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Fixed few references
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c1adc63ffd
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1 changed files with 2 additions and 2 deletions
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@ -98,10 +98,10 @@ var BaseSoundManager = new Class({
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*/
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sound.spritemap = this.game.cache.json.get(key).spritemap;
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for (var markerName in sound.spritemap) {
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if (!this.spritemap.hasOwnProperty(markerName)) {
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if (!sound.spritemap.hasOwnProperty(markerName)) {
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continue;
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}
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var marker = this.spritemap[markerName];
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var marker = sound.spritemap[markerName];
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sound.addMarker({
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name: markerName,
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start: marker.start,
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