Richard Davey
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314ff439c9
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Merge pull request #5889 from samme/fix/path-follower-end
Fix PathFollower end point when given `to`
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2021-11-01 17:07:54 +00:00 |
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samme
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ebb27e8ae4
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Fix PathFollower end point when given to
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2021-10-30 11:13:50 -07:00 |
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Richard Davey
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20d4391c29
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Calling ParticleEmitter.setScale would set the scaleY property to null , causing calls to setScaleY to throw a runtime error. scaleY is now a required property across both the Particle and Emitter classes and all of the conditional checks for it have been removed
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2021-10-28 15:01:51 +01:00 |
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Richard Davey
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b3f34a0471
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Update Text.js
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2021-10-27 15:46:20 +01:00 |
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Richard Davey
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50669c7bdf
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Updated jsdocs. Fix #5880
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2021-10-26 14:31:15 +01:00 |
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Richard Davey
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9d7a575a4f
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Added FX component
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2021-10-16 15:23:19 +01:00 |
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Richard Davey
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43df6de757
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Removed duplicate post fx calls
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2021-10-16 15:22:30 +01:00 |
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Richard Davey
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7a705d757c
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The Text Game Object would call the pre and post batch functions twice by mistake, potentially applying a post fx twice to it.
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2021-10-16 15:08:39 +01:00 |
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Richard Davey
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dddf601acb
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Added onFXCopy
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2021-10-15 18:38:57 +01:00 |
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Richard Davey
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163978452e
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Added onFX
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2021-10-15 00:58:40 +01:00 |
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Richard Davey
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6eebd6c1cf
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GameObjects.Components.FX is a new component that provides access to FX specific propertis and methods. The Image and Sprite Game Objects have this component by default.
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2021-10-12 21:47:24 +01:00 |
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Richard Davey
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fd655d054c
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Added fxPadding property to Image
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2021-10-12 01:02:42 +01:00 |
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Richard Davey
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c1430f41dc
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Testing FX padding
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2021-10-11 15:10:57 +01:00 |
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Richard Davey
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cca537b66b
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Merge pull request #5841 from samme/feature/warn-particle-missing-frame
Warn, throw for particle texture frame mistakes
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2021-09-24 14:38:20 +01:00 |
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samme
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023336f826
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Throw an error for missing particle texture frame
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2021-09-23 11:15:58 -07:00 |
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samme
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da86ea7029
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Warn for missing texture frames
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2021-09-23 11:15:29 -07:00 |
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Richard Davey
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93db763f69
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Merge pull request #5340 from 16patsle/Fix_object_types
Add more specific 'object' types, including GO Configs
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2021-09-23 15:30:43 +01:00 |
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Richard Davey
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a5c0795967
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Merge pull request #5772 from sylvainpolletvillard/master
types: complete Phaser.Input.Gamepad.Configs definitions
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2021-09-22 11:35:25 +01:00 |
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Richard Davey
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cd4baa100d
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Merge pull request #5744 from rexrainbow/rectangle-setsize
Update Rectangle shape game object's display origin and default hitArea
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2021-09-21 11:46:42 +01:00 |
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Richard Davey
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5f2e3f35e1
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Fixed code format
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2021-09-20 12:18:54 +01:00 |
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Richard Davey
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da3e8b5a25
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Merge pull request #5788 from martell-ventures/loadURL_crossorigin
Add Crossorigin support
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2021-09-20 12:16:14 +01:00 |
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Richard Davey
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519a7f99e1
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Bumped version
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2021-09-20 12:08:56 +01:00 |
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Richard Davey
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e26f1dd460
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Merge pull request #5800 from samme/fix/nested-layers-error
Add Layer#addToDisplayList(), Layer#removeFromDisplayList()
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2021-09-20 12:07:11 +01:00 |
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Richard Davey
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e131488a32
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Bumped version
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2021-09-20 12:05:46 +01:00 |
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Richard Davey
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8075c3ab1b
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Merge pull request #5819 from samme/fix/dom-element-parent-visibility
Add DOMElement#preRender, remove DOMElement#preUpdate
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2021-09-20 12:01:16 +01:00 |
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Richard Davey
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5a7ed14b3b
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Merge branch 'master' of https://github.com/photonstorm/phaser
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2021-09-20 11:51:37 +01:00 |
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Richard Davey
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929ad23b4e
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Merge pull request #5748 from rexrainbow/zone-default-dropzone
Use default hitArea if hitArea parameter is not given
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2021-09-20 11:45:18 +01:00 |
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Richard Davey
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2f8d6a023d
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Updated version number
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2021-09-20 11:41:47 +01:00 |
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Richard Davey
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305fbd1ec6
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Merge pull request #5742 from rexrainbow/turn-off-context-restore-event
Turn off context restore event when game object is destroyed
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2021-09-20 11:35:34 +01:00 |
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Richard Davey
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535ca66ec6
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colr typo in the docs
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2021-09-03 12:35:32 +01:00 |
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samme
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846ea3fe1d
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Add DOMElement#preRender, remove DOMElement#preUpdate
Check parent visibility in preRender()
Fixes #5816
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2021-08-27 10:43:21 -07:00 |
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samme
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728db67a6d
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Add Layer#addToDisplayList(), Layer#removeFromDisplayList()
Fixes #5799
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2021-08-01 14:04:51 -07:00 |
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Ryan Martell
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078a94c3e6
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Add Crossorigin support
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2021-07-20 12:47:45 -06:00 |
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Sylvain Pollet-Villard
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2abe9e323f
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types: fixed duplicate names
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2021-07-08 23:54:10 +02:00 |
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Rex
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66e322dcd5
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Use default hitArea if not hitArea is not ogiven
Default hitArea will resize when `zone.setSize(w, h)`
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2021-06-16 11:16:19 +08:00 |
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Rex
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3a7557c3f4
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Update display origin and default hitArea
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2021-06-12 13:41:37 +08:00 |
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Rex
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a6c75a36c8
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Turn off context restore event when game object is destroyed
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2021-06-12 12:44:23 +08:00 |
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Richard Davey
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9cd5f56eea
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Fixed an issue in FillPathWebGL , IsoBoxWebGLRenderer and IsoTriangleWebGLRenderer functions which caused the filled versions of most Shape Game Objects to pick-up the texture of the previous object on the display list. Fix #5720
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2021-05-27 14:48:40 +01:00 |
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Richard Davey
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55b69e5d98
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Made fromScene optional
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2021-05-26 15:49:05 +01:00 |
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Richard Davey
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5552079c9d
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Merge pull request #5717 from rexrainbow/destroy-from-scene
Add 'fromScene' parameter in GameObject.destroy() method, and DESTROY event
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2021-05-26 15:29:35 +01:00 |
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Richard Davey
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5d9d543ce0
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Fixed rendering calls. Fix #5712
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2021-05-26 15:24:09 +01:00 |
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Rex
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07ff5de1e1
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Add 'fromScene' parameter in GameObject.destroy() method, and DESTROY event
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2021-05-26 16:25:12 +08:00 |
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Richard Davey
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3b160a2e9d
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Fixed jsdoc tags
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2021-05-24 18:23:09 +01:00 |
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Richard Davey
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45ccff26e1
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Fixed jsdoc name
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2021-05-24 17:33:01 +01:00 |
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Richard Davey
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048c2772be
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Merge pull request #5683 from karbassi/patch-1
GameObjectConfig allow type object
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2021-05-24 17:00:38 +01:00 |
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Richard Davey
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f562354292
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Merge pull request #5656 from valadaptive/faster-measure-text
Improve performance of MeasureText
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2021-05-24 16:57:12 +01:00 |
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Richard Davey
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4a32a5cdb8
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Merge pull request #5664 from rexrainbow/container-input-2
Invoke `addToRenderList()` before leaving render method
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2021-05-24 16:54:43 +01:00 |
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Richard Davey
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23582a43a2
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Merge pull request #5673 from rexrainbow/array-methods
Add MoveAbove, MoveBelow methods of List structure
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2021-05-24 16:53:39 +01:00 |
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Richard Davey
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06028bb2cd
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Merge pull request #5704 from VektreX/master
Fixed video not resuming on regaining focus
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2021-05-24 16:51:00 +01:00 |
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Emil Schnedler Vad
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9fa971902b
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fixed type of ParticleEmitterConfig deathCallback to function
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2021-05-24 16:42:01 +02:00 |
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