Sets forceClamp to false

This commit is contained in:
Richard Davey 2023-03-27 17:48:38 +01:00
parent 3e075bf018
commit b8872b79d4

View file

@ -191,7 +191,7 @@ var DynamicTexture = new Class({
* @type {Phaser.Renderer.WebGL.RenderTarget}
* @since 3.60.0
*/
this.renderTarget = (!isCanvas) ? new RenderTarget(renderer, width, height, 1, 0, false, true) : null;
this.renderTarget = (!isCanvas) ? new RenderTarget(renderer, width, height, 1, 0, false, true, true, false) : null;
/**
* A reference to the WebGL Single Pipeline.