Commit graph

12304 commits

Author SHA1 Message Date
Emil Schnedler Vad
bc6ec0a124 reverted using getTextBounds for cotainer getBounds() 2023-04-08 20:37:12 +02:00
Richard Davey
6b6077f62b Recoding Video Game Object 2023-04-07 19:18:54 +01:00
Richard Davey
9359fe4125 Docs update 2023-04-07 19:18:42 +01:00
Richard Davey
113430f70e Added all of the various missing FileConfig properties. Fix #6455 2023-04-07 13:45:30 +01:00
Richard Davey
49511838f4 Update CSSFileConfig.js 2023-04-07 13:45:14 +01:00
Richard Davey
f895350f3e Fixed lint error. Also we can call batchGameObject directly #6456 2023-04-07 13:31:38 +01:00
Richard Davey
77ce001a8a
Merge pull request #6456 from rexrainbow/dynamictexture-stamp-skipbatch
Add `skipBatch` in StampConfig parameter of stamp method
2023-04-07 13:29:51 +01:00
samme
48c3c99fed Change default callback scope to the timer event 2023-04-06 10:25:09 -07:00
Rex
9c439671cc Add skipBatch in config parameter of stamp method 2023-04-06 21:20:23 +08:00
Richard Davey
afe5401a25 Add missing String cast. Fix #6451 2023-04-05 14:47:00 +01:00
Richard Davey
77d75a8b68 Tidy the docs 2023-04-05 14:38:19 +01:00
Richard Davey
2099546830 3.60 Beta 24 prep 2023-04-04 18:02:17 +01:00
Richard Davey
4e18d35098 Fixed doc types 2023-04-04 17:55:56 +01:00
Richard Davey
3f045086d3 Typo 2023-04-04 17:55:37 +01:00
Richard Davey
49d56e7dc4 Added new clearFX method and tidied up the docs and functions for FX removal. Fix #6451 2023-04-04 15:46:11 +01:00
Richard Davey
26c90c4492
Merge pull request #6450 from samme/docs/CameraConfig
Docs: correct types for SettingsConfig.cameras and SettingsObject.cameras
2023-04-04 15:08:59 +01:00
Richard Davey
8adbb15c13 Added new Matter Body methods (velocity and speed) 2023-04-04 15:05:42 +01:00
Richard Davey
0a8f9a9f04 Fixed jsdoc types 2023-04-04 15:05:11 +01:00
samme
7864024cbf Docs: correct cameras types
Phaser.Types.Scenes.SettingsConfig, Phaser.Types.Scenes.SettingsObject
2023-04-03 16:03:51 -07:00
Richard Davey
24c85af875 Upgrade to MatterJS v0.19 2023-04-03 22:01:39 +01:00
Richard Davey
ddc79c71a2 Update WebAudioSound.js 2023-04-03 20:19:26 +01:00
Richard Davey
0f72a9781b Updated jsdocs 2023-04-03 18:35:25 +01:00
Richard Davey
715ee10367 Clarifying the docs. Fix #6446 2023-04-03 18:30:05 +01:00
Richard Davey
19dfdeac14 jsdoc fixes and beta 23 prep 2023-03-31 18:39:40 +01:00
Richard Davey
5e0dd72153 You will now get a warning from the AnimationManager and AnimationState if you try to add an animation with a key that already exists. Fix #6434 2023-03-31 16:37:01 +01:00
Richard Davey
ac060e8355 Set maxDim within the loop 2023-03-31 15:49:23 +01:00
Richard Davey
6d49b94305 Reverted pixel rounding. Should address offset pixelArt issues on HighDPI displays. #6327 2023-03-31 15:12:34 +01:00
Richard Davey
01afa66230 clear now has 2 arguments to clear pre/post or both. Fix #6440 2023-03-31 14:45:37 +01:00
Richard Davey
f97d4d2477
Merge pull request #6400 from imothee/addTilesetImage-tilesetOffset
Adds tileOffset param to Phaser.Tilemaps.Tilemap#addTilesetImage
2023-03-31 14:34:53 +01:00
Richard Davey
6d539ab1c4
Merge pull request #6419 from kainage/fix-particle-lifespan
Fix ParticleEmitter#setParticleLifespan
2023-03-31 14:27:20 +01:00
Richard Davey
84dcdd9719 Fixed eslint formatting errors #6429 2023-03-31 14:23:26 +01:00
Richard Davey
b65d4b48c6 Fixed jsdocs #6429 2023-03-31 14:23:13 +01:00
Richard Davey
c32c4ccfe4
Merge pull request #6429 from rexrainbow/tilemap-hexagon-staggeraxis-x
Support staggeraxis-x, staggerindex-odd
2023-03-31 14:18:49 +01:00
Richard Davey
e21bf2dafc
Merge pull request #6436 from samme/fix/put-empty-tile
Fix putTileAt() with empty tile
2023-03-31 14:17:22 +01:00
Richard Davey
fa0240872c Update Timeline.js 2023-03-30 22:51:37 +01:00
Richard Davey
9c1e216572 Added complete, totalComplete, getProgress, isRunning, stop and the ability to set a stop event. 2023-03-30 16:59:24 +01:00
Richard Davey
12c0dc2d03 Update Bloom.js 2023-03-30 16:58:47 +01:00
Richard Davey
2f2aeb82e8 Added FX.setActive method. 2023-03-30 16:58:43 +01:00
Richard Davey
09ebf4048e Removed use of 'Add' (don't need exclusive check) and fixed index 0 offset errors 2023-03-30 15:49:03 +01:00
Richard Davey
29c1cf506c Fixed property name 2023-03-30 14:02:18 +01:00
Richard Davey
c9836fa266 Update Timeline.js 2023-03-29 23:06:51 +01:00
Richard Davey
cf4f37e860 Update Timeline.js 2023-03-29 23:06:24 +01:00
Richard Davey
4d3f748db3 Removed Event.action and store direct objects instead 2023-03-29 23:02:32 +01:00
Richard Davey
62be725e43 Lots more docs. Clear method. Better from chaining. 2023-03-29 18:47:18 +01:00
Richard Davey
e1d2ea97f6 Create TimelineEventConfig.js 2023-03-29 18:46:49 +01:00
Richard Davey
f046907ce7 Create TimelineEvent.js 2023-03-29 18:46:46 +01:00
Richard Davey
9fbf2e22f3 Fixed types 2023-03-29 18:46:41 +01:00
Richard Davey
8847565c1d Added support for once events and documentation 2023-03-29 17:43:27 +01:00
Richard Davey
ba49eb228f Testing new Timeline class 2023-03-29 13:38:45 +01:00
Richard Davey
e1e46f4b19 Merge branch 'master' of https://github.com/photonstorm/phaser 2023-03-27 23:16:37 +01:00
Richard Davey
15535914b8 Only destroy controller if set 2023-03-27 23:16:34 +01:00
Richard Davey
b8872b79d4 Sets forceClamp to false 2023-03-27 17:48:38 +01:00
Richard Davey
3e075bf018 Added forceClamp parameter 2023-03-27 17:48:27 +01:00
samme
e9e87bf8b7 Clear tiles when destroying tilemap 2023-03-26 14:31:52 -07:00
samme
3d386a055d Save tileset index, fix putting empty tile
Adds Phaser.Tilemaps.Tilemap#tiles

Fixes #6353
2023-03-26 09:34:25 -07:00
Rex
bc1fcf7357 Suport staggerIndex-even with staggerAxis-y and staggerAxis-x 2023-03-25 20:47:45 +08:00
Rex
65c0f9f73b Support staggeraxis-x, staggerindex-odd 2023-03-25 11:54:41 +08:00
samme
22f6f08058 Change GetBounds() output to Rectangle 2023-03-24 18:04:48 -07:00
Kainage
469a7fac45
Merge branch 'photonstorm:master' into fix-particle-lifespan 2023-03-24 11:37:43 -07:00
Richard Davey
2354e76280 Preparing for Beta 22 2023-03-24 15:44:02 +00:00
Richard Davey
cd58dd5f3a Fix doc types 2023-03-24 15:41:01 +00:00
Richard Davey
d9e98a7e85 Mesh and Plane now support setInteractive. Fix #6394 2023-03-24 00:07:11 +00:00
Richard Davey
7237299639 The GetBounds.getCenter method now has an optional includeParent argument, which allows you to get the value in world space. Also updated types. 2023-03-23 17:15:53 +00:00
Richard Davey
5944a8f5a2 Add default origin. Fixes setInteractive(). 2023-03-23 00:34:21 +00:00
Richard Davey
dd98011eb3 Added custom hitAreaCallback for #6394 2023-03-22 18:51:46 +00:00
Richard Davey
f8faec2702 Fixed reference and removed mapData check 2023-03-22 18:23:36 +00:00
Richard Davey
c850e85ca4 The TilemapLayer.skipCull feature wasn't being applied correctly for Isometric, Hexagonal or Staggered tiles, only for Orthographic tiles (the default). It will now respect the skipCull property and return all tiles during culling if enabled. Fix #5524 2023-03-22 18:01:34 +00:00
Richard Davey
ae449ad27b Added missing PostPipeline class 2023-03-22 17:45:31 +00:00
Richard Davey
b5f1b2b588 The MatterTileBody class, which is created when you convert a Tilemap into a Matter Physics world, will now check to see if the Tile has flipX or flipY set on it and rotate the body accordingly. Fix #5893 2023-03-22 17:45:18 +00:00
Richard Davey
85d1673cce Set directly on Sprite if a property, otherwise use setData. Fix #6391 2023-03-22 16:41:13 +00:00
Richard Davey
881d62075f Remove console.logs. Fix #6420 2023-03-22 16:19:55 +00:00
Richard Davey
cea9995a9b Create phaser-esm.js 2023-03-22 16:05:58 +00:00
Richard Davey
376107b25f Finally finished all FX documentation 2023-03-21 18:04:34 +00:00
Richard Davey
ed6287e9a9 More FX documentation finished 2023-03-21 17:57:27 +00:00
Richard Davey
b89a10c99d Lots more documentation finished 2023-03-21 17:21:45 +00:00
Richard Davey
f83debe894 Added lots of documentation 2023-03-20 18:44:48 +00:00
Richard Davey
f83cf124aa Added destroy method 2023-03-20 18:28:58 +00:00
Richard Davey
42610c4fa6 Finished documentation and added destroy method 2023-03-20 18:28:42 +00:00
Richard Davey
5805925cc6 Fixed PostFX on custom render objects 2023-03-20 17:27:18 +00:00
Richard Davey
392640fe93 Fixed Mesh Renderer to work with PostFX 2023-03-20 17:00:30 +00:00
Richard Davey
6282d89f17
Merge pull request #6421 from samme/fix/scene-shutdown-loader
Fix error stopping a scene without a loader
2023-03-20 15:21:31 +00:00
Richard Davey
5a486bec6d
Merge pull request #6423 from samme/docs/misc-10
Docs
2023-03-20 15:20:52 +00:00
Richard Davey
97387f36f2 Get textureUnit even if batch not flushed 2023-03-20 15:20:35 +00:00
Richard Davey
1750caca18 Update PreFXPipeline.js 2023-03-20 15:20:22 +00:00
Richard Davey
d6c743138e Docs fix 2023-03-20 15:20:13 +00:00
Richard Davey
4e6f51bc9c Update FX.js 2023-03-20 15:20:06 +00:00
Richard Davey
4abab0ba5b Beta 21 2023-03-20 15:20:01 +00:00
samme
26726eaf05 Fix error stopping a scene without a loader 2023-03-19 09:13:46 -07:00
samme
cea4eb3a19 Docs: BaseCamera#ignore() entries type
Can be a Layer
2023-03-19 09:04:11 -07:00
samme
1e527c4636 Docs: PackFile url argument type
Can be an object
2023-03-19 09:03:10 -07:00
kainage
1b7539d47e Fix ParticleEmitter#setParticleLifespan 2023-03-18 12:21:13 -07:00
Richard Davey
3e432dc0e2
Merge pull request #6414 from ZekeLu/generateFrameNumbers
correct the docs for generateFrameNumbers
2023-03-17 16:12:17 +00:00
Richard Davey
6370e16b5d Fixed applyStencil and removed logs 2023-03-16 21:57:06 +00:00
Richard Davey
4fbd7eec82 Rename zero method and remove logs 2023-03-16 21:56:55 +00:00
Richard Davey
27553a029b Call clearStencilMask 2023-03-16 21:56:46 +00:00
Richard Davey
b093ece620 Debugging stencil stack 2023-03-16 18:49:43 +00:00
Richard Davey
d316bacedb Update PreFXPipeline.js 2023-03-16 18:23:35 +00:00
Richard Davey
4c19106c63 Debugging fx stacks 2023-03-16 18:23:30 +00:00
Richard Davey
feb25f8d71 Don't need this part any more 2023-03-16 18:23:01 +00:00
Richard Davey
b3b12ae62c Testing pre/post mix 2023-03-14 22:03:38 +00:00