Commit graph

2335 commits

Author SHA1 Message Date
Pavle Goloskokovic
1c896ba1f7 Removed fadeTo method 2018-01-03 20:31:33 +01:00
Pavle Goloskokovic
92ee1bb7e0 Removed fade tween property from destroy method 2018-01-03 20:31:07 +01:00
Pavle Goloskokovic
36f918c26b Removed fade tween property 2018-01-03 20:28:22 +01:00
Richard Davey
176b9c0fed We can move the topOnly check into the update and be done with it 2018-01-03 17:05:51 +00:00
Richard Davey
7695afd1fe Fix #3144 2018-01-03 16:30:51 +00:00
Richard Davey
b85ae018dd Removed rogue log 2018-01-03 15:09:45 +00:00
Richard Davey
98a82e3672 Added Input.setTopOnly and fixed process handling when topOnly is used with over / out events (#3136) 2018-01-03 15:09:06 +00:00
Richard Davey
8db93c4cb2 Merge branch 'master' of https://github.com/photonstorm/phaser 2018-01-03 01:55:15 +00:00
Richard Davey
8334826de0 Working through some topOnly debug tests 2018-01-03 01:55:12 +00:00
Felipe Alfonso
9e9b1491d5 Flip forced added if texture is attachment to render target 2018-01-02 21:00:16 -03:00
Felipe Alfonso
bf2a73cb6a Reset RenderPass creation 2018-01-02 17:27:48 -03:00
Felipe Alfonso
1f4f3da7e0 Added resolution uniform to render pass 2018-01-02 16:55:59 -03:00
Felipe Alfonso
a3384230c9 Fixed Flip issue with RenderPass 2018-01-02 15:58:28 -03:00
Richard Davey
c7803e0cd2 Debugging topOnly events 2017-12-28 15:14:16 +00:00
Richard Davey
fb2c2c75b2 Updated passive and capture states of the input handlers 2017-12-27 23:52:46 +00:00
Pavle Goloskokovic
c328d1ea59 Merge remote-tracking branch 'origin/master' 2017-12-22 15:47:44 +01:00
Pavle Goloskokovic
aad8dea41b Added SoundEvent class to index.js 2017-12-22 15:47:37 +01:00
Pavle Goloskokovic
e36e18977e Dispatching loop event when sound loops 2017-12-22 15:47:15 +01:00
Pavle Goloskokovic
0ac51b879d Added SoundEvent class 2017-12-22 15:46:48 +01:00
Pavle Goloskokovic
97e648bea6 Removed debug logging 2017-12-22 15:46:05 +01:00
Pavle Goloskokovic
c569aabc73 Resetting rate updates on sound loop 2017-12-22 15:45:28 +01:00
Pavle Goloskokovic
5635c04da0 Stopping and removing loop source when stopping and removing main source 2017-12-22 15:42:45 +01:00
Pavle Goloskokovic
c15afd2d29 Setting loopTime to 0 when stopping and resetting loop source 2017-12-22 15:42:09 +01:00
Pavle Goloskokovic
9b1db4257c Setting playTime and startTime properties to loopTime value whe sound loops 2017-12-22 15:40:58 +01:00
Pavle Goloskokovic
c1688ddbfe Setting loopTime to loop source start call when parameter value when creating it 2017-12-22 15:37:36 +01:00
Pavle Goloskokovic
54de230ac4 Added loopTime property to keep track of the time at which the sound loop source should actually start playback based on BaseAudioContext.currentTime value 2017-12-22 15:35:57 +01:00
Pavle Goloskokovic
34d0e4f7a6 Setting loop source to be main source when sound loops and creating next loop source 2017-12-22 15:33:19 +01:00
Pavle Goloskokovic
cd6b6bf574 Using the same current time value for updating source playback rate and adding rate update item to the array 2017-12-22 15:29:56 +01:00
Pavle Goloskokovic
13d891893c Setting correct playback rate to loop source buffer when creating it 2017-12-22 15:27:42 +01:00
Pavle Goloskokovic
39f95cf6b4 Resetting loop source when updating sound playback rate if it is playing 2017-12-22 15:24:25 +01:00
Pavle Goloskokovic
187379ace2 Always topping and removing loop buffer source when setting loop property as it needs to be reset even if setting it to true 2017-12-22 15:21:21 +01:00
Pavle Goloskokovic
4d95cac657 Stopping and removing loop buffer source when setting loop property to false 2017-12-22 15:20:27 +01:00
Pavle Goloskokovic
b9ec8f2dea Added method for stopping and removing loop buffer source 2017-12-22 15:18:35 +01:00
Richard Davey
e2a92ac084 Fix #3131 2017-12-21 23:01:59 +00:00
Pavle Goloskokovic
15db2bac74 Moved logic for calculating loop time into separate method 2017-12-21 17:21:59 +01:00
Pavle Goloskokovic
4f6a665451 Moved loop buffer source creation and starting logic into separate method 2017-12-21 17:19:45 +01:00
Pavle Goloskokovic
46a99af255 Calculating correct value for when parameter for loop buffer source start method 2017-12-21 17:17:10 +01:00
Pavle Goloskokovic
b559985b31 Creating and starting loop buffer source only if sound is currently playing 2017-12-21 17:10:57 +01:00
Pavle Goloskokovic
4538ee9af1 Calculating when, offset and duration parameters for buffer source start method and calling it in loop setter method 2017-12-21 17:08:29 +01:00
Pavle Goloskokovic
1779bcb853 Moved loop source creation logic into loop property setter 2017-12-21 17:04:01 +01:00
Pavle Goloskokovic
8e9cc41b36 Moved sound buffer source creation logic into separate method to be able to reuse it 2017-12-21 17:02:44 +01:00
Pavle Goloskokovic
e612e2eaae Creating loop buffer source if looping is set in config 2017-12-21 16:58:43 +01:00
Pavle Goloskokovic
636275bc85 Added loop audio buffer source field 2017-12-21 16:56:19 +01:00
Pavle Goloskokovic
b2d0c72249 Added condition for handling looping in update method 2017-12-21 16:55:05 +01:00
Pavle Goloskokovic
a766ff9c2c Setting hasLooped flag when sound has ended and is supposed to loop 2017-12-21 16:53:03 +01:00
Pavle Goloskokovic
879e52a735 Added hasLooped property for WebAudioSound class 2017-12-21 16:50:44 +01:00
Pavle Goloskokovic
ee9465fedb Merge remote-tracking branch 'origin/master' 2017-12-21 16:50:08 +01:00
Richard Davey
9df082760b Beta 14 bundle 2017-12-21 13:25:19 +00:00
Pavle Goloskokovic
f19262acd4 Replaced setTargetAtTime calls with setValueAtTime calls 2017-12-18 17:29:01 +01:00
Pavle Goloskokovic
7033e1c9f5 Merge remote-tracking branch 'origin/master' 2017-12-18 17:14:55 +01:00
orblazer
09afe0be34 Fix deprecated WebAudio value change on FX 2017-12-16 02:47:30 +01:00
Felipe Alfonso
3b6f3ef3b3 RenderPass fix 2017-12-15 13:03:55 -03:00
Richard Davey
2c9c220f58 Container render 2017-12-15 04:09:20 +00:00
Richard Davey
b4dcbc428f Backface cull can be enabled per type 2017-12-15 04:08:55 +00:00
Richard Davey
d999151d30 Added in start of the support for a parent transform 2017-12-15 04:08:25 +00:00
Richard Davey
76f27ed706 Added parent, setParent and fixed destroy 2017-12-15 04:08:05 +00:00
Richard Davey
912b318d3e Formating 2017-12-15 04:07:45 +00:00
Richard Davey
8632fe5410 Inlined the depth sort 2017-12-15 04:07:32 +00:00
Richard Davey
61769526d4 Skip children that won't render 2017-12-15 04:07:16 +00:00
Richard Davey
d42aa4cffd Updated Container class and factory 2017-12-15 04:06:50 +00:00
Pavle Goloskokovic
c1ba98be96 Merge remote-tracking branch 'origin/master' 2017-12-14 14:09:26 +01:00
Pavle Goloskokovic
287dc70d61 Simplified rate updates logic in setRate method 2017-12-14 14:09:00 +01:00
Pavle Goloskokovic
06362216d1 Fixed issue with changing rate on a sound with delayed playback 2017-12-14 14:04:05 +01:00
Richard Davey
b279308234 Backface culling support added to tris 2017-12-14 02:29:30 +00:00
Richard Davey
c49f7de3ce Updated to use new ParseObj data format 2017-12-14 02:01:30 +00:00
Richard Davey
4a5f4a853e Brand new obj parser - far more complete, handles tris, quads and polys properly and returns a comprehensive model object 2017-12-14 02:01:16 +00:00
Richard Davey
4db457c464 Added Graphics.fillPoints and the option to specify an endIndex argument to strokePoints 2017-12-14 02:00:36 +00:00
Richard Davey
4320524119 Merge branch 'master' of https://github.com/photonstorm/phaser 2017-12-13 22:08:18 +00:00
Richard Davey
8ec688c597 Removed use of offset props and swapped to bounding rect 2017-12-13 22:08:15 +00:00
Pavle Goloskokovic
0c84f78e9e Merge remote-tracking branch 'origin/master' 2017-12-13 22:51:11 +01:00
Pavle Goloskokovic
7adb101d7e Updating rate updates correctly if delay has not yet elapsed 2017-12-13 22:49:13 +01:00
Pavle Goloskokovic
8ea3dbd6af Removed completed TODO 2017-12-13 22:48:27 +01:00
Pavle Goloskokovic
2126381bdd Updated startTime property description 2017-12-13 22:48:05 +01:00
Pavle Goloskokovic
b21331fb1c Returning difference between playTime and startTime from seek getter if delay has not yet elapsed 2017-12-13 22:47:39 +01:00
Pavle Goloskokovic
e173cac7d5 Ignoring seek setter calls on delayed playing sound if delay has not yet elapsed 2017-12-13 22:46:02 +01:00
Michael Hadley
ca7753e611 v2 -> v3, split lines using splitRegExp property 2017-12-13 15:44:59 -06:00
Pavle Goloskokovic
7ee1f78f18 Ignoring resume calls on delayed playing sound if delay has not yet elapsed 2017-12-13 22:44:59 +01:00
Pavle Goloskokovic
a17ffeb5b9 Ignoring pause calls on delayed playing sound if delay has not yet elapsed 2017-12-13 22:43:42 +01:00
Pavle Goloskokovic
1993aabbf4 Resetting startTime when stopping buffer source 2017-12-13 22:42:16 +01:00
Pavle Goloskokovic
b087a92612 Setting startTime to value when sound should start playing and playTime to correct relative value 2017-12-13 22:41:33 +01:00
Pavle Goloskokovic
d4645313f4 Added startTime property to keep track of the time when the sound actually started playing music 2017-12-13 22:39:24 +01:00
Pavle Goloskokovic
52d2be65f3 Updated playTime property description 2017-12-13 22:36:57 +01:00
Pavle Goloskokovic
ca3a4b9373 Renaming startTime property to playTime 2017-12-13 22:32:34 +01:00
Michael Hadley
be74f40df9 Updating v2 comments to match v3 style 2017-12-13 15:30:43 -06:00
Pavle Goloskokovic
e8617a87a3 Taking delay config setting into account when playing sound source 2017-12-13 22:29:55 +01:00
Michael Hadley
9357b835b4 Jsdoc wrapping methods 2017-12-13 15:28:52 -06:00
Michael Hadley
0415a9bc01 Remove accidental duplicate of GetValue 2017-12-13 15:28:36 -06:00
Pavle Goloskokovic
58da23987c Removing completed TODO 2017-12-13 22:26:54 +01:00
Pavle Goloskokovic
f7ab4ca402 Resetting delay value in resetConfig method 2017-12-13 22:26:32 +01:00
Pavle Goloskokovic
e87fdb71ec Added default delay value to initial sound marker config 2017-12-13 22:25:58 +01:00
Pavle Goloskokovic
7369f04b99 Added default delay value to initial sound config 2017-12-13 22:25:22 +01:00
Michael Hadley
58b00a12e1 Make word wrap functions more pure so they are easier to share with other GOs later 2017-12-13 15:14:16 -06:00
Michael Hadley
d003945a66 v2's PrecalculateWordWrap -> getWrappedText 2017-12-13 15:09:06 -06:00
Michael Hadley
2fe60ffbf9 Add wrapping to Text & ensure context's font stays in sync 2017-12-13 15:08:43 -06:00
Michael Hadley
f6bd7ecb1b Add TextStyle wrap properties & parse with GetValue over GetAdvancedValue 2017-12-13 15:07:37 -06:00
Michael Hadley
0c3f144f88 Port v2 text wrapping functions to Text 2017-12-13 15:04:57 -06:00
Pavle Goloskokovic
7aa519c5e4 Merge remote-tracking branch 'origin/master' 2017-12-12 20:30:18 +01:00
Pavle Goloskokovic
a13f90b4a1 Removed completed TODO 2017-12-12 20:26:11 +01:00
Pavle Goloskokovic
dca07e84fb Setting loop value at the end of applyConfig method 2017-12-12 20:21:42 +01:00
Pavle Goloskokovic
0e5b2594c5 Removing unneeded logic from loop property setter 2017-12-12 20:20:45 +01:00
Pavle Goloskokovic
95abc59e3e Resetting config when looping sound in order to reset any non-zero seek value 2017-12-12 20:18:51 +01:00
Pavle Goloskokovic
bb281605c6 Checking if looping is enabled when sound ends and if it is creating and playing source sound again 2017-12-12 20:17:42 +01:00
Pavle Goloskokovic
1f5d4f2769 Removed createBufferSource method since its logic was used only in one place 2017-12-12 20:13:58 +01:00
Pavle Goloskokovic
67477708b2 Ditching loopSource approach as logic would be too complicated when taking playback rate into account 2017-12-12 20:11:46 +01:00
Pavle Goloskokovic
47522af035 Reordering setting loop value in applyConfig before rate and detune to enable rate and detune to update loop source as well 2017-12-12 20:02:17 +01:00
Pavle Goloskokovic
c06a2bc78c Setting loop source rate in setRate method if looping is enables 2017-12-12 20:00:49 +01:00
Pavle Goloskokovic
dbc4b8b6f2 Renamed createLoopBufferSource to createAndStartLoopBufferSource and added some logic for starting loop source 2017-12-12 20:00:04 +01:00
Pavle Goloskokovic
d13bdfde62 Added createBufferSource to reuse buffer source creation logic 2017-12-12 19:58:44 +01:00
Pavle Goloskokovic
648187295e Added method for creating loop buffer source 2017-12-12 19:56:18 +01:00
Pavle Goloskokovic
d788ed3a44 Stop and remove loopSource in stopAndRemoveBufferSource 2017-12-12 19:52:24 +01:00
Pavle Goloskokovic
bca40391fe If value set to loop property is the same as config value skip any further commands 2017-12-12 19:47:57 +01:00
Pavle Goloskokovic
c8f43e7a5a Added a bit of logic and couple of TODOs to handle loop source when setting loop property value 2017-12-12 19:46:08 +01:00
Pavle Goloskokovic
bcda86c566 Setting config value when setting loop property 2017-12-12 19:44:41 +01:00
Pavle Goloskokovic
48f86abb65 Returning config value when getting loop property 2017-12-12 19:43:21 +01:00
Pavle Goloskokovic
02962f316e Defined loop property for WebAudioSound class 2017-12-12 19:42:21 +01:00
Pavle Goloskokovic
121672d442 Added loopSource field for timed loop sound source 2017-12-12 19:40:36 +01:00
Richard Davey
a79abf436b
Merge pull request #3122 from rblopes/upgrade-development-dependencies
Upgrade development dependencies.
2017-12-12 17:06:18 +00:00
Richard Davey
8d6a868d84 Swapped argument name 2017-12-12 17:02:53 +00:00
Richard Davey
cb9506c00b
Merge pull request #3117 from Twilrom/static
Removing use of reserved keyword 'static'
2017-12-12 17:01:55 +00:00
Rafael Barbosa Lopes
dece45d731 Upgrade development dependencies.
- eslint: ^4.3.0 → ^4.13.1
- fs-extra: ^4.0.0 → ^5.0.0
- uglifyjs-webpack-plugin: ^0.4.6 → ^1.1.2
- webpack: ^3.4.1 → ^3.10.0
2017-12-12 12:49:58 -02:00
Felipe Alfonso
1cb3c0c4d4 Fixed tint issue width textured shader 2017-12-10 19:32:15 -03:00
Felipe Alfonso
b71edc2b34 Added support to RenderPass to use untextured shader 2017-12-10 11:03:29 -03:00
Pavle Goloskokovic
4df9bfd503 Merge remote-tracking branch 'origin/master' 2017-12-10 13:18:13 +01:00
Pavle Goloskokovic
429d86ba31 Added TODO for handling removed or destroyed sounds 2017-12-10 13:18:03 +01:00
Pavle Goloskokovic
c9868d5408 Implemented destroy method for WebAudioSound class 2017-12-10 13:17:39 +01:00
Pavle Goloskokovic
594d1512aa Implemented destroy method for BaseSound class 2017-12-10 13:17:17 +01:00
Michael Hadley
cf300ecd4a Comment phrasing fix 2017-12-08 17:08:04 -06:00
Michael Hadley
d563cabadd Improved pointer lock api
Some improvements over v2:
- You can access movementXY on pointer without needing to perform a manual `resetMovement()`
- Fixes bug where `releasePointerLock` would unregister event listeners before a final `pointerLockChange` could be called. Results in mouse.locked not having the right state and a final 'POINTER_LOCK_CHANGE_EVENT' not firing.
2017-12-08 17:05:05 -06:00
Twilrom
8ab43f35d2 Removing use of reserved keyword 'static' 2017-12-08 10:38:13 +01:00
Pavle Goloskokovic
b5e8a60530 Saving seek value only when sound is playing or paused, for consistency 2017-12-07 20:58:54 +01:00
Pavle Goloskokovic
8d161ac06d Returning config value when paused and 0 when stopped when getting seek value 2017-12-07 20:58:07 +01:00
Pavle Goloskokovic
e4ca4d4b75 Updated description for mute property 2017-12-07 20:57:05 +01:00
Pavle Goloskokovic
361ff7ff94 Updated description for volume property 2017-12-07 20:56:51 +01:00
Pavle Goloskokovic
42003ca74c Updated description for seek property 2017-12-07 20:56:34 +01:00
Pavle Goloskokovic
d856a97e98 Reverting to resetting config on every play method call 2017-12-07 20:55:47 +01:00
Pavle Goloskokovic
11d9d5455d Resetting config on stop call 2017-12-07 20:17:38 +01:00
Pavle Goloskokovic
1973781052 Resetting config when calling play method only if current call plays different marker than previous (to enable setting seek before replaying same sound) 2017-12-07 20:17:00 +01:00
Pavle Goloskokovic
75d480ffba Added protected access modifier to overridden applyConfig method 2017-12-07 20:14:58 +01:00
Pavle Goloskokovic
c3107ca629 Setting paused time (seek) before calling stopAndRemoveBufferSource since getCurrentTime depends on startTime value and it gets reset in stopAndRemoveBufferSource method 2017-12-07 20:13:52 +01:00
Pavle Goloskokovic
bf3a0167f9 Merge remote-tracking branch 'origin/master' 2017-12-07 20:11:20 +01:00
Pavle Goloskokovic
039ed52cf2 Resetting startTime value inside of stopAndRemoveBufferSource method to have more consistent sound state 2017-12-07 20:11:09 +01:00
Felipe Alfonso
f5232da4c0 Merge branch 'master' of https://github.com/photonstorm/phaser 2017-12-07 11:58:50 -03:00
Felipe Alfonso
2423b4c5fa Fixed alpha on graphics shader 2017-12-07 11:58:24 -03:00
Richard Davey
71d6f8a085 Added fillMesh and strokeMesh. 2017-12-07 05:31:31 +00:00
Richard Davey
28260cca66 Added stroke and fill support. 2017-12-07 05:31:23 +00:00
Richard Davey
d89b6ba6b6 Added Mesh methods, camera and projection matrix. 2017-12-07 04:52:59 +00:00
Richard Davey
302559f3e1 Fixed order of multiply translation / scaling 2017-12-07 04:52:45 +00:00
Richard Davey
4f8d7bc413 Added new Geom.Mesh class. 2017-12-07 04:52:23 +00:00
Richard Davey
0b84b06e48 ESLint fixes 2017-12-07 04:52:07 +00:00
Richard Davey
3d4b3c1369 Added zero, multiplyLocal, perspectiveLH, yawPitchRoll and setWorldMatrix. 2017-12-07 02:21:16 +00:00
Richard Davey
98eba628a0 hint fix 2017-12-07 02:21:15 +00:00
Richard Davey
7d05addcb5 Added Vector3.transformCoordinates and Vector3.up as well as removing short-hand aliases. 2017-12-07 02:21:14 +00:00
Richard Davey
8b453f4dba Removed short-hand aliases. 2017-12-07 02:21:13 +00:00
Richard Davey
ff3e3d9cc9 New Wavefront OBJ File Loader added 2017-12-07 02:21:13 +00:00
Richard Davey
38cb89cf64 Added new obj cache. 2017-12-07 02:21:12 +00:00
Felipe Alfonso
ea0c1ab81c Fixed shader so blending is applied properly. Textures now have a premultiplied alpha property flag and unpacking property is set at creation. 2017-12-06 20:52:09 -03:00
Pavle Goloskokovic
0a5e8de376 Using subclass values for duration properties if available 2017-12-06 18:07:43 +01:00
Pavle Goloskokovic
58d0be5279 Setting duration properties before calling super method 2017-12-06 18:06:39 +01:00
Pavle Goloskokovic
0338d6f7c0 Initializing duration properties before config because some config options' setters use those values (seek) 2017-12-06 18:06:05 +01:00
Pavle Goloskokovic
b01859eb06 Moved config initialization right before config options initializations 2017-12-06 18:04:18 +01:00
Pavle Goloskokovic
260d519a7e Resetting config before merging it with config provided to play method 2017-12-05 20:25:31 +01:00
Pavle Goloskokovic
99aa2b22c4 Resetting sound playback at seek time if sound is playing 2017-12-05 20:22:49 +01:00
Pavle Goloskokovic
06b7ad91fd Updated a TODO to add delay config setting 2017-12-05 20:21:14 +01:00
Pavle Goloskokovic
b3f5b03e6f Calling getCurrentTime directly when setting seek as paused time since we don't want to self-assign it 2017-12-05 20:20:33 +01:00
Pavle Goloskokovic
4e0c274ca4 No need to reset config seek value since it is reset in resetConfig method 2017-12-05 20:19:02 +01:00
Pavle Goloskokovic
44ce0edd82 Moved the same logic for calculating offset duration and startTime into createAndStartBufferSource method 2017-12-05 20:17:14 +01:00
Pavle Goloskokovic
25a11687c2 Replaced pausedTime field with config seek value 2017-12-05 20:01:06 +01:00
Pavle Goloskokovic
f347bcc45a Limiting seek value to be between 0 and current duration in seek property setter 2017-12-05 19:57:07 +01:00
Pavle Goloskokovic
7920ad3b6d Setting config seek value to value provided to seek property setter 2017-12-05 19:55:48 +01:00
Pavle Goloskokovic
d7f65cc003 Added comments to make it easier to figure out isPaused and isPlaying current values at any time 2017-12-05 19:51:15 +01:00
Pavle Goloskokovic
1590ab2dda Returning config seek value in seek property getter if is not playing 2017-12-05 19:48:52 +01:00
Pavle Goloskokovic
5a5444e936 Returning value from getCurrentTime in seek property getter only if sound is currently playing 2017-12-05 19:47:41 +01:00
Pavle Goloskokovic
6c7f7ae732 Setting pausedTime to current seek value 2017-12-05 19:45:33 +01:00
Pavle Goloskokovic
aa503131a4 Returning value from getCurrentTime in seek property getter 2017-12-05 19:44:37 +01:00
Pavle Goloskokovic
a27f32b3a3 Added getCurrentTime method to WebAudioSound class to precisely calculate current sound time 2017-12-05 19:43:08 +01:00
Pavle Goloskokovic
0543b8d5ef Calling resetConfig after starting buffer sound 2017-12-05 19:41:07 +01:00
Pavle Goloskokovic
344aec2b86 Added resetConfig method where seek config, and later delay config, are reset 2017-12-05 19:40:25 +01:00
Pavle Goloskokovic
b2950775a1 Applying config right before calling start on buffer source 2017-12-05 19:36:59 +01:00
Pavle Goloskokovic
7bde818fa5 Override applyConfig method and moved rateUpdates resetting logic there 2017-12-05 19:35:26 +01:00
Pavle Goloskokovic
dc4bb51b93 Updated few members access modifiers from private to protected 2017-12-05 19:31:58 +01:00
Pavle Goloskokovic
00c2fd3189 Moved totalRate initialisation above setting config options since it is used in some of the config options' setters (detune, rate) 2017-12-05 19:28:08 +01:00
Pavle Goloskokovic
fd96a329de Moved isPlaying and isPaused flags initialisation above setting config options since they are used in some of the config options' setters (detune, rate) 2017-12-05 19:24:17 +01:00
Pavle Goloskokovic
97441f3bc8 Adding initial rate update to help calculate seek 2017-12-05 19:21:23 +01:00
Pavle Goloskokovic
ad687016ad Included config seek into calculation when playing sound 2017-12-05 19:19:19 +01:00
Pavle Goloskokovic
3176293f53 Resetting rateUpdates before playing sound source 2017-12-05 19:14:53 +01:00
Pavle Goloskokovic
fb9bc44685 Save rate updates only when sound is playing 2017-12-05 19:13:09 +01:00
Pavle Goloskokovic
7dd0a877ec Save sound current time instead of context current time 2017-12-05 19:12:18 +01:00
Pavle Goloskokovic
54f5e6141d Adding an item to rateUpdates every time setRate method is called 2017-12-05 19:11:30 +01:00
Pavle Goloskokovic
bc486daaa3 Adding rateUpdates field to WebAudioSound class to keep track of all rate changes 2017-12-05 19:09:34 +01:00
Pavle Goloskokovic
6e85e6a419 Adding seek property to WebAudioSound class 2017-12-05 19:07:40 +01:00
Pavle Goloskokovic
de1657de01 Updated comments with private and readonly descriptors 2017-12-04 22:09:41 +01:00
Pavle Goloskokovic
0f6ac299e0 Merge remote-tracking branch 'origin/master' 2017-12-04 22:05:43 +01:00
Pavle Goloskokovic
fe36e80f24 Removing detune range limitation 2017-12-04 22:05:29 +01:00
Richard Davey
caabe65f04 Beta 13 2017-12-04 13:15:23 +00:00
Michael Hadley
55492e8940 Typo fix 2017-12-03 15:31:05 -06:00
Richard Davey
5e69f0e51f You can now optionally set a gameobject as being inactive and invisible when disabling a body 2017-12-03 17:12:43 +00:00
Richard Davey
50b1a67043 Added Group.countActive 2017-12-03 17:12:22 +00:00
Michael Hadley
f7cd3deb93 Newsletter addition: WeightedRandomize 2017-12-03 08:56:12 -06:00
Michael Hadley
d686cd7140 Fix: use globalAlpha since renderer.setAlpha doesn't work with ctx manipulation 2017-12-03 08:55:53 -06:00
Richard Davey
e53fa0e716 Added Body.Enable component 2017-12-03 11:06:21 +00:00
Richard Davey
7d5608740a Global 'remove' call which is passed on to the world 2017-12-02 04:05:39 +00:00
Richard Davey
b2ca8e17dd Fixed Composite removal 2017-12-02 04:05:27 +00:00
Richard Davey
dd3db88960 preDestroy now handled in GameObject.destroy 2017-12-02 04:05:13 +00:00
Richard Davey
44bb628381 The Pairs come out of objects 2017-12-02 04:04:55 +00:00
Richard Davey
4023880efd Added World.remove 2017-12-02 04:04:30 +00:00
Richard Davey
23993bb318 Added setBoundsCollision method and World.remove to kill a body 2017-12-02 04:04:15 +00:00
Richard Davey
3aa609ddf6 Physics Groups will now call refresh automatically for you after a config creation 2017-12-02 04:03:57 +00:00
Richard Davey
11d89cdb1f Added default value 2017-12-02 04:03:31 +00:00
Richard Davey
8a2ea673b6 Group.createMultipleCallback added 2017-12-02 04:03:22 +00:00
Richard Davey
011ebb5968 Destroy resorts children and sets invisible 2017-12-02 04:03:06 +00:00
Richard Davey
ed56fbce37 Merge branch 'master' of https://github.com/photonstorm/phaser 2017-12-02 01:24:52 +00:00
Richard Davey
04844a77e0 Updated now that x/y is ellipse center 2017-12-02 01:24:50 +00:00
Richard Davey
55bfc9adb3 Ellipse x/y is now its center and the bounds properties adjust position, not dimension 2017-12-02 01:24:36 +00:00
Richard Davey
84c86e23f0 strokePoints has new autoClose argument which strokeEllipse takes advantage of 2017-12-02 01:24:18 +00:00
Michael Hadley
10dfa0a7da Reverting last change - making it easier to access collision groups from Tileset 2017-12-01 18:57:27 -06:00
Michael Hadley
cff6c11ca0 Merge branch 'master' of https://github.com/photonstorm/phaser 2017-12-01 18:09:00 -06:00
Michael Hadley
8adce2ed2e Tidying: making it easier to access collision objects from a tile 2017-12-01 18:08:58 -06:00
Michael Hadley
806c9d3237 Stroke ellipse fixes
- Circumference points should calculate point based on top left of ellipse
- Graphics missing Ellipse class
- Ellipse stroke not "closed"
2017-12-01 18:05:39 -06:00
Felipe Alfonso
1c689639c1 Removed unnecessary check on setBlendMode 2017-12-01 18:56:44 -03:00
Felipe Alfonso
b1e49059ec Fixed alpha blending issue with textured renderer 2017-12-01 18:55:27 -03:00
Michael Hadley
195ea19ea7 Extra tilemap method findTile (matches Array.prototype.find) 2017-12-01 13:46:27 -06:00
Michael Hadley
a8fdcbc56b Small fix: use base tile size for tile <-> XY transforms. This only matters for maps with different size tiles. 2017-12-01 13:26:09 -06:00
Michael Hadley
37767ebde1 Tidy: fix v2 linting errors and move Tiled parser bits into modules 2017-12-01 13:26:09 -06:00
Michael Hadley
ed5cdf0bdb Tidy up - remove old skipIndexZero property on layers 2017-12-01 13:26:09 -06:00
Michael Hadley
742ff1a439 Internal terminology change to make API clearer: tile.worldXY -> tile.pixelXY 2017-12-01 13:26:09 -06:00
Richard Davey
3a0c276810 preDestroy added and event fix. 2017-12-01 18:19:25 +00:00
Richard Davey
81275a6197 Fixed transform issue with Text padding. 2017-12-01 16:53:02 +00:00
Pavle Goloskokovic
66d216af19 Reading total rate value directly from totalRate property in setRate 2017-12-01 15:41:24 +01:00
Pavle Goloskokovic
a3dbb51d3e Removed return value for setRate method as it is not needed because that value is now stored in totalRate property 2017-12-01 15:40:35 +01:00
Pavle Goloskokovic
411fdd48b2 Setting totalRate value in setRate method 2017-12-01 15:33:02 +01:00
Pavle Goloskokovic
fe9c9c0819 Added totalRate property to BaseSound class 2017-12-01 15:32:03 +01:00
Pavle Goloskokovic
4721d074e8 Merge remote-tracking branch 'origin/master' 2017-12-01 13:16:59 +01:00
Richard Davey
f2c05d2b0d Merge branch 'master' of https://github.com/photonstorm/phaser 2017-12-01 03:12:00 +00:00
Richard Davey
d0fb5a69f4 Allows for 'font' and 'fill' overrides 2017-12-01 03:11:57 +00:00
Richard Davey
b393aed2e3 Fixed setPadding and padding value assignment 2017-12-01 03:11:41 +00:00
Richard Davey
025c9dc131 Padding now passed in the style object and avoids double call to updateText 2017-12-01 03:11:23 +00:00
Michael Hadley
01f34e18b7 Recalculate faces: make this reset faces on non-colliding tiles
This handles edge cases where things like copy can make a tile become non-colliding w/o reseting faces
2017-11-30 17:19:19 -06:00
Pavle Goloskokovic
42b47d2674 Fixed few references 2017-11-30 22:56:54 +01:00
Pavle Goloskokovic
c1adc63ffd Merge remote-tracking branch 'origin/master' 2017-11-30 22:16:03 +01:00
Pavle Goloskokovic
786c6913ac Removing WebAudioSpriteSound class, audio sprite creation logic is generic and can be used in base sound manager class, no need for adding more classes and making class hierarchy more complex 2017-11-30 22:15:47 +01:00
Pavle Goloskokovic
9e90b9eec2 Moved logic for audio sprite creation to BaseSoundManager addAudioSprite method 2017-11-30 22:14:20 +01:00
Felipe Alfonso
ef942fb204 Premultiplied Alpha blending 2017-11-30 16:05:45 -03:00
Michael Hadley
0993af649a Bug fix: extend from empty object 2017-11-30 12:26:07 -06:00
Pavle Goloskokovic
9a3d0a4140 Added hasOwnProperty check for traversing spritemap object 2017-11-30 18:56:38 +01:00
Pavle Goloskokovic
5c3a3ebef2 Improve readability with local variable 2017-11-30 18:56:12 +01:00
Pavle Goloskokovic
9a156ec898 Adding marker for each key in spritemap object 2017-11-30 18:55:21 +01:00
Pavle Goloskokovic
d65cf17a4d Added spritemap property to WebAudioSpriteSound that holds reference to 'spritemap' object form json file generated by audiosprite tool. 2017-11-30 18:54:27 +01:00
Pavle Goloskokovic
39edc8a9ac Defaulting config to empty object and calling super method in WebAudioSpriteSound constructor 2017-11-30 18:53:12 +01:00
Pavle Goloskokovic
6412a3c3c2 Added WebAudioSpriteSound class - a Web Audio implementation of audio sprite sound 2017-11-30 18:50:54 +01:00
Pavle Goloskokovic
0bce624170 Merge remote-tracking branch 'origin/master' 2017-11-30 18:18:24 +01:00