Richard Davey
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87a685dccc
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Calling CanvasTexture.update will now automatically call refresh if running under WebGL. This happens for both draw and drawFrame , meaning you no longer need to remember to call refresh after drawing to a Canvas Texture in WebGL, keeping it consistent with the Canvas renderer.
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2019-08-01 19:27:47 +01:00 |
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Richard Davey
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ecee32b0b2
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New plugin build
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2019-08-01 17:45:31 +01:00 |
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Richard Davey
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c8d61d9549
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Lots of new updates include alpha and tint support, bone angles, render overrides and more
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2019-08-01 17:45:25 +01:00 |
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Richard Davey
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76eb71345d
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If it won't render but the batch is open, flush it
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2019-08-01 17:45:10 +01:00 |
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Richard Davey
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27e9e66299
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Delete SpineGameObjectFactory.js
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2019-08-01 17:44:55 +01:00 |
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Richard Davey
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4ed1cf04fc
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Added 'make' support and refactored 'add' support
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2019-08-01 17:44:41 +01:00 |
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Richard Davey
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6e2d22e5cb
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jsdoc update
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2019-08-01 17:44:20 +01:00 |
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Richard Davey
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91c58c5ef6
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New plugin build
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2019-07-31 17:33:49 +01:00 |
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Richard Davey
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7b96356cfc
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Fixed setSkin method and added other helper methods
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2019-07-31 17:33:43 +01:00 |
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Richard Davey
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00661c4d5d
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window library target so works via es6 import
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2019-07-31 15:51:14 +01:00 |
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Richard Davey
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b96df660e4
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Copy to backers folder
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2019-07-31 15:50:59 +01:00 |
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Richard Davey
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2ca444a91a
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Ignore dist folder
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2019-07-31 15:50:48 +01:00 |
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Richard Davey
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4bdbaec33a
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New plugin build
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2019-07-30 23:49:42 +01:00 |
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Richard Davey
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47eca23e26
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Added refresh method and updated bones properly
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2019-07-30 23:49:34 +01:00 |
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Richard Davey
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ec0773ab93
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Removed Input class
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2019-07-30 23:49:21 +01:00 |
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Richard Davey
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e23383040d
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Added worldToLocal method for webgl context
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2019-07-29 23:16:40 +01:00 |
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Richard Davey
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f2a19c933c
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New plugin build
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2019-07-29 17:45:52 +01:00 |
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Richard Davey
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dedab594fd
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Added getBoneList
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2019-07-29 17:45:46 +01:00 |
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Richard Davey
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4293a444e3
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Added getVector methods
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2019-07-29 17:45:37 +01:00 |
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Richard Davey
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5e6dc5e2a6
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New plugin build
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2019-07-29 13:46:40 +01:00 |
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Richard Davey
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bc915403b2
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Removed Spine events and added new methods
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2019-07-29 13:46:35 +01:00 |
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Richard Davey
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7126a52d45
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Docs update and move viewport changes to plugin
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2019-07-29 13:46:22 +01:00 |
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Richard Davey
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d030e358f0
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Listen for resize event
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2019-07-29 13:46:07 +01:00 |
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Richard Davey
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9adde867d4
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New plugin build
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2019-07-26 19:04:15 +01:00 |
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Richard Davey
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8a934fe7c4
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Update CHANGELOG.md
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2019-07-26 19:04:07 +01:00 |
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Richard Davey
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19e602ba8e
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Testing skeleton w/h instead of bounds for size
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2019-07-26 19:04:03 +01:00 |
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Richard Davey
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0de2695b07
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PhysicsEditorParser has now been exposed under the Phaser.Physics.Matter namespace, so you can call methods on it directly.
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2019-07-26 18:15:26 +01:00 |
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Richard Davey
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9ac86227ae
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New plugin build
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2019-07-26 14:26:32 +01:00 |
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Richard Davey
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bb942382fc
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Update CHANGELOG.md
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2019-07-26 14:26:25 +01:00 |
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Richard Davey
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d8f44dc116
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Fixed rotation conversion
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2019-07-26 14:26:21 +01:00 |
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Richard Davey
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718f75b797
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TransformMatrix.rotation now returns the properly normalized rotation value
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2019-07-26 14:20:38 +01:00 |
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Richard Davey
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14faabcadf
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Updated docs
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2019-07-26 14:19:44 +01:00 |
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Richard Davey
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64b3e834d3
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Testing rotation fix
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2019-07-25 17:57:20 +01:00 |
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Richard Davey
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ff809f8e6b
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New plugin build
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2019-07-25 15:27:27 +01:00 |
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Richard Davey
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feeefc9a57
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Exposed the debug methods
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2019-07-25 15:27:20 +01:00 |
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Richard Davey
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868c045f62
|
Getting debugging working again
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2019-07-25 15:27:08 +01:00 |
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Richard Davey
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45947e771b
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New plugin build
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2019-07-25 13:27:05 +01:00 |
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Richard Davey
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3b46296c07
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Added Spine runtime setBlendMode monkey patch to avoid batch flushing
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2019-07-25 13:26:58 +01:00 |
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Richard Davey
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f36a0e5cac
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Removed Loader spiner
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2019-07-25 13:26:41 +01:00 |
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Richard Davey
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e5d2d17972
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Removed un-used code and added pma support
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2019-07-25 13:17:17 +01:00 |
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Richard Davey
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0cff60c242
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Now handles passing in pma to file loader
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2019-07-25 13:17:08 +01:00 |
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Richard Davey
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b44eb25a63
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Added pma flag
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2019-07-25 13:16:48 +01:00 |
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Richard Davey
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c6750a9dc5
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Using Scene renderer
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2019-07-25 13:16:37 +01:00 |
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Richard Davey
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cf0b872636
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CreateDOMContainer will now use div.style.cssText to set the inline styles of the container, so it now works on IE11. Fix #4674
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2019-07-24 15:16:08 +01:00 |
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Richard Davey
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6bc8e7c7c6
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Trying to get batching working with Scene Renderer
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2019-07-23 17:33:29 +01:00 |
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Richard Davey
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eda554bd1d
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Oh pixelStorei you tricky little beast!
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2019-07-23 17:33:08 +01:00 |
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Richard Davey
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0c87eef039
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Fixed non-keyed skeleton names
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2019-07-22 17:28:11 +01:00 |
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Richard Davey
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143986fddb
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New plugin build
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2019-07-22 13:18:21 +01:00 |
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Richard Davey
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0c9f5f26a3
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Always base w/h on scale of 1
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2019-07-22 13:18:13 +01:00 |
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Richard Davey
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d1bad8a1c1
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Set PMA to true
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2019-07-22 13:12:43 +01:00 |
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