Pavle Goloskokovic
cf31ed9a4d
Implemented destroy method for BaseSoundManager class
2018-01-04 19:48:00 +01:00
Pavle Goloskokovic
c919d331a6
Added docs for remove and removeByKey methods
2018-01-04 19:44:22 +01:00
Pavle Goloskokovic
267cfed1d0
Implemented removeByKey method
2018-01-04 19:43:41 +01:00
Pavle Goloskokovic
5f56d038f5
Implemented remove method
2018-01-04 19:41:43 +01:00
Pavle Goloskokovic
5790fe9a4f
Reordered destroy method calls
2018-01-04 19:39:21 +01:00
Pavle Goloskokovic
03187ae8b5
Using pendingRemove flag when destroying BaseSound
2018-01-04 19:38:51 +01:00
Pavle Goloskokovic
5d5acb40a9
Added pendingRemove flag that indicates if destroy method was called on this sound
2018-01-04 19:37:20 +01:00
Pavle Goloskokovic
1a38273cd8
Implemented resumeAll method
2018-01-04 19:32:10 +01:00
Pavle Goloskokovic
17dee3cd8d
Implemented pauseAll method
2018-01-04 19:30:29 +01:00
Pavle Goloskokovic
13f752baca
Implemented global playAudioSprite method to enable playing audiosprite sprites on the fly
2018-01-04 19:28:34 +01:00
Pavle Goloskokovic
6a64693257
Updated global play method to accept sound config and sound marker as second argument
2018-01-04 19:27:12 +01:00
Pavle Goloskokovic
66936490a1
Implemented global play method to enable playing sounds on the fly
2018-01-04 19:24:28 +01:00
Richard Davey
9c9b4f69b3
GetCamera will return a camera based on its name.
2018-01-04 16:40:04 +00:00
Richard Davey
3a3c24c7c4
Camera controls can change camera.
2018-01-04 16:39:52 +00:00
Richard Davey
27db941662
You can now specify a name when making a camera.
2018-01-04 16:39:42 +00:00
Richard Davey
a8213f07b9
Recoded HitTest so it no longer needs a matrix or matrix operations.
2018-01-04 15:42:15 +00:00
Richard Davey
f0ea5bfca2
Tidying up the global input manager.
2018-01-04 15:42:14 +00:00
Richard Davey
e459729782
Function now takes x and y values directly instead of via a point. Returns vector2 if not defined.
2018-01-04 15:42:13 +00:00
Richard Davey
2405027453
Exposed TransformXY via Phaser.Math.
2018-01-04 15:42:12 +00:00
Richard Davey
6ce82dc870
Removed decimal places.
2018-01-04 15:42:12 +00:00
Richard Davey
0b33d53759
Tidying up.
2018-01-04 15:42:11 +00:00
Richard Davey
d067f5d931
Takes the x
and y
coordinates and transforms them into the same space as defined by the position, rotation and scale values.
2018-01-04 15:42:10 +00:00
Pavle Goloskokovic
70b31c7273
Implemented stopAll method
2018-01-04 15:59:44 +01:00
Pavle Goloskokovic
56dab0e0eb
Merge remote-tracking branch 'origin/master'
2018-01-04 15:58:46 +01:00
Richard Davey
90620e9d1f
Working through bounds and input issues
2018-01-04 00:02:48 +00:00
Pavle Goloskokovic
4ff8fca1c5
Instantiating event dispatcher before setting any property values
2018-01-03 21:55:51 +01:00
Pavle Goloskokovic
0472463dad
Instantiating event dispatcher before setting any property values
2018-01-03 21:55:41 +01:00
Pavle Goloskokovic
c293d4a516
Dispatching event when global detune value changes
2018-01-03 21:29:00 +01:00
Pavle Goloskokovic
f6976daf2b
Dispatching event when global rate value changes
2018-01-03 21:28:45 +01:00
Pavle Goloskokovic
3b5289a733
Dispatching event when global volume value changes
2018-01-03 21:28:13 +01:00
Pavle Goloskokovic
3967a111a4
Dispatching event when global mute value changes
2018-01-03 21:27:53 +01:00
Pavle Goloskokovic
d73208349f
Dispatching event when sound seek changes
2018-01-03 21:27:09 +01:00
Pavle Goloskokovic
dc796465b7
Dispatching event when sound detune value changes
2018-01-03 21:26:49 +01:00
Pavle Goloskokovic
de8919645a
Dispatching event when sound rate value changes
2018-01-03 21:26:31 +01:00
Pavle Goloskokovic
e0591df9fc
Dispatching event when sound volume value changes
2018-01-03 21:26:15 +01:00
Pavle Goloskokovic
0c70ae236e
Dispatching event when sound mute value changes
2018-01-03 21:26:01 +01:00
Pavle Goloskokovic
c8a0591b62
Added SoundValueEvent to index.js
2018-01-03 21:24:47 +01:00
Pavle Goloskokovic
a157dd2ccc
Added event class for sound value change
2018-01-03 21:24:33 +01:00
Pavle Goloskokovic
4210898a24
Replaced stop method call with logic needed to stop sound in order to avoiding dispatching both stop and ended events
2018-01-03 21:23:41 +01:00
Pavle Goloskokovic
89fce9135a
Dispatching event when sound ends
2018-01-03 21:22:07 +01:00
Pavle Goloskokovic
3356fc2d92
Dispatching event when calling stop method
2018-01-03 21:20:40 +01:00
Pavle Goloskokovic
99accdbbd0
Dispatching event when calling resume method
2018-01-03 21:20:22 +01:00
Pavle Goloskokovic
fbc7264d4c
Dispatching event when calling pause method
2018-01-03 21:20:02 +01:00
Pavle Goloskokovic
17985a0147
Dispatching event when calling play method
2018-01-03 21:19:44 +01:00
Pavle Goloskokovic
a664714c12
Removed unused dynamic fx code
2018-01-03 20:38:08 +01:00
Pavle Goloskokovic
d25b714e7e
Added global playAudioSprite method that enables playing sounds from audiosprite on the fly
2018-01-03 20:35:28 +01:00
Pavle Goloskokovic
912a737561
Added global play method that enables playing sounds on the fly
2018-01-03 20:32:31 +01:00
Pavle Goloskokovic
1c896ba1f7
Removed fadeTo method
2018-01-03 20:31:33 +01:00
Pavle Goloskokovic
92ee1bb7e0
Removed fade tween property from destroy method
2018-01-03 20:31:07 +01:00
Pavle Goloskokovic
36f918c26b
Removed fade tween property
2018-01-03 20:28:22 +01:00
Richard Davey
176b9c0fed
We can move the topOnly
check into the update and be done with it
2018-01-03 17:05:51 +00:00
Richard Davey
7695afd1fe
Fix #3144
2018-01-03 16:30:51 +00:00
Richard Davey
b85ae018dd
Removed rogue log
2018-01-03 15:09:45 +00:00
Richard Davey
98a82e3672
Added Input.setTopOnly and fixed process handling when topOnly is used with over / out events ( #3136 )
2018-01-03 15:09:06 +00:00
Richard Davey
8db93c4cb2
Merge branch 'master' of https://github.com/photonstorm/phaser
2018-01-03 01:55:15 +00:00
Richard Davey
8334826de0
Working through some topOnly debug tests
2018-01-03 01:55:12 +00:00
Felipe Alfonso
9e9b1491d5
Flip forced added if texture is attachment to render target
2018-01-02 21:00:16 -03:00
Felipe Alfonso
bf2a73cb6a
Reset RenderPass creation
2018-01-02 17:27:48 -03:00
Felipe Alfonso
1f4f3da7e0
Added resolution uniform to render pass
2018-01-02 16:55:59 -03:00
Felipe Alfonso
a3384230c9
Fixed Flip issue with RenderPass
2018-01-02 15:58:28 -03:00
Richard Davey
c7803e0cd2
Debugging topOnly events
2017-12-28 15:14:16 +00:00
Richard Davey
fb2c2c75b2
Updated passive and capture states of the input handlers
2017-12-27 23:52:46 +00:00
Pavle Goloskokovic
c328d1ea59
Merge remote-tracking branch 'origin/master'
2017-12-22 15:47:44 +01:00
Pavle Goloskokovic
aad8dea41b
Added SoundEvent class to index.js
2017-12-22 15:47:37 +01:00
Pavle Goloskokovic
e36e18977e
Dispatching loop event when sound loops
2017-12-22 15:47:15 +01:00
Pavle Goloskokovic
0ac51b879d
Added SoundEvent class
2017-12-22 15:46:48 +01:00
Pavle Goloskokovic
97e648bea6
Removed debug logging
2017-12-22 15:46:05 +01:00
Pavle Goloskokovic
c569aabc73
Resetting rate updates on sound loop
2017-12-22 15:45:28 +01:00
Pavle Goloskokovic
5635c04da0
Stopping and removing loop source when stopping and removing main source
2017-12-22 15:42:45 +01:00
Pavle Goloskokovic
c15afd2d29
Setting loopTime to 0 when stopping and resetting loop source
2017-12-22 15:42:09 +01:00
Pavle Goloskokovic
9b1db4257c
Setting playTime and startTime properties to loopTime value whe sound loops
2017-12-22 15:40:58 +01:00
Pavle Goloskokovic
c1688ddbfe
Setting loopTime to loop source start call when parameter value when creating it
2017-12-22 15:37:36 +01:00
Pavle Goloskokovic
54de230ac4
Added loopTime property to keep track of the time at which the sound loop source should actually start playback based on BaseAudioContext.currentTime value
2017-12-22 15:35:57 +01:00
Pavle Goloskokovic
34d0e4f7a6
Setting loop source to be main source when sound loops and creating next loop source
2017-12-22 15:33:19 +01:00
Pavle Goloskokovic
cd6b6bf574
Using the same current time value for updating source playback rate and adding rate update item to the array
2017-12-22 15:29:56 +01:00
Pavle Goloskokovic
13d891893c
Setting correct playback rate to loop source buffer when creating it
2017-12-22 15:27:42 +01:00
Pavle Goloskokovic
39f95cf6b4
Resetting loop source when updating sound playback rate if it is playing
2017-12-22 15:24:25 +01:00
Pavle Goloskokovic
187379ace2
Always topping and removing loop buffer source when setting loop property as it needs to be reset even if setting it to true
2017-12-22 15:21:21 +01:00
Pavle Goloskokovic
4d95cac657
Stopping and removing loop buffer source when setting loop property to false
2017-12-22 15:20:27 +01:00
Pavle Goloskokovic
b9ec8f2dea
Added method for stopping and removing loop buffer source
2017-12-22 15:18:35 +01:00
Richard Davey
e2a92ac084
Fix #3131
2017-12-21 23:01:59 +00:00
Pavle Goloskokovic
15db2bac74
Moved logic for calculating loop time into separate method
2017-12-21 17:21:59 +01:00
Pavle Goloskokovic
4f6a665451
Moved loop buffer source creation and starting logic into separate method
2017-12-21 17:19:45 +01:00
Pavle Goloskokovic
46a99af255
Calculating correct value for when parameter for loop buffer source start method
2017-12-21 17:17:10 +01:00
Pavle Goloskokovic
b559985b31
Creating and starting loop buffer source only if sound is currently playing
2017-12-21 17:10:57 +01:00
Pavle Goloskokovic
4538ee9af1
Calculating when, offset and duration parameters for buffer source start method and calling it in loop setter method
2017-12-21 17:08:29 +01:00
Pavle Goloskokovic
1779bcb853
Moved loop source creation logic into loop property setter
2017-12-21 17:04:01 +01:00
Pavle Goloskokovic
8e9cc41b36
Moved sound buffer source creation logic into separate method to be able to reuse it
2017-12-21 17:02:44 +01:00
Pavle Goloskokovic
e612e2eaae
Creating loop buffer source if looping is set in config
2017-12-21 16:58:43 +01:00
Pavle Goloskokovic
636275bc85
Added loop audio buffer source field
2017-12-21 16:56:19 +01:00
Pavle Goloskokovic
b2d0c72249
Added condition for handling looping in update method
2017-12-21 16:55:05 +01:00
Pavle Goloskokovic
a766ff9c2c
Setting hasLooped flag when sound has ended and is supposed to loop
2017-12-21 16:53:03 +01:00
Pavle Goloskokovic
879e52a735
Added hasLooped property for WebAudioSound class
2017-12-21 16:50:44 +01:00
Pavle Goloskokovic
ee9465fedb
Merge remote-tracking branch 'origin/master'
2017-12-21 16:50:08 +01:00
Richard Davey
9df082760b
Beta 14 bundle
2017-12-21 13:25:19 +00:00
Pavle Goloskokovic
f19262acd4
Replaced setTargetAtTime calls with setValueAtTime calls
2017-12-18 17:29:01 +01:00
Pavle Goloskokovic
7033e1c9f5
Merge remote-tracking branch 'origin/master'
2017-12-18 17:14:55 +01:00
orblazer
09afe0be34
Fix deprecated WebAudio value change on FX
2017-12-16 02:47:30 +01:00
Felipe Alfonso
3b6f3ef3b3
RenderPass fix
2017-12-15 13:03:55 -03:00
Richard Davey
2c9c220f58
Container render
2017-12-15 04:09:20 +00:00
Richard Davey
b4dcbc428f
Backface cull can be enabled per type
2017-12-15 04:08:55 +00:00
Richard Davey
d999151d30
Added in start of the support for a parent transform
2017-12-15 04:08:25 +00:00
Richard Davey
76f27ed706
Added parent, setParent and fixed destroy
2017-12-15 04:08:05 +00:00
Richard Davey
912b318d3e
Formating
2017-12-15 04:07:45 +00:00
Richard Davey
8632fe5410
Inlined the depth sort
2017-12-15 04:07:32 +00:00
Richard Davey
61769526d4
Skip children that won't render
2017-12-15 04:07:16 +00:00
Richard Davey
d42aa4cffd
Updated Container class and factory
2017-12-15 04:06:50 +00:00
Pavle Goloskokovic
c1ba98be96
Merge remote-tracking branch 'origin/master'
2017-12-14 14:09:26 +01:00
Pavle Goloskokovic
287dc70d61
Simplified rate updates logic in setRate method
2017-12-14 14:09:00 +01:00
Pavle Goloskokovic
06362216d1
Fixed issue with changing rate on a sound with delayed playback
2017-12-14 14:04:05 +01:00
Richard Davey
b279308234
Backface culling support added to tris
2017-12-14 02:29:30 +00:00
Richard Davey
c49f7de3ce
Updated to use new ParseObj data format
2017-12-14 02:01:30 +00:00
Richard Davey
4a5f4a853e
Brand new obj parser - far more complete, handles tris, quads and polys properly and returns a comprehensive model object
2017-12-14 02:01:16 +00:00
Richard Davey
4db457c464
Added Graphics.fillPoints and the option to specify an endIndex
argument to strokePoints
2017-12-14 02:00:36 +00:00
Richard Davey
4320524119
Merge branch 'master' of https://github.com/photonstorm/phaser
2017-12-13 22:08:18 +00:00
Richard Davey
8ec688c597
Removed use of offset props and swapped to bounding rect
2017-12-13 22:08:15 +00:00
Pavle Goloskokovic
0c84f78e9e
Merge remote-tracking branch 'origin/master'
2017-12-13 22:51:11 +01:00
Pavle Goloskokovic
7adb101d7e
Updating rate updates correctly if delay has not yet elapsed
2017-12-13 22:49:13 +01:00
Pavle Goloskokovic
8ea3dbd6af
Removed completed TODO
2017-12-13 22:48:27 +01:00
Pavle Goloskokovic
2126381bdd
Updated startTime property description
2017-12-13 22:48:05 +01:00
Pavle Goloskokovic
b21331fb1c
Returning difference between playTime and startTime from seek getter if delay has not yet elapsed
2017-12-13 22:47:39 +01:00
Pavle Goloskokovic
e173cac7d5
Ignoring seek setter calls on delayed playing sound if delay has not yet elapsed
2017-12-13 22:46:02 +01:00
Michael Hadley
ca7753e611
v2 -> v3, split lines using splitRegExp property
2017-12-13 15:44:59 -06:00
Pavle Goloskokovic
7ee1f78f18
Ignoring resume calls on delayed playing sound if delay has not yet elapsed
2017-12-13 22:44:59 +01:00
Pavle Goloskokovic
a17ffeb5b9
Ignoring pause calls on delayed playing sound if delay has not yet elapsed
2017-12-13 22:43:42 +01:00
Pavle Goloskokovic
1993aabbf4
Resetting startTime when stopping buffer source
2017-12-13 22:42:16 +01:00
Pavle Goloskokovic
b087a92612
Setting startTime to value when sound should start playing and playTime to correct relative value
2017-12-13 22:41:33 +01:00
Pavle Goloskokovic
d4645313f4
Added startTime property to keep track of the time when the sound actually started playing music
2017-12-13 22:39:24 +01:00
Pavle Goloskokovic
52d2be65f3
Updated playTime property description
2017-12-13 22:36:57 +01:00
Pavle Goloskokovic
ca3a4b9373
Renaming startTime property to playTime
2017-12-13 22:32:34 +01:00
Michael Hadley
be74f40df9
Updating v2 comments to match v3 style
2017-12-13 15:30:43 -06:00
Pavle Goloskokovic
e8617a87a3
Taking delay config setting into account when playing sound source
2017-12-13 22:29:55 +01:00
Michael Hadley
9357b835b4
Jsdoc wrapping methods
2017-12-13 15:28:52 -06:00
Michael Hadley
0415a9bc01
Remove accidental duplicate of GetValue
2017-12-13 15:28:36 -06:00
Pavle Goloskokovic
58da23987c
Removing completed TODO
2017-12-13 22:26:54 +01:00
Pavle Goloskokovic
f7ab4ca402
Resetting delay value in resetConfig method
2017-12-13 22:26:32 +01:00
Pavle Goloskokovic
e87fdb71ec
Added default delay value to initial sound marker config
2017-12-13 22:25:58 +01:00
Pavle Goloskokovic
7369f04b99
Added default delay value to initial sound config
2017-12-13 22:25:22 +01:00
Michael Hadley
58b00a12e1
Make word wrap functions more pure so they are easier to share with other GOs later
2017-12-13 15:14:16 -06:00
Michael Hadley
d003945a66
v2's PrecalculateWordWrap -> getWrappedText
2017-12-13 15:09:06 -06:00
Michael Hadley
2fe60ffbf9
Add wrapping to Text & ensure context's font stays in sync
2017-12-13 15:08:43 -06:00
Michael Hadley
f6bd7ecb1b
Add TextStyle wrap properties & parse with GetValue over GetAdvancedValue
2017-12-13 15:07:37 -06:00
Michael Hadley
0c3f144f88
Port v2 text wrapping functions to Text
2017-12-13 15:04:57 -06:00
Pavle Goloskokovic
7aa519c5e4
Merge remote-tracking branch 'origin/master'
2017-12-12 20:30:18 +01:00
Pavle Goloskokovic
a13f90b4a1
Removed completed TODO
2017-12-12 20:26:11 +01:00
Pavle Goloskokovic
dca07e84fb
Setting loop value at the end of applyConfig method
2017-12-12 20:21:42 +01:00
Pavle Goloskokovic
0e5b2594c5
Removing unneeded logic from loop property setter
2017-12-12 20:20:45 +01:00
Pavle Goloskokovic
95abc59e3e
Resetting config when looping sound in order to reset any non-zero seek value
2017-12-12 20:18:51 +01:00
Pavle Goloskokovic
bb281605c6
Checking if looping is enabled when sound ends and if it is creating and playing source sound again
2017-12-12 20:17:42 +01:00
Pavle Goloskokovic
1f5d4f2769
Removed createBufferSource method since its logic was used only in one place
2017-12-12 20:13:58 +01:00
Pavle Goloskokovic
67477708b2
Ditching loopSource approach as logic would be too complicated when taking playback rate into account
2017-12-12 20:11:46 +01:00
Pavle Goloskokovic
47522af035
Reordering setting loop value in applyConfig before rate and detune to enable rate and detune to update loop source as well
2017-12-12 20:02:17 +01:00
Pavle Goloskokovic
c06a2bc78c
Setting loop source rate in setRate method if looping is enables
2017-12-12 20:00:49 +01:00
Pavle Goloskokovic
dbc4b8b6f2
Renamed createLoopBufferSource to createAndStartLoopBufferSource and added some logic for starting loop source
2017-12-12 20:00:04 +01:00
Pavle Goloskokovic
d13bdfde62
Added createBufferSource to reuse buffer source creation logic
2017-12-12 19:58:44 +01:00
Pavle Goloskokovic
648187295e
Added method for creating loop buffer source
2017-12-12 19:56:18 +01:00
Pavle Goloskokovic
d788ed3a44
Stop and remove loopSource in stopAndRemoveBufferSource
2017-12-12 19:52:24 +01:00
Pavle Goloskokovic
bca40391fe
If value set to loop property is the same as config value skip any further commands
2017-12-12 19:47:57 +01:00
Pavle Goloskokovic
c8f43e7a5a
Added a bit of logic and couple of TODOs to handle loop source when setting loop property value
2017-12-12 19:46:08 +01:00
Pavle Goloskokovic
bcda86c566
Setting config value when setting loop property
2017-12-12 19:44:41 +01:00
Pavle Goloskokovic
48f86abb65
Returning config value when getting loop property
2017-12-12 19:43:21 +01:00
Pavle Goloskokovic
02962f316e
Defined loop property for WebAudioSound class
2017-12-12 19:42:21 +01:00
Pavle Goloskokovic
121672d442
Added loopSource field for timed loop sound source
2017-12-12 19:40:36 +01:00
Richard Davey
a79abf436b
Merge pull request #3122 from rblopes/upgrade-development-dependencies
...
Upgrade development dependencies.
2017-12-12 17:06:18 +00:00
Richard Davey
8d6a868d84
Swapped argument name
2017-12-12 17:02:53 +00:00
Richard Davey
cb9506c00b
Merge pull request #3117 from Twilrom/static
...
Removing use of reserved keyword 'static'
2017-12-12 17:01:55 +00:00
Rafael Barbosa Lopes
dece45d731
Upgrade development dependencies.
...
- eslint: ^4.3.0 → ^4.13.1
- fs-extra: ^4.0.0 → ^5.0.0
- uglifyjs-webpack-plugin: ^0.4.6 → ^1.1.2
- webpack: ^3.4.1 → ^3.10.0
2017-12-12 12:49:58 -02:00
Felipe Alfonso
1cb3c0c4d4
Fixed tint issue width textured shader
2017-12-10 19:32:15 -03:00
Felipe Alfonso
b71edc2b34
Added support to RenderPass to use untextured shader
2017-12-10 11:03:29 -03:00
Pavle Goloskokovic
4df9bfd503
Merge remote-tracking branch 'origin/master'
2017-12-10 13:18:13 +01:00
Pavle Goloskokovic
429d86ba31
Added TODO for handling removed or destroyed sounds
2017-12-10 13:18:03 +01:00
Pavle Goloskokovic
c9868d5408
Implemented destroy method for WebAudioSound class
2017-12-10 13:17:39 +01:00
Pavle Goloskokovic
594d1512aa
Implemented destroy method for BaseSound class
2017-12-10 13:17:17 +01:00
Michael Hadley
cf300ecd4a
Comment phrasing fix
2017-12-08 17:08:04 -06:00
Michael Hadley
d563cabadd
Improved pointer lock api
...
Some improvements over v2:
- You can access movementXY on pointer without needing to perform a manual `resetMovement()`
- Fixes bug where `releasePointerLock` would unregister event listeners before a final `pointerLockChange` could be called. Results in mouse.locked not having the right state and a final 'POINTER_LOCK_CHANGE_EVENT' not firing.
2017-12-08 17:05:05 -06:00
Twilrom
8ab43f35d2
Removing use of reserved keyword 'static'
2017-12-08 10:38:13 +01:00
Pavle Goloskokovic
b5e8a60530
Saving seek value only when sound is playing or paused, for consistency
2017-12-07 20:58:54 +01:00
Pavle Goloskokovic
8d161ac06d
Returning config value when paused and 0 when stopped when getting seek value
2017-12-07 20:58:07 +01:00
Pavle Goloskokovic
e4ca4d4b75
Updated description for mute property
2017-12-07 20:57:05 +01:00
Pavle Goloskokovic
361ff7ff94
Updated description for volume property
2017-12-07 20:56:51 +01:00
Pavle Goloskokovic
42003ca74c
Updated description for seek property
2017-12-07 20:56:34 +01:00
Pavle Goloskokovic
d856a97e98
Reverting to resetting config on every play method call
2017-12-07 20:55:47 +01:00
Pavle Goloskokovic
11d9d5455d
Resetting config on stop call
2017-12-07 20:17:38 +01:00
Pavle Goloskokovic
1973781052
Resetting config when calling play method only if current call plays different marker than previous (to enable setting seek before replaying same sound)
2017-12-07 20:17:00 +01:00
Pavle Goloskokovic
75d480ffba
Added protected access modifier to overridden applyConfig method
2017-12-07 20:14:58 +01:00
Pavle Goloskokovic
c3107ca629
Setting paused time (seek) before calling stopAndRemoveBufferSource since getCurrentTime depends on startTime value and it gets reset in stopAndRemoveBufferSource method
2017-12-07 20:13:52 +01:00
Pavle Goloskokovic
bf3a0167f9
Merge remote-tracking branch 'origin/master'
2017-12-07 20:11:20 +01:00
Pavle Goloskokovic
039ed52cf2
Resetting startTime value inside of stopAndRemoveBufferSource method to have more consistent sound state
2017-12-07 20:11:09 +01:00
Felipe Alfonso
f5232da4c0
Merge branch 'master' of https://github.com/photonstorm/phaser
2017-12-07 11:58:50 -03:00
Felipe Alfonso
2423b4c5fa
Fixed alpha on graphics shader
2017-12-07 11:58:24 -03:00
Richard Davey
71d6f8a085
Added fillMesh and strokeMesh.
2017-12-07 05:31:31 +00:00
Richard Davey
28260cca66
Added stroke and fill support.
2017-12-07 05:31:23 +00:00
Richard Davey
d89b6ba6b6
Added Mesh methods, camera and projection matrix.
2017-12-07 04:52:59 +00:00
Richard Davey
302559f3e1
Fixed order of multiply translation / scaling
2017-12-07 04:52:45 +00:00
Richard Davey
4f8d7bc413
Added new Geom.Mesh class.
2017-12-07 04:52:23 +00:00
Richard Davey
0b84b06e48
ESLint fixes
2017-12-07 04:52:07 +00:00
Richard Davey
3d4b3c1369
Added zero, multiplyLocal, perspectiveLH, yawPitchRoll and setWorldMatrix.
2017-12-07 02:21:16 +00:00
Richard Davey
98eba628a0
hint fix
2017-12-07 02:21:15 +00:00
Richard Davey
7d05addcb5
Added Vector3.transformCoordinates and Vector3.up as well as removing short-hand aliases.
2017-12-07 02:21:14 +00:00
Richard Davey
8b453f4dba
Removed short-hand aliases.
2017-12-07 02:21:13 +00:00