Richard Davey
3a1a9ea700
If you set transparent
in the Game Config but didn't provide a backgroundColor
then it would render as black. It will now be properly transparent. If you do provide a color value then it must include an alpha component.
2018-02-28 21:15:18 +00:00
Richard Davey
a89be7abc5
Tween.complete will allow you to flag a tween as being complete, no matter what stage it is at. If an onComplete callback has been defined it will be invoked. You can set an optional delay before this happens (thanks @Jerenaux for the idea)
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Fix #3280
2018-02-28 21:14:56 +00:00
Felipe Alfonso
14399d6910
TileSprite can now set frame of the pattern texture
2018-02-28 17:04:57 -03:00
Felipe Alfonso
4a103f91ad
Merge branch 'master' of https://github.com/photonstorm/phaser
2018-02-28 15:08:35 -03:00
Felipe Alfonso
6a114fc07a
Added roundPixels to the texture pipeline
2018-02-28 15:08:08 -03:00
Richard Davey
31f331de98
Added CameraManager.resize method.
2018-02-28 17:19:10 +00:00
Richard Davey
e6059f65cd
SceneManager invokes resize method on all Systems.
2018-02-28 17:18:55 +00:00
Richard Davey
e44ce76214
Scene.Systems resize handler added.
2018-02-28 17:18:40 +00:00
Richard Davey
cf01056913
Game.resize now resizes the SceneManager and emits an event.
2018-02-28 17:18:25 +00:00
Richard Davey
c9d3c1a279
Added missing autoResize property to Game.Config
2018-02-28 17:17:37 +00:00
Richard Davey
cc3a6964dd
Updated change log
2018-02-28 14:36:26 +00:00
Richard Davey
550e53b81b
Fixed InputManager.updateBounds
so it factors in the document element position.
...
Also added `InputManager.resize` method, as the scale wouldn't ever be updated in the update loop if no interactive objects exist.
2018-02-28 14:27:28 +00:00
Richard Davey
d4d2b21d6c
Added Game.resize to help with resizing the game config, renderer and input in one
2018-02-28 14:26:24 +00:00
Richard Davey
0144badd94
Added roundPixels
boolean to config
2018-02-28 14:26:02 +00:00
Richard Davey
8ae3493296
setText updates
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BitmapText.setText will check if the value given is falsey but not a zero and set to an empty string if so.
BitmapText.setText will now cast the given value to a string before setting.
BitmapText.setText will not change the text via `setText` unless the new text is different to the old one.
2018-02-27 15:14:03 +00:00
Richard Davey
b447665533
Text.setText will check if the value given is falsey but not a zero and set to an empty string if so.
2018-02-27 15:13:39 +00:00
Richard Davey
6b77ca6ae5
Updated change log
2018-02-27 01:09:17 +00:00
Richard Davey
34e5a282d2
AnimationComponent.play now calls setSizeToFrame()
and updateDisplayOrigin()
on the parent Game Object in order to catch situations where you've started playing an animation on a Game Object that uses a different size to the previously set frame.
2018-02-27 01:09:09 +00:00
Richard Davey
921d7e317a
Arcade Physics Bodies didn't apply the results of allowRotation
to the parent Game Object.
2018-02-27 01:08:55 +00:00
Felipe Alfonso
7c96e93c47
Canvas RenderTexture rendering added
2018-02-23 21:05:15 -03:00
Richard Davey
f6210905ae
Merge branch 'master' of https://github.com/photonstorm/phaser
2018-02-23 17:48:05 +00:00
Richard Davey
13863eca30
Preparing for 3.2.0.
2018-02-23 17:48:00 +00:00
Richard Davey
650cfa7ad0
Ironic typo fix.
2018-02-23 17:47:50 +00:00
Felipe Alfonso
9dbb4db4c6
Added inverted alpha to bitmap mask
2018-02-23 14:09:27 -03:00
Pavle Goloskokovic
e0b85dd3f2
Updated forEachActiveSound method docs to make scope param optional
2018-02-23 15:27:40 +01:00
Richard Davey
b1b5c863f3
3.1.2 Release
2018-02-23 13:29:52 +00:00
Felipe Alfonso
c6ff83f023
Merge branch 'master' of https://github.com/photonstorm/phaser
2018-02-23 00:47:44 -03:00
Felipe Alfonso
ef8e92dc01
RenderTexture base webgl implementation
2018-02-23 00:44:22 -03:00
Richard Davey
7b42abd601
Updated change log
2018-02-23 02:23:46 +00:00
Richard Davey
49959f1ab9
Merge pull request #3272 from AleBles/Phaser#3180
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Phaser#3180
2018-02-22 23:59:03 +00:00
Richard Davey
4043fa2925
Merge branch 'master' into Phaser#3180
2018-02-22 23:58:38 +00:00
Richard Davey
6581f301c4
Merge pull request #3273 from samme/feature/load-data-uri-warning
...
Elevate console message for loading data URIs
2018-02-22 23:53:03 +00:00
Richard Davey
024767e1cd
Updated change log
2018-02-22 23:50:45 +00:00
Felipe Alfonso
57333ea492
Fixed issue with null texture on particle emitter batch generation
2018-02-22 20:36:25 -03:00
samme
2b309c06e5
Elevate console message for loading data URIs
2018-02-22 09:28:02 -08:00
AleBles
fd4e6f8920
Updated changelog
2018-02-22 12:50:32 +01:00
AleBles
697d096221
Added data to ScenePlugin, fixes #3180
2018-02-22 12:34:19 +01:00
Felipe Alfonso
6293233488
Implemented static tilemap layer scale and tilemap alpha
2018-02-22 01:16:10 -03:00
Felipe Alfonso
a218cd5f4a
Fixed issue with vertex buffer creation on Static Tilemap Layer
2018-02-22 01:07:43 -03:00
Richard Davey
11d77de4ab
Merge branch 'master' of https://github.com/photonstorm/phaser
2018-02-22 01:59:41 +00:00
Richard Davey
b57ab091c1
The KeyCode FORWAD_SLASH
had a typo and has been changed to FORWAD_SLASH
. Fix #3271 (thanks @josedarioxyz)
2018-02-22 01:59:32 +00:00
Richard Davey
0fdeb64ad1
Merge pull request #3269 from samme/docs/load-spritesheet
...
Correct method name in LoaderPlugin#spritesheet
2018-02-22 01:56:43 +00:00
Richard Davey
997338c35b
jsdoc fixes
2018-02-22 01:52:11 +00:00
Richard Davey
9b37a123e2
Updated version number and change log
2018-02-22 01:50:46 +00:00
Richard Davey
147dec11ab
Tween.updateTweenData will now check to see if the Tween target still exists before trying to update its properties.
2018-02-22 01:50:36 +00:00
Richard Davey
7126f80615
Fixed jsdocs
2018-02-22 01:38:19 +00:00
Richard Davey
df341be520
Removed local properties that were overwritten by the getters / setters
2018-02-22 01:26:36 +00:00
Richard Davey
4b96ed4d6e
jsdoc fixes
2018-02-22 01:17:54 +00:00
Richard Davey
26f0578261
jsdoc fixes
2018-02-22 01:07:30 +00:00
Richard Davey
fe5bd7e6bb
Fixed jsdoc errors
2018-02-21 22:51:05 +00:00