Commit graph

9273 commits

Author SHA1 Message Date
Richard Davey
19ea528c99
Merge pull request #3392 from samme/feature/group-create-active
Add `active` to Group create methods
2018-03-16 12:51:21 +00:00
Richard Davey
ee1e4f1e90 InputManager.hitTest will now factor the game resolution into account, stopping the tests from being offset if resolution didn't equal 1. #3376 2018-03-16 12:49:02 +00:00
Richard Davey
77357dbde0 jsdoc fix #3377 2018-03-16 12:39:39 +00:00
Richard Davey
9676205403 Merge branch 'master' of https://github.com/photonstorm/phaser 2018-03-16 12:39:07 +00:00
Richard Davey
aa8a4524b6 Updated log 2018-03-16 12:39:01 +00:00
Richard Davey
bd40c7844d
Merge pull request #3377 from jmcriat/patch-1
set default gamepad button threshold to 1
2018-03-16 12:38:36 +00:00
Richard Davey
588b8f79a3
Merge pull request #3393 from samme/feature/createSceneFromObject
Remove 'shutdown' and 'destroy' callbacks in createSceneFromObject
2018-03-16 12:34:36 +00:00
Richard Davey
c9ad488b18
Merge pull request #3403 from rexrainbow/master
Fix bug in data.merge()
2018-03-16 12:33:13 +00:00
Richard Davey
cac7aea9ca
Merge pull request #3401 from pixelpicosean/fix-arcade-circle-debug-draw
Fix arcade circle debug draw
2018-03-16 12:31:50 +00:00
Richard Davey
66c40dda69 eslint fix 2018-03-16 12:30:39 +00:00
Hua
f16cf72826 Fix bug
Copy value of key, instead of the reference of data object
2018-03-16 16:57:25 +08:00
Sean Bohan
4cde28fecd Forgot to devide width by 2 2018-03-16 14:02:41 +08:00
Sean Bohan
72e82ecf48 Fix debug draw of scaled arcade body 2018-03-16 14:02:41 +08:00
Richard Davey
dd4e00007f Added antialias config value 2018-03-16 00:52:21 +00:00
Richard Davey
78b72c55be Merge branch 'master' of https://github.com/photonstorm/phaser 2018-03-16 00:46:42 +00:00
Richard Davey
1fea31bac8 Fixed package names 2018-03-16 00:46:39 +00:00
Felipe Alfonso
2238a132e2 Context Creationg Config attributes are default to Khronos spec for webgl context creation 2018-03-15 19:55:52 -03:00
Richard Davey
0c1c16deba Used new config values, fixed eslint formatting and floored dimensions 2018-03-15 21:15:39 +00:00
Richard Davey
36f5ca47a9 Added new config values
* Game.Config.preserveDrawingBuffer is now passed to the WebGL Renderer (default `false`).
* Game.Config.failIfMajorPerformanceCaveat is now passed to the WebGL Renderer (default `false`).
* Game.Config.powerPreference is now passed to the WebGL Renderer (default `default`).
* Game.Config.pixelArt is now passed to the WebGL Renderer as the antialias context property (default `false`).
2018-03-15 21:15:12 +00:00
Richard Davey
d286a932cd Merge branch 'master' of https://github.com/photonstorm/phaser 2018-03-15 17:27:33 +00:00
Richard Davey
19a17bcf63 Updating docs 2018-03-15 17:27:30 +00:00
Michael Hadley
d966aaa412
Fixes #3395 2018-03-15 06:22:22 -05:00
samme
55ccf7f026 Remove unused callbacks in createSceneFromObject
Phaser never calls 'shutdown' or 'destroy' methods.
2018-03-14 13:28:04 -07:00
samme
731b006ec3 Add active to Group create methods
- Adds `active=true` argument to Group#create
- Adds `active=true` config value to Group#createMultiple etc.
2018-03-14 12:22:08 -07:00
Richard Davey
1d23aad976 TextStyle has two new properties: baselineX and baselineY which allow you to customize the 'magic' value used in calculating the text metrics. 2018-03-13 13:21:51 +00:00
Richard Davey
00a5ce9a03 Preparing for 3.3.0 2018-03-13 13:21:34 +00:00
José Maria
128691b50d
set default gamepad button threshold to 1
this.threshold = 0  was making all gamepad buttons to be always pressed down (this.pressed = true). 
this.threshold = 1 will correct the issue and in the case of analogue buttons it will only emit the event when the 'pressure' is at max.
2018-03-12 14:04:04 -03:00
Richard Davey
22901a1b05 3.2.1 build 2018-03-12 16:42:17 +00:00
Richard Davey
562730e225 Updated for 3.2.1 2018-03-12 16:40:26 +00:00
Richard Davey
1de47dfe1b Updated change log 2018-03-12 16:38:28 +00:00
Richard Davey
247e8b9337 Text.setFixedSize was incorrectly setting the text property instead of the parent property. Fix #3375 2018-03-12 16:34:21 +00:00
Richard Davey
1ebf639de3 Merge branch 'master' of https://github.com/photonstorm/phaser 2018-03-12 16:30:16 +00:00
Felipe Alfonso
be81ddfd51 Fixed issue on RenderTexture canvas clear. The clearRect was affected by previous transformations 2018-03-12 13:30:05 -03:00
Richard Davey
036bb2d17b Updated change log 2018-03-12 16:30:01 +00:00
Richard Davey
267e8b4b84 Merge branch 'master' of https://github.com/photonstorm/phaser 2018-03-12 16:27:49 +00:00
Felipe Alfonso
9585a1c78b Fixed issue of render texture only rendering the first frame. It should've read the cut properties 2018-03-12 13:27:32 -03:00
Felipe Alfonso
e0a4577938 Fixed issue of TileSprite rendering pattern based on the power of 2 dimension on canvas. 2018-03-12 13:18:38 -03:00
Richard Davey
70d9c7d728 Always return the parent Text object, no matter the flow 2018-03-12 16:13:42 +00:00
Richard Davey
046e47aa38 Updated 2018-03-12 16:13:07 +00:00
Richard Davey
e2ad743b92 _this fix 2018-03-12 14:52:35 +00:00
Richard Davey
0368473b95 The SetFrame method now has two optional arguments: updateSize and updateOrigin (both true by default) which will update the size and origin of the Game Object respectively. Fix #3339 2018-03-12 14:45:18 +00:00
Richard Davey
33cbb067b4 Phaser.Display.Color.Interpolate would return NaN values because it was loading the wrong Linear function. Fix #3372 2018-03-12 13:41:09 +00:00
Richard Davey
cb3e476d97 Merge branch 'master' of https://github.com/photonstorm/phaser 2018-03-12 13:37:16 +00:00
Richard Davey
edf1aa7cc1 The onContextRestored callback won't be defined any more unless the WebGL Renderer is in use in the following objects: BitmapMask, Static Tilemap, TileSprite and Text. This should allow those objects to now work in HEADLESS mode. Fix #3368 2018-03-12 13:37:13 +00:00
Richard Davey
4e49a9b4c9
Merge pull request #3357 from delftswa2018/3268-object-based-atlas-loading
Fixed object based atlas loading
2018-03-12 13:11:19 +00:00
Richard Davey
063d30602e The ForwardDiffuseLightPipeline now uses sys.lights instead of the Scene variable to avoid errors due to injection removal. 2018-03-12 12:55:09 +00:00
Richard Davey
a005e076fa Merge branch 'master' of https://github.com/photonstorm/phaser 2018-03-12 12:08:59 +00:00
Richard Davey
bc88401dff Updated change log 2018-03-12 12:08:49 +00:00
Richard Davey
ce66f0abde
Merge pull request #3370 from samme/fix/lights
Fix error when no Light Manager exists
2018-03-12 12:08:03 +00:00
samme
d7780aff64 Fix error when no Light Manager exists 2018-03-11 19:22:42 -07:00