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https://github.com/photonstorm/phaser
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Updated version number
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259f68d04b
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2 changed files with 5 additions and 5 deletions
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@ -1365,7 +1365,7 @@ var Text = new Class({
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*
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* @method Phaser.GameObjects.Text#onContextRestored
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* @protected
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* @since 3.56.0
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* @since 3.60.0
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*/
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onContextRestored: function ()
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{
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@ -517,7 +517,7 @@ var TileSprite = new Class({
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*
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* @method Phaser.GameObjects.TileSprite#onContextRestored
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* @protected
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* @since 3.56.0
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* @since 3.60.0
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*/
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onContextRestored: function (renderer)
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{
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@ -525,13 +525,13 @@ var TileSprite = new Class({
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{
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return;
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}
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var gl = renderer.gl;
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this.dirty = true;
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this.fillPattern = null;
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this.fillPattern = renderer.createTexture2D(0, gl.LINEAR, gl.LINEAR, gl.REPEAT, gl.REPEAT, gl.RGBA, this.fillCanvas, this.potWidth, this.potHeight);
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},
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/**
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