Lots more jsdocs completed

This commit is contained in:
Richard Davey 2019-08-08 01:46:58 +01:00
parent 172ebef093
commit 6c1d59ec2e
2 changed files with 711 additions and 55 deletions

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@ -49,6 +49,8 @@ var SpineGameObject = require('./gameobject/SpineGameObject');
* The only exception to this is with the caches this plugin creates. Spine atlas and texture data are
* stored in their own caches, which are global, meaning they're accessible from any Scene in your
* game, regardless if the Scene loaded the Spine data or not.
*
* For details about the Spine Runtime API see http://esotericsoftware.com/spine-api-reference
*
* @class SpinePlugin
* @memberOf Phaser

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