Richard Davey
|
0441e19f2b
|
Updated jsdocs
|
2018-05-08 15:43:12 +01:00 |
|
Richard Davey
|
ee2c0619d8
|
Updated jsdocs
|
2018-05-08 13:30:33 +01:00 |
|
Richard Davey
|
d7dfc1137d
|
Added jsdocs
|
2018-05-08 13:16:53 +01:00 |
|
Richard Davey
|
ed9dbde7e0
|
Added jsdocs
|
2018-05-08 12:48:12 +01:00 |
|
Richard Davey
|
5700e9ac36
|
jsdocs update
|
2018-05-08 12:34:18 +01:00 |
|
Richard Davey
|
acc8683de8
|
Format fix
|
2018-05-08 01:37:16 +01:00 |
|
Richard Davey
|
199db75a8b
|
lint fix
|
2018-05-08 01:36:45 +01:00 |
|
Richard Davey
|
560b0ca84b
|
Binary files have a new optional dataType property to cast the data to upon load.
|
2018-05-08 01:12:41 +01:00 |
|
Richard Davey
|
1cb68a9895
|
New per file event dispatched.
|
2018-05-08 01:12:20 +01:00 |
|
Richard Davey
|
977fc930ec
|
Added jsdocs
|
2018-05-07 23:25:58 +01:00 |
|
Richard Davey
|
1fb96f60ed
|
Added jsdocs
|
2018-05-07 15:17:33 +01:00 |
|
Richard Davey
|
5042358da0
|
Typo fix
|
2018-05-05 17:15:21 +01:00 |
|
Richard Davey
|
90062d46dd
|
Updated jsdocs
|
2018-05-05 17:10:03 +01:00 |
|
Richard Davey
|
f81fea08fb
|
Added jsdocs
|
2018-05-05 12:46:51 +01:00 |
|
Richard Davey
|
cfe70866d6
|
Added jsdocs
|
2018-05-05 12:37:17 +01:00 |
|
Richard Davey
|
e017777773
|
Updated jsdocs
|
2018-05-05 12:31:04 +01:00 |
|
Richard Davey
|
a1ee4e6f24
|
Added jsdocs
|
2018-05-05 12:14:16 +01:00 |
|
Richard Davey
|
42cc4acf00
|
Added jsdocs
|
2018-05-05 11:56:09 +01:00 |
|
Richard Davey
|
29aec01b6f
|
Bumping to 3.7.0
|
2018-05-04 18:51:02 +01:00 |
|
Richard Davey
|
7c53e13e81
|
Finished jsdocs
|
2018-05-04 18:50:10 +01:00 |
|
Richard Davey
|
8e7df2a234
|
You can now set the X-Requested-With header in the XHR requests by specifying it in your XHRSettings config, either in the game, scene or file configs.
|
2018-05-04 17:33:48 +01:00 |
|
Richard Davey
|
8b574f271f
|
Loader.enableParallel has been removed. If you don't want parallel file loads then set the maximum parallel limit to 1. Related to this, the Game Config loaderEnableParallel property has been removed.
|
2018-05-04 17:13:27 +01:00 |
|
Richard Davey
|
4d8fb08575
|
Merge branch 'master' of https://github.com/photonstorm/phaser
|
2018-05-04 16:00:09 +01:00 |
|
Richard Davey
|
faef3449f5
|
Added jsdocs
|
2018-05-04 16:00:02 +01:00 |
|
Richard Davey
|
d1479b6f23
|
Merge pull request #3641 from tamagokun/patch-1
Update Tiled Base64Decode function
|
2018-05-04 15:30:46 +01:00 |
|
Richard Davey
|
0415dfbb7e
|
lint fixes
|
2018-05-04 15:16:20 +01:00 |
|
Richard Davey
|
5ec482c539
|
Removed logs
|
2018-05-04 15:07:07 +01:00 |
|
Richard Davey
|
3b580c3e32
|
Missing new!
|
2018-05-04 14:46:58 +01:00 |
|
Richard Davey
|
d28a928663
|
Added normal map support for multi-atlas parsing
|
2018-05-04 14:34:19 +01:00 |
|
Richard Davey
|
6e820b3e7f
|
We know the order, so can avoid checking the type
|
2018-05-04 14:34:06 +01:00 |
|
Richard Davey
|
acf6b94b2f
|
Removed loadArray and fixed addPack return
|
2018-05-04 14:33:44 +01:00 |
|
Richard Davey
|
ebf77e2bbc
|
The Scene Settings payload property has changed from files to pack and now follows the Pack File format.
|
2018-05-04 14:33:28 +01:00 |
|
Richard Davey
|
6d83cae2dc
|
The Texture class has a new method getDataSourceImage which will return the raw image data of the data source.
|
2018-05-04 14:33:02 +01:00 |
|
Richard Davey
|
b0c853a782
|
Added in normal map support
|
2018-05-04 14:32:13 +01:00 |
|
Richard Davey
|
9b7d6d0254
|
Added linkFile support back in, so images can bind to other data.
|
2018-05-04 14:31:43 +01:00 |
|
Richard Davey
|
97dd683ea1
|
The Forward Diffuse Light Pipeline was hard coded to assume the normal map would be stored in the source index zero. It now correctly obtains the normal map from the frame source index, which means all Game Objects that used frames from multi-atlas textures will now work with lights properly.
|
2018-05-04 14:31:19 +01:00 |
|
Richard Davey
|
c796332892
|
Only scan resources if a resourceLoad
|
2018-05-04 11:34:10 +01:00 |
|
Richard Davey
|
1afb066dfa
|
Docs
|
2018-05-04 11:33:56 +01:00 |
|
Richard Davey
|
04584ad191
|
Renamed LinkFile to MultiFile
|
2018-05-04 11:33:51 +01:00 |
|
Richard Davey
|
c34de6acdf
|
lint fixes and console removal
|
2018-05-04 02:46:38 +01:00 |
|
Richard Davey
|
22c6c23f52
|
Removed logs and fixed double-cache add bug.
|
2018-05-04 02:39:49 +01:00 |
|
Richard Davey
|
d56c69cb39
|
It's only ready if not complete!
|
2018-05-04 02:39:33 +01:00 |
|
Richard Davey
|
2859e05d74
|
Removed logs
|
2018-05-04 02:39:15 +01:00 |
|
Richard Davey
|
225cd628ee
|
Changed anonymous functions as we needed them outside this file
|
2018-05-04 02:39:08 +01:00 |
|
Richard Davey
|
42d2bfaece
|
Audio Sprites can be json only.
|
2018-05-04 02:38:49 +01:00 |
|
Richard Davey
|
9e150fb400
|
New AtlasXML file type
|
2018-05-04 02:38:30 +01:00 |
|
Richard Davey
|
a09c8576d5
|
Shorter error
|
2018-05-04 02:38:09 +01:00 |
|
Richard Davey
|
d780cda233
|
Audio Sprites now support loop property
|
2018-05-04 02:38:01 +01:00 |
|
Richard Davey
|
77250b1ba3
|
Shorter warning.
|
2018-05-04 02:37:41 +01:00 |
|
Richard Davey
|
e1b252e4fd
|
Removed un-used texture parsers and added in new AtlasXML parser.
|
2018-05-04 02:37:32 +01:00 |
|