Richard Davey
|
070ea9585f
|
Update CHANGELOG.md
|
2020-01-07 14:39:26 +00:00 |
|
Richard Davey
|
105fb64b4f
|
Removed spaces
|
2020-01-07 14:39:22 +00:00 |
|
Richard Davey
|
a7c2a562be
|
Update CHANGELOG.md
|
2020-01-07 14:02:42 +00:00 |
|
Richard Davey
|
2b66f81d28
|
Final config structure and values
|
2020-01-07 14:02:38 +00:00 |
|
Richard Davey
|
8527e10d64
|
Added renderCollisions and renderSeparations
|
2020-01-07 14:02:28 +00:00 |
|
Richard Davey
|
d4b6c54418
|
Update CHANGELOG.md
|
2020-01-07 12:56:33 +00:00 |
|
Richard Davey
|
c0e61cf2be
|
Added renderBodyVelocity
|
2020-01-07 12:56:30 +00:00 |
|
Richard Davey
|
171ecb7fcc
|
Update CHANGELOG.md
|
2020-01-07 12:39:42 +00:00 |
|
Richard Davey
|
1eec78375a
|
Removed old comments
|
2020-01-07 12:39:38 +00:00 |
|
Richard Davey
|
334f17439e
|
Update MatterDebugConfig.js
|
2020-01-07 12:39:31 +00:00 |
|
Richard Davey
|
ad1891cd8d
|
Added renderBodyBounds and renderBodyAxes methods
|
2020-01-07 12:39:27 +00:00 |
|
Richard Davey
|
a938b6d597
|
Update CHANGELOG.md
|
2020-01-07 11:56:41 +00:00 |
|
Richard Davey
|
0a801cbac4
|
Added World.renderGrid method.
Renamed showBodyPosition to showPositions
|
2020-01-07 11:56:39 +00:00 |
|
Richard Davey
|
7aec93d1c3
|
Update CHANGELOG.md
|
2020-01-07 00:28:39 +00:00 |
|
Richard Davey
|
76d2c971f7
|
Added showSensor debug option
|
2020-01-07 00:28:37 +00:00 |
|
Richard Davey
|
c8b2ff5042
|
Update CHANGELOG.md
|
2020-01-06 22:30:41 +00:00 |
|
Richard Davey
|
64c12a9c60
|
Added showBodyPosition config option
|
2020-01-06 22:30:38 +00:00 |
|
Richard Davey
|
aa32235f5a
|
Added applyForceFromPosition
|
2020-01-06 17:56:20 +00:00 |
|
Richard Davey
|
2d3a87a3a6
|
Updated existing for TS defs. Fix #4941
|
2020-01-06 13:33:23 +00:00 |
|
Richard Davey
|
5b17e0e61e
|
Added jsdocs
|
2020-01-05 23:55:45 +00:00 |
|
Richard Davey
|
beefcf09b6
|
Added jsdocs
|
2020-01-05 23:54:08 +00:00 |
|
Richard Davey
|
25339383f1
|
Added jsdocs
|
2020-01-05 23:48:49 +00:00 |
|
Richard Davey
|
c5675ae171
|
Added jsdocs
|
2020-01-05 23:47:25 +00:00 |
|
Richard Davey
|
ffb604c502
|
Added new setVelocity, setVelocityX, setVelocityY, setAngularVelocity, applyForce and applyForceFromAngle methods.
|
2020-01-04 12:31:27 +00:00 |
|
Richard Davey
|
ba4c82e140
|
Added jsdocs
|
2020-01-04 12:27:04 +00:00 |
|
Richard Davey
|
eab83de344
|
Merge branch 'master' of https://github.com/photonstorm/phaser
|
2020-01-03 23:18:22 +00:00 |
|
Richard Davey
|
7d62b08f46
|
Update CHANGELOG.md
|
2020-01-03 23:18:18 +00:00 |
|
Richard Davey
|
a7ebd6b1b5
|
Merge pull request #4938 from javigaralva/fix-spline-doc
Added some documentation for Spline curves.
|
2020-01-03 23:15:17 +00:00 |
|
Richard Davey
|
a853b30d68
|
Merge pull request #4940 from samme/docs/misc-3
Docs for Curve, Path, ScenePlugin, BaseSoundManager
|
2020-01-03 23:13:35 +00:00 |
|
samme
|
974ffd93ee
|
Docs for Phaser.Sound.BaseSoundManager#play
Always adds a new sound
|
2020-01-03 13:44:07 -08:00 |
|
samme
|
b28f45b609
|
Docs for Phaser.Scenes.ScenePlugin
- Note operations are queued
- https://github.com/photonstorm/phaser/issues/4403#issuecomment-481264025
|
2020-01-03 13:44:07 -08:00 |
|
samme
|
bee0a96542
|
Docs for Phaser.Curves.Curve and Phaser.Curves.Path
And whitespace
|
2020-01-03 13:44:07 -08:00 |
|
Javier García Álvarez
|
6e05e0252f
|
Added some documentation for Spline curves.
|
2020-01-03 09:37:59 +01:00 |
|
Richard Davey
|
5e027f7031
|
Added JSDocs
|
2020-01-02 16:45:28 +00:00 |
|
Richard Davey
|
1e6e350f7f
|
Typo fix
|
2020-01-02 01:57:26 +00:00 |
|
Richard Davey
|
7fdcfd540c
|
Remove render.opacity as it's not valid for constraints
|
2020-01-01 20:02:15 +00:00 |
|
Richard Davey
|
58c8efc2e5
|
Added jsdocs
|
2020-01-01 17:33:45 +00:00 |
|
Richard Davey
|
e270d3afd8
|
Update CHANGELOG.md
|
2019-12-28 17:37:17 +00:00 |
|
Richard Davey
|
4892cc7feb
|
The Graphics Game Object now uses the AlphaSingle component, allowing you to uniformly set the alpha of the element, rather than a quad alpha, which never worked for these objects.
|
2019-12-28 17:37:13 +00:00 |
|
Richard Davey
|
6ffdacc959
|
The DOMElement Game Object now uses the AlphaSingle component, allowing you to uniformly set the alpha of the element, rather than a quad alpha, which never worked for these objects.
|
2019-12-28 17:37:04 +00:00 |
|
Richard Davey
|
e6464f6ad3
|
Merge branch 'master' of https://github.com/photonstorm/phaser
|
2019-12-28 17:29:11 +00:00 |
|
Richard Davey
|
5a3d124583
|
lint fix
|
2019-12-28 17:28:50 +00:00 |
|
Richard Davey
|
c5c50dcfd0
|
Update CHANGELOG.md
|
2019-12-28 17:27:35 +00:00 |
|
Richard Davey
|
f0e7a9bcf9
|
The Container Game Object now uses the AlphaSingle component, allowing you to uniformly set the alpha of the container, rather than a quad alpha, which never worked consistently across Container children. Fix #4916
|
2019-12-28 17:27:31 +00:00 |
|
Richard Davey
|
949d882788
|
The Shape Game Object now uses the AlphaSingle component, allowing you to uniformly set the alpha of the shape, rather than a quad alpha, which never worked for Shape objects.
|
2019-12-28 17:27:15 +00:00 |
|
Richard Davey
|
695cb7e4e2
|
AlphaSingle is a new Game Object Component that allows a Game Object to set its alpha values, but only as a single uniform value, not on a per-quad basis.
|
2019-12-28 17:27:01 +00:00 |
|
Richard Davey
|
56179c3887
|
Merge pull request #4920 from samme/feature/error-for-missing-audio-source
Throw an error when adding a sound from a missing asset
|
2019-12-28 16:37:52 +00:00 |
|
Richard Davey
|
5130fccbf5
|
Merge pull request #4921 from samme/feature/emitter-remove
Add ParticleEmitter.remove() and ParticleEmitterManager#removeEmitter()
|
2019-12-28 16:35:07 +00:00 |
|
Richard Davey
|
5adf6382ff
|
Merge pull request #4922 from samme/feature/emitter-setTint
Add ParticleEmitter#setTint()
|
2019-12-28 16:33:39 +00:00 |
|
Richard Davey
|
e7852b5384
|
Merge pull request #4923 from samme/patch-2
Correct type for Phaser.Tilemaps.LayerData.data
|
2019-12-28 16:22:59 +00:00 |
|