Updated log

This commit is contained in:
Richard Davey 2018-03-16 12:39:01 +00:00
parent 66c40dda69
commit aa8a4524b6

View file

@ -13,6 +13,11 @@
### Bug Fixes
* Fixed the Debug draw of a scaled circle body in Arcade Physics (thanks @pixelpicosean)
* Fixed bug in `DataManager.merge` where it would copy the object reference instead of its value (thanks @rexrainbow)
* The SceneManager no longer copies over the `shutdown` and `destroy` callbacks in createSceneFromObject, as these are not called automatically and should be invoked via the Scene events (thanks @samme)
* The default Gamepad Button threshold has been changed from 0 to 1. Previously the value of 0 was making all gamepad buttons appear as if they were always pressed down (thanks @jmcriat)
### Updates
* The Text testString has changed from `|MÉqgy` to `|MÉqgy`.