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Update CHANGELOG.md
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* `SpineCanvasPlugin.shutdown` would try to dispose of the `sceneRenderer`, but the property isn't set for Canvas.
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* `ArcadePhysics.Body.checkWorldBounds` would incorrectly report as being on the World bounds if the `blocked.none` flag had been toggled elsewhere in the Body. It now only sets if it toggles a new internal flag (thanks Pablo)
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* `RenderTexture.resize` wouldn't update the CanvasTexture width and height, causing the cal to draw or drawFrame to potentially distort the texture (thanks @yhwh)
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## Version 3.19.0 - Naofumi - 8th August 2019
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