Commit graph

2657 commits

Author SHA1 Message Date
Richard Davey
314ff439c9
Merge pull request #5889 from samme/fix/path-follower-end
Fix PathFollower end point when given `to`
2021-11-01 17:07:54 +00:00
samme
ebb27e8ae4 Fix PathFollower end point when given to 2021-10-30 11:13:50 -07:00
Richard Davey
20d4391c29 Calling ParticleEmitter.setScale would set the scaleY property to null, causing calls to setScaleY to throw a runtime error. scaleY is now a required property across both the Particle and Emitter classes and all of the conditional checks for it have been removed 2021-10-28 15:01:51 +01:00
Richard Davey
b3f34a0471 Update Text.js 2021-10-27 15:46:20 +01:00
Richard Davey
50669c7bdf Updated jsdocs. Fix #5880 2021-10-26 14:31:15 +01:00
Richard Davey
9d7a575a4f Added FX component 2021-10-16 15:23:19 +01:00
Richard Davey
43df6de757 Removed duplicate post fx calls 2021-10-16 15:22:30 +01:00
Richard Davey
7a705d757c The Text Game Object would call the pre and post batch functions twice by mistake, potentially applying a post fx twice to it. 2021-10-16 15:08:39 +01:00
Richard Davey
dddf601acb Added onFXCopy 2021-10-15 18:38:57 +01:00
Richard Davey
163978452e Added onFX 2021-10-15 00:58:40 +01:00
Richard Davey
6eebd6c1cf GameObjects.Components.FX is a new component that provides access to FX specific propertis and methods. The Image and Sprite Game Objects have this component by default. 2021-10-12 21:47:24 +01:00
Richard Davey
fd655d054c Added fxPadding property to Image 2021-10-12 01:02:42 +01:00
Richard Davey
c1430f41dc Testing FX padding 2021-10-11 15:10:57 +01:00
Richard Davey
cca537b66b
Merge pull request #5841 from samme/feature/warn-particle-missing-frame
Warn, throw for particle texture frame mistakes
2021-09-24 14:38:20 +01:00
samme
023336f826 Throw an error for missing particle texture frame 2021-09-23 11:15:58 -07:00
samme
da86ea7029 Warn for missing texture frames 2021-09-23 11:15:29 -07:00
Richard Davey
93db763f69
Merge pull request #5340 from 16patsle/Fix_object_types
Add more specific 'object' types, including GO Configs
2021-09-23 15:30:43 +01:00
Richard Davey
a5c0795967
Merge pull request #5772 from sylvainpolletvillard/master
types: complete Phaser.Input.Gamepad.Configs definitions
2021-09-22 11:35:25 +01:00
Richard Davey
cd4baa100d
Merge pull request #5744 from rexrainbow/rectangle-setsize
Update Rectangle shape game object's display origin and default hitArea
2021-09-21 11:46:42 +01:00
Richard Davey
5f2e3f35e1 Fixed code format 2021-09-20 12:18:54 +01:00
Richard Davey
da3e8b5a25
Merge pull request #5788 from martell-ventures/loadURL_crossorigin
Add Crossorigin support
2021-09-20 12:16:14 +01:00
Richard Davey
519a7f99e1 Bumped version 2021-09-20 12:08:56 +01:00
Richard Davey
e26f1dd460
Merge pull request #5800 from samme/fix/nested-layers-error
Add Layer#addToDisplayList(), Layer#removeFromDisplayList()
2021-09-20 12:07:11 +01:00
Richard Davey
e131488a32 Bumped version 2021-09-20 12:05:46 +01:00
Richard Davey
8075c3ab1b
Merge pull request #5819 from samme/fix/dom-element-parent-visibility
Add DOMElement#preRender, remove DOMElement#preUpdate
2021-09-20 12:01:16 +01:00
Richard Davey
5a7ed14b3b Merge branch 'master' of https://github.com/photonstorm/phaser 2021-09-20 11:51:37 +01:00
Richard Davey
929ad23b4e
Merge pull request #5748 from rexrainbow/zone-default-dropzone
Use default hitArea if hitArea parameter is not given
2021-09-20 11:45:18 +01:00
Richard Davey
2f8d6a023d Updated version number 2021-09-20 11:41:47 +01:00
Richard Davey
305fbd1ec6
Merge pull request #5742 from rexrainbow/turn-off-context-restore-event
Turn off context restore event when game object is destroyed
2021-09-20 11:35:34 +01:00
Richard Davey
535ca66ec6 colr typo in the docs 2021-09-03 12:35:32 +01:00
samme
846ea3fe1d Add DOMElement#preRender, remove DOMElement#preUpdate
Check parent visibility in preRender()

Fixes #5816
2021-08-27 10:43:21 -07:00
samme
728db67a6d Add Layer#addToDisplayList(), Layer#removeFromDisplayList()
Fixes #5799
2021-08-01 14:04:51 -07:00
Ryan Martell
078a94c3e6 Add Crossorigin support 2021-07-20 12:47:45 -06:00
Sylvain Pollet-Villard
2abe9e323f types: fixed duplicate names 2021-07-08 23:54:10 +02:00
Rex
66e322dcd5 Use default hitArea if not hitArea is not ogiven
Default hitArea will resize when `zone.setSize(w, h)`
2021-06-16 11:16:19 +08:00
Rex
3a7557c3f4 Update display origin and default hitArea 2021-06-12 13:41:37 +08:00
Rex
a6c75a36c8 Turn off context restore event when game object is destroyed 2021-06-12 12:44:23 +08:00
Richard Davey
9cd5f56eea Fixed an issue in FillPathWebGL, IsoBoxWebGLRenderer and IsoTriangleWebGLRenderer functions which caused the filled versions of most Shape Game Objects to pick-up the texture of the previous object on the display list. Fix #5720 2021-05-27 14:48:40 +01:00
Richard Davey
55b69e5d98 Made fromScene optional 2021-05-26 15:49:05 +01:00
Richard Davey
5552079c9d
Merge pull request #5717 from rexrainbow/destroy-from-scene
Add 'fromScene' parameter in GameObject.destroy() method, and DESTROY event
2021-05-26 15:29:35 +01:00
Richard Davey
5d9d543ce0 Fixed rendering calls. Fix #5712 2021-05-26 15:24:09 +01:00
Rex
07ff5de1e1 Add 'fromScene' parameter in GameObject.destroy() method, and DESTROY event 2021-05-26 16:25:12 +08:00
Richard Davey
3b160a2e9d Fixed jsdoc tags 2021-05-24 18:23:09 +01:00
Richard Davey
45ccff26e1 Fixed jsdoc name 2021-05-24 17:33:01 +01:00
Richard Davey
048c2772be
Merge pull request #5683 from karbassi/patch-1
GameObjectConfig allow type object
2021-05-24 17:00:38 +01:00
Richard Davey
f562354292
Merge pull request #5656 from valadaptive/faster-measure-text
Improve performance of MeasureText
2021-05-24 16:57:12 +01:00
Richard Davey
4a32a5cdb8
Merge pull request #5664 from rexrainbow/container-input-2
Invoke `addToRenderList()` before leaving render method
2021-05-24 16:54:43 +01:00
Richard Davey
23582a43a2
Merge pull request #5673 from rexrainbow/array-methods
Add MoveAbove, MoveBelow methods of List structure
2021-05-24 16:53:39 +01:00
Richard Davey
06028bb2cd
Merge pull request #5704 from VektreX/master
Fixed video not resuming on regaining focus
2021-05-24 16:51:00 +01:00
Emil Schnedler Vad
9fa971902b fixed type of ParticleEmitterConfig deathCallback to function 2021-05-24 16:42:01 +02:00