |
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Richard Davey
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2524691d00
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Update README.md
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2019-08-08 14:15:46 +01:00 |
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Richard Davey
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7d2eaae693
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The Container renderer functions will now read the childs alpha property, instead of _alpha , allowing it to work with more variety of custom children.
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2019-08-08 14:03:23 +01:00 |
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Richard Davey
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331d5605ad
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All new versions of the Spine plugin built
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2019-08-08 13:32:26 +01:00 |
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Richard Davey
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ead12de198
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Update CHANGELOG.md
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2019-08-08 13:32:10 +01:00 |
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Richard Davey
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149d28c985
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Added new module
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2019-08-08 13:32:03 +01:00 |
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Richard Davey
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57a2bb171e
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Updated Spine webpack configs and runtimes
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2019-08-08 13:31:52 +01:00 |
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Richard Davey
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dce27a8dcf
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Added spine TS defs
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2019-08-08 13:30:50 +01:00 |
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Richard Davey
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35c2f9c28a
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Bumped version
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2019-08-08 13:30:36 +01:00 |
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Richard Davey
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b3615b77df
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Added more jsdocs
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2019-08-08 12:27:30 +01:00 |
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Richard Davey
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6c1d59ec2e
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Lots more jsdocs completed
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2019-08-08 01:46:58 +01:00 |
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Richard Davey
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172ebef093
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More docs added
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2019-08-07 18:24:09 +01:00 |
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Richard Davey
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9486487a3e
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Update CHANGELOG.md
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2019-08-07 18:20:29 +01:00 |
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Richard Davey
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ca74b85b75
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Better Sound Manager type
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2019-08-07 18:20:19 +01:00 |
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Richard Davey
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f27606bdaa
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New plugin build
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2019-08-07 17:43:25 +01:00 |
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Richard Davey
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dc332f1e1e
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JSDocs added for whole Spine Plugin
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2019-08-07 17:43:19 +01:00 |
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Richard Davey
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d99512255b
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Added Matter TS defs to repo
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2019-08-07 15:25:05 +01:00 |
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Richard Davey
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84d5e1d975
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Update CHANGELOG.md
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2019-08-07 15:24:57 +01:00 |
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Richard Davey
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c6e477cd85
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New Spine plugin build
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2019-08-07 15:24:52 +01:00 |
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Richard Davey
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03da666466
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Fixed Spine Canvas rendering
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2019-08-07 15:24:42 +01:00 |
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Richard Davey
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5a255eceed
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Fixed Tween Event defs. Fix #4666
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2019-08-07 13:46:50 +01:00 |
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Richard Davey
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da2e96bb28
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Update CHANGELOG.md
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2019-08-07 13:03:10 +01:00 |
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Richard Davey
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d5cd37a9ac
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Texture.remove is a new method that allows you to remove a Frame from a Texture based on its name. Fix #4460
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2019-08-07 13:03:00 +01:00 |
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Richard Davey
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6c04d99039
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Frame.destroy will now null the Frames reference to its parent texture, glTexture and clear the data and customData objects.
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2019-08-07 12:59:23 +01:00 |
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