Richard Davey
|
57a2bb171e
|
Updated Spine webpack configs and runtimes
|
2019-08-08 13:31:52 +01:00 |
|
Richard Davey
|
dce27a8dcf
|
Added spine TS defs
|
2019-08-08 13:30:50 +01:00 |
|
Richard Davey
|
35c2f9c28a
|
Bumped version
|
2019-08-08 13:30:36 +01:00 |
|
Richard Davey
|
b3615b77df
|
Added more jsdocs
|
2019-08-08 12:27:30 +01:00 |
|
Richard Davey
|
6c1d59ec2e
|
Lots more jsdocs completed
|
2019-08-08 01:46:58 +01:00 |
|
Richard Davey
|
172ebef093
|
More docs added
|
2019-08-07 18:24:09 +01:00 |
|
Richard Davey
|
9486487a3e
|
Update CHANGELOG.md
|
2019-08-07 18:20:29 +01:00 |
|
Richard Davey
|
ca74b85b75
|
Better Sound Manager type
|
2019-08-07 18:20:19 +01:00 |
|
Richard Davey
|
f27606bdaa
|
New plugin build
|
2019-08-07 17:43:25 +01:00 |
|
Richard Davey
|
dc332f1e1e
|
JSDocs added for whole Spine Plugin
|
2019-08-07 17:43:19 +01:00 |
|
Richard Davey
|
d99512255b
|
Added Matter TS defs to repo
|
2019-08-07 15:25:05 +01:00 |
|
Richard Davey
|
84d5e1d975
|
Update CHANGELOG.md
|
2019-08-07 15:24:57 +01:00 |
|
Richard Davey
|
c6e477cd85
|
New Spine plugin build
|
2019-08-07 15:24:52 +01:00 |
|
Richard Davey
|
03da666466
|
Fixed Spine Canvas rendering
|
2019-08-07 15:24:42 +01:00 |
|
Richard Davey
|
5a255eceed
|
Fixed Tween Event defs. Fix #4666
|
2019-08-07 13:46:50 +01:00 |
|
Richard Davey
|
da2e96bb28
|
Update CHANGELOG.md
|
2019-08-07 13:03:10 +01:00 |
|
Richard Davey
|
d5cd37a9ac
|
Texture.remove is a new method that allows you to remove a Frame from a Texture based on its name. Fix #4460
|
2019-08-07 13:03:00 +01:00 |
|
Richard Davey
|
6c04d99039
|
Frame.destroy will now null the Frames reference to its parent texture, glTexture and clear the data and customData objects.
|
2019-08-07 12:59:23 +01:00 |
|
Richard Davey
|
4faac7fcc3
|
Update CHANGELOG.md
|
2019-08-07 12:47:56 +01:00 |
|
Richard Davey
|
b5d9ba3891
|
Added namespace for TS
|
2019-08-07 12:47:51 +01:00 |
|
Richard Davey
|
bf3a424dfd
|
It was not possible to set the zoom value of the Scale Manager back to 1 again, having changed it to a different value. Fix #4633
|
2019-08-07 12:47:40 +01:00 |
|
Richard Davey
|
f872b1ece9
|
Updated docs
|
2019-08-07 12:20:17 +01:00 |
|
Richard Davey
|
5dd75b64fc
|
Pointer.updateWorldPoint is a new method that takes a Camera and then updates the Pointers worldX and worldY values based on the cameras transform
|
2019-08-07 12:10:50 +01:00 |
|
Richard Davey
|
692e0b1d46
|
Updated plugin
|
2019-08-05 17:52:01 +01:00 |
|
Richard Davey
|
717258e3f1
|
Docs update
|
2019-08-05 14:07:36 +01:00 |
|
Richard Davey
|
7b8f4c638b
|
Added Events and better 'ignore if playing' handling
|
2019-08-05 01:12:53 +01:00 |
|
Richard Davey
|
d43e755695
|
Added scale override and event listeners
|
2019-08-04 20:47:41 +01:00 |
|
Richard Davey
|
b209a9b416
|
New plugin build
|
2019-08-03 11:08:47 +01:00 |
|
Richard Davey
|
c94f603cc9
|
Finally rotation handles all edge-cases, including negative x and y scales
|
2019-08-03 11:08:40 +01:00 |
|
Richard Davey
|
9f15b5a96b
|
Removed scale abs, as deeper effects unknown
|
2019-08-03 11:08:22 +01:00 |
|
Richard Davey
|
cb49d8909b
|
New plugin build
|
2019-08-02 17:29:05 +01:00 |
|
Richard Davey
|
ffb87d594d
|
Handle negative scales
|
2019-08-02 17:28:58 +01:00 |
|
Richard Davey
|
cc85ec1d35
|
Fixed scaleX and scaleY
|
2019-08-02 17:28:46 +01:00 |
|
Richard Davey
|
95678284de
|
Merge branch 'master' of https://github.com/photonstorm/phaser
|
2019-08-02 01:51:56 +01:00 |
|
Richard Davey
|
9a7b8bfc88
|
New plugin build
|
2019-08-02 01:51:52 +01:00 |
|
Richard Davey
|
969a574a75
|
Testing rotation fix (again)
|
2019-08-02 01:51:44 +01:00 |
|
Richard Davey
|
d2d03d0312
|
Fixed plugin ref
|
2019-08-02 01:51:32 +01:00 |
|
Richard Davey
|
83ef7402a1
|
Return this
|
2019-08-02 01:51:21 +01:00 |
|
Richard Davey
|
31b25043b9
|
New 3.7 runtimes
|
2019-08-02 01:50:26 +01:00 |
|
Richard Davey
|
c1767e404f
|
Fixed scaleX and scaleY to handle negative scales and added rotation fix
|
2019-08-02 01:50:02 +01:00 |
|
Richard Davey
|
7b8632c099
|
Update CHANGELOG.md
|
2019-08-02 01:49:34 +01:00 |
|
Richard Davey
|
f5ead70206
|
Merge pull request #4685 from jcyuan/patch-1
fix `intensity` parameter type for typescript
|
2019-08-01 22:11:02 +01:00 |
|
Richard Davey
|
6eb7889bd8
|
Update CHANGELOG.md
|
2019-08-01 19:27:50 +01:00 |
|
Richard Davey
|
87a685dccc
|
Calling CanvasTexture.update will now automatically call refresh if running under WebGL. This happens for both draw and drawFrame , meaning you no longer need to remember to call refresh after drawing to a Canvas Texture in WebGL, keeping it consistent with the Canvas renderer.
|
2019-08-01 19:27:47 +01:00 |
|
Richard Davey
|
ecee32b0b2
|
New plugin build
|
2019-08-01 17:45:31 +01:00 |
|
Richard Davey
|
c8d61d9549
|
Lots of new updates include alpha and tint support, bone angles, render overrides and more
|
2019-08-01 17:45:25 +01:00 |
|
Richard Davey
|
76eb71345d
|
If it won't render but the batch is open, flush it
|
2019-08-01 17:45:10 +01:00 |
|
Richard Davey
|
27e9e66299
|
Delete SpineGameObjectFactory.js
|
2019-08-01 17:44:55 +01:00 |
|
Richard Davey
|
4ed1cf04fc
|
Added 'make' support and refactored 'add' support
|
2019-08-01 17:44:41 +01:00 |
|
Richard Davey
|
6e2d22e5cb
|
jsdoc update
|
2019-08-01 17:44:20 +01:00 |
|