Richard Davey
|
15b544fc46
|
jsdoc fixes
|
2018-06-13 08:37:40 +01:00 |
|
Richard Davey
|
9d52b6ac91
|
Fixed jsdoc errors
|
2018-06-12 17:05:39 +01:00 |
|
Richard Davey
|
5c7e624260
|
setInteractive will now take a configuration object as the only argument, allowing for easier setting of more complex input values
|
2018-06-11 11:35:31 +01:00 |
|
Chris Andrew
|
c08dde33b1
|
Documented some remaining TileSprite descriptions.
|
2018-06-08 17:07:35 +01:00 |
|
Chris Andrew
|
469c34feee
|
Documented the remaining descriptions in the Quad and Sprite game objects.
|
2018-06-08 15:50:44 +01:00 |
|
Chris Andrew
|
ae214a8664
|
Documented the missing descriptions for the Mesh game object.
|
2018-06-08 15:42:55 +01:00 |
|
Chris Andrew
|
07e9878166
|
Documented the Light game object.
|
2018-06-08 15:40:39 +01:00 |
|
Chris Andrew
|
f8ee35d46a
|
Fixed Gamepad lint errors, tweaked some Graphics docs.
|
2018-06-07 18:36:27 +01:00 |
|
Chris Andrew
|
62d6496dfb
|
Adapted Graphics class description from Phaser CE.
Documented the remaining properties and a few more methods.
|
2018-06-07 16:47:27 +01:00 |
|
Chris Andrew
|
786d2068a3
|
Documented most of the Graphics Game Object methods.
|
2018-06-07 16:01:40 +01:00 |
|
Chris Andrew
|
69ec32a2fe
|
Documented initial Graphics options and Graphics style settings types.
|
2018-06-07 16:01:40 +01:00 |
|
Chris Andrew
|
ab5853f65e
|
Started documenting the Graphics game object.
Added a couple of missing descriptions for the Container game object.
|
2018-06-06 17:52:31 +01:00 |
|
Chris Andrew
|
39ace6c9e9
|
Finished all BitmapText descriptions, other than GameObject class descriptions.
|
2018-06-06 17:34:18 +01:00 |
|
Chris Andrew
|
fb33fd045d
|
Documented DynamicBitmapText display callbacks.
Finished up some DynamicBitmapText related descriptions.
Removed the align property from BitmapTextConfig, as it's not used.
|
2018-06-06 17:26:55 +01:00 |
|
Chris Andrew
|
79c3242c68
|
Tweaked and filled in a few more BitmapText related descriptions.
|
2018-06-06 16:58:48 +01:00 |
|
Chris Andrew
|
c9d4ff9f83
|
Fixed case of @readOnly annotations in BitmapText and DynamicBitmapText.
|
2018-06-06 16:34:49 +01:00 |
|
Chris Andrew
|
96d750bb60
|
Documented BitmapText and DynamicBitmapText.
Moved BitmapFontData typedefs to the BitmapText class file.
|
2018-06-06 16:32:58 +01:00 |
|
Chris Andrew
|
25f1dedb74
|
Started documenting Bitmap Font data structures.
|
2018-06-06 15:12:12 +01:00 |
|
Chris Andrew
|
a90e78d0a9
|
Finished UpdateList and RetroFont.Config documentation.
|
2018-06-06 15:11:40 +01:00 |
|
Chris Andrew
|
4aaf071ad3
|
Cleaned up some previous documentation, finished the RenderTexture GameObject documentation.
|
2018-06-06 14:23:39 +01:00 |
|
Richard Davey
|
c0ac1259ea
|
Significant Data Manager overhaul.
Adds in values property, removes redundant functions, streamlines the event flow, adds features to the get and set handlers.
|
2018-06-05 01:01:13 +01:00 |
|
Richard Davey
|
a67e5dbbd5
|
Merge pull request #3726 from samme/feature/updatelist-length
Add Phaser.GameObjects.UpdateList#length
|
2018-06-03 21:01:07 +01:00 |
|
samme
|
5be5ea8024
|
Add Phaser.GameObjects.UpdateList#length
|
2018-06-02 20:59:01 -07:00 |
|
Chris Andrew
|
9e49b30d31
|
Fixed @return annotation spacing for GetBitmapTextSize.
|
2018-06-01 15:32:03 +01:00 |
|
Chris Andrew
|
085efa3190
|
Fixed a couple of BitmapTextSize descriptions.
|
2018-06-01 15:28:00 +01:00 |
|
Chris Andrew
|
8a7f381a28
|
Improved some GetBitmapTextSize descriptions.
|
2018-06-01 15:25:16 +01:00 |
|
Chris Andrew
|
efaff363aa
|
Documented XML Bitmap Font parsing and the GetBitmapTextSize function.
|
2018-06-01 15:21:10 +01:00 |
|
Chris Andrew
|
4750e92be4
|
Fixed a method signature issue with the Animation component's 'remove' event handler.
This prevented removed animations from stopping correctly, when they were removed from the AnimationManager.
|
2018-06-01 14:37:15 +01:00 |
|
Chris Andrew
|
007ac01f10
|
Documented the Animation, Pipeline and ToJSON Game Object components.
|
2018-06-01 14:08:35 +01:00 |
|
Chris Andrew
|
cb6077f231
|
Documented most of the Animation component class and some of the Animation class.
|
2018-06-01 13:11:25 +01:00 |
|
Chris Andrew
|
544daa8d4a
|
Documented the DisplayList and UpdateList plugins, and the BuildGameObject function.
|
2018-06-01 11:36:12 +01:00 |
|
Richard Davey
|
7df02a4447
|
Added 2 NOOPs instead of merging the whole mixins.
|
2018-06-01 00:03:45 +01:00 |
|
TadejZupancic
|
6f7463f4f7
|
Particle Emitter Manager in Container
Added Alpha and ScrollFactor Mixin to Particle Emitter Manager otherwise it crashes when added to the Container.
|
2018-05-30 10:44:49 +02:00 |
|
Richard Davey
|
a739be27a1
|
RenderTexture.resize will allow you to resize the underlying Render Texture to the new dimensions given. Doing this also clears the Render Texture at the same time
|
2018-05-29 12:07:40 +01:00 |
|
Richard Davey
|
a7da8dc28f
|
The Canvas RenderTexture drawImage method incorrectly set the values of the frame, causing them to appear wrongly scaled in the canvas renderer. Fix #3710
|
2018-05-29 11:50:23 +01:00 |
|
Richard Davey
|
6ab124c591
|
Merge pull request #3687 from thomastanck/thomastanck-typedefupdates
Update type definitions
|
2018-05-24 13:49:30 +01:00 |
|
Richard Davey
|
30678b44ff
|
Updated method names
|
2018-05-23 23:09:31 +01:00 |
|
Richard Davey
|
1a1dbe2dd7
|
lint fix
|
2018-05-23 14:55:51 +01:00 |
|
Richard Davey
|
457ab68ef4
|
Container updated to use preDestroy and remove event hooks
|
2018-05-22 16:02:28 +01:00 |
|
Richard Davey
|
d629923e54
|
Blitter preDestroy will now clear the children List and renderList.
|
2018-05-22 16:02:13 +01:00 |
|
Richard Davey
|
b3ef36ed08
|
Added preDestroy callback
|
2018-05-22 15:59:23 +01:00 |
|
Richard Davey
|
660887f338
|
Group.destroy now respects the ignoreDestroy property.
|
2018-05-22 15:59:10 +01:00 |
|
Richard Davey
|
2630c982b4
|
jsdoc fixes
|
2018-05-22 15:55:36 +01:00 |
|
Richard Davey
|
137f97b325
|
RenderTexture.destroy has been renamed to preDestroy to take advantage of the preDestroy callback system.
|
2018-05-22 15:55:22 +01:00 |
|
Richard Davey
|
0893c158d1
|
Added jsdocs
|
2018-05-22 15:55:02 +01:00 |
|
Richard Davey
|
126ec196c1
|
TileSprite.destroy has been renamed to preDestroy to take advantage of the preDestroy callback system.
|
2018-05-22 15:54:53 +01:00 |
|
Thomas Tan
|
0fcfe73de1
|
Missed some cases
|
2018-05-22 16:08:44 +08:00 |
|
Thomas Tan
|
2c5cadc67c
|
Use this return type annotation
|
2018-05-22 12:46:26 +08:00 |
|
Thomas Tan
|
0fa334ff3e
|
Change Group.* return types from GameObject to any
|
2018-05-22 12:05:52 +08:00 |
|
Richard Davey
|
7c28a7bd08
|
Bob.reset will now reset the position, frame, flip, visible and alpha values of the Bob, plus JSDocs completed.
|
2018-05-18 14:44:25 +01:00 |
|