Update CHANGELOG.md

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Richard Davey 2021-12-07 17:30:53 +00:00
parent 476ed38e33
commit 45a068dcf1

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@ -112,6 +112,9 @@ The following are API-breaking, in that a new optional parameter has been insert
* `TouchManager.onTouchOver` and `onTouchOut` have been removed, along with all of their related event calls as they're not used by any browser any more.
* `TouchManager.isTop` is a new property, copied from the MouseManager, that retains if the window the touch is interacting with is the top one, or not.
* The `InputManager.onTouchMove` method will now check if the changed touch is over the canvas, or not, via the DOM `elementFromPoint` function. This means if the touch leaves the canvas, it will now trigger the `GAME_OUT` and `GAME_OVER` events, where-as before this would only happen for a Mouse. If the touch isn't over the canvas, no Pointer touch move happens, just like with the mouse. Fix #5592 (thanks @rexrainbow)
* `TileMap.createBlankDynamicLayer` has now been removed as it was deprecated in 3.50.
* `TileMap.createDynamicLayer` has now been removed as it was deprecated in 3.50.
* `TileMap.createStaticLayer` has now been removed as it was deprecated in 3.50.
### Bug Fixes