Richard Davey
d193a82376
Merge pull request #5958 from rexrainbow/mesh-tint
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Add setTint() method in Mesh GameObject
2022-02-03 15:58:23 +00:00
Richard Davey
e3ff03ff75
Merge pull request #5956 from samme/fix/physics-separate-intersects
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Revert "Skip intersects check by argument"
2022-02-03 15:57:03 +00:00
Richard Davey
f406dd25d3
Merge pull request #5957 from samme/docs/TileSpriteConfig-frame
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Docs: correct type for TileSpriteConfig.frame
2022-02-03 15:55:41 +00:00
Richard Davey
13fc2ca4c4
Merge pull request #5965 from PhaserEditor2D/patch-2
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Tag as optional the `anims.chain()` argument.
2022-02-03 15:54:38 +00:00
Richard Davey
fb90923fb2
Merge pull request #5966 from PhaserEditor2D/patch-3
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Tag as optional the `Sprite.chain(key)` argument.
2022-02-03 15:54:23 +00:00
Richard Davey
59bc600492
Update CHANGELOG-v3.60.md
2022-02-03 15:52:02 +00:00
Richard Davey
eee004485f
Merge pull request #5980 from ksritharan/master
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Fix to SafeRange to allow more valid ranges
2022-02-03 15:38:38 +00:00
Richard Davey
26a27936b9
Merge pull request #5987 from Mesonyx/fix_tween_reset
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Bugfix: Tween Reset Fix
2022-02-03 15:13:07 +00:00
Richard Davey
08f712aa2d
Deps update
2022-02-03 15:09:42 +00:00
Adam Templeton
1ead3ecd7d
tween reset fix
2022-01-28 12:18:22 -06:00
ksritharan
11c8216cb6
Fix to SafeRange to allow more valid ranges
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The expression startIndex + endIndex > len is not needed.
The fix will allow the following ranges to be valid:
- n to Array.length, n = {1, 2, ..., Array.length-1}
- n to m, n = {1, 2, ..., Array.length - 1}, m = {n+1, ..., Array.length}
2022-01-24 13:17:24 -05:00
Richard Davey
368b37b916
Updated Spine webpack config to use Terser
2022-01-21 17:33:16 +00:00
Richard Davey
ed497bb700
New Spine Plugin dist files
2022-01-21 17:33:01 +00:00
Richard Davey
f3efd68363
Update README.md
2022-01-21 17:20:22 +00:00
Richard Davey
c7f95ba407
New Spine runtime update
2022-01-21 17:20:15 +00:00
Richard Davey
63e7cbc2bc
Added required types
2022-01-21 17:19:55 +00:00
Phaser Editor 2D
61ef57a399
Tag as optional the Sprite.chain(key)
argument.
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The `chain()` method accepts no argument to reset the chain of animations.
2022-01-02 17:05:30 -05:00
Phaser Editor 2D
e0ec267efc
Tag as optional the anims.chain()
argument.
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The `chain()` method accepts no argument to reset the chain of animations.
2022-01-02 16:59:59 -05:00
Rex
38e0323b01
Add setTint() method
2021-12-24 11:47:09 +08:00
samme
f81a047029
Docs: correct type for TileSpriteConfig.frame
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Fixes #5955
2021-12-23 13:35:04 -08:00
samme
3ab43f56f6
Revert "Skip intersects check by argument"
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This reverts commit d80e4f5824
.
2021-12-23 10:55:23 -08:00
Richard Davey
08bc828493
Removed duplicate docs line
2021-12-21 18:01:59 +00:00
Richard Davey
d51fa15cdf
Made docs include mention of post fx. #5942
2021-12-21 17:41:52 +00:00
Richard Davey
8f428f79d5
Update CHANGELOG-v3.60.md
2021-12-21 17:16:22 +00:00
Richard Davey
063e8c78ef
Including a render
object within the Game Config will no longer erase any top-level config render settings. The render
object will now take priority over the game config, but both will be used. Close #5935
2021-12-21 17:16:22 +00:00
Richard Davey
dcbfd7677e
The GetValue
function has a new optional parameter altSource
which allows you to provide an alternative object to source the value from.
2021-12-21 17:16:22 +00:00
Richard Davey
a7e299d7cf
Merge pull request #5944 from antkhnvsk/patch-1
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Remove `path` from package.json dependencies
2021-12-21 15:47:35 +00:00
Richard Davey
a0e67745ff
Merge pull request #5946 from andymikulski/fix-timeout-after-wake
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Bugfix: TimeStep: Continue to use `setTimeout` after waking
2021-12-21 15:33:23 +00:00
Richard Davey
20633c4a22
Upgraded eslint and terser
2021-12-21 13:12:50 +00:00
Andy Mikulski
607bbe4ccd
TimeStep: Continue to use setTimeout after waking
2021-12-19 11:11:48 -07:00
Anton Khaynovskiy
cc57277f8c
move path to devDependencies
2021-12-16 23:10:48 +03:00
Richard Davey
38fa339196
Merge branch 'master' of https://github.com/photonstorm/phaser
2021-12-15 22:26:20 +00:00
Richard Davey
36299a96df
Update package-lock.json
2021-12-15 22:26:18 +00:00
Richard Davey
ba132ab25c
Fixed JSDocs
2021-12-15 22:26:04 +00:00
Anton Khaynovskiy
1f292d80b0
remove path
from package.json dependencies
2021-12-15 18:45:26 +03:00
Richard Davey
ba68697ba2
Update CHANGELOG-v3.60.md
2021-12-14 17:46:13 +00:00
Richard Davey
8a38f04ef2
You can now create Aseprite anims directly on a Sprite
2021-12-14 17:46:10 +00:00
Richard Davey
371724bd14
Update TypeScript and webpack plugin
2021-12-14 17:14:19 +00:00
Richard Davey
53d7e57d11
Update CHANGELOG-v3.60.md
2021-12-07 18:44:49 +00:00
Richard Davey
480df91037
Move to its own change log
2021-12-07 18:20:31 +00:00
Richard Davey
45a068dcf1
Update CHANGELOG.md
2021-12-07 17:30:56 +00:00
Richard Davey
476ed38e33
Removed deprecated functions
2021-12-07 17:30:56 +00:00
Richard Davey
b49ba5a4f7
Update CHANGELOG.md
2021-12-07 17:30:56 +00:00
Richard Davey
6b7a000975
Fix eslint
2021-12-07 17:30:56 +00:00
Richard Davey
c7ee6ff44d
Merge pull request #5937 from EmilSV/fix/move_scene_below
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fix sceneManager moveBelow and moveAbove
2021-12-07 16:18:28 +00:00
Richard Davey
3d36ee5bb3
Merge pull request #5936 from samme/fix/point-light-get-bounds
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Remove GetBounds component from PointLight
2021-12-07 16:15:47 +00:00
Richard Davey
3f8ef32899
eslint upgrade
2021-12-07 15:58:06 +00:00
Richard Davey
17407dcea6
Updated eslint and webpack
2021-12-06 16:25:01 +00:00
Emil Schnedler Vad
92694ac5ee
fix sceneManager moveBelow and moveAbove
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made the code account for that sceneA index decrement if SceneB is below it
2021-12-05 16:57:51 +01:00
samme
e9e72a3ea5
Remove GetBounds component from PointLight
2021-12-04 11:55:19 -08:00