Commit graph

2133 commits

Author SHA1 Message Date
Cameron Gutman
a093a0ae59 Restore AVSampleDisplayLayer renderer for dGPU/eGPU systems
These sometimes have issues importing decoded frames for Metal rendering.
2024-03-24 17:47:29 -05:00
Cameron Gutman
c9ad8ffa69 Stop using true fullscreen mode on Mac
It has numerous issues on modern Macs and seems to get worse every macOS release.
2024-03-24 13:55:43 -05:00
Cameron Gutman
9987914ebb Update SDL_GameControllerDB 2024-03-20 02:04:01 -05:00
Lukas Senionis
fbfd6fb462 Update 0001-Vulkan-Don-t-try-to-reuse-old-swapchain.patch to compile with latest changes 2024-03-18 21:54:28 -05:00
Cameron Gutman
d364b24378 Fix broken on-link detection that caused non-VPN WAN connections to use LAN MTU
Fixes #1101
2024-03-15 20:04:51 -05:00
Jorys Paulin
8c67586cd0
Translated using Weblate (French)
Currently translated at 100.0% (215 of 215 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2024-03-11 20:01:49 +01:00
Cameron Gutman
c13128ca1d Add libplacebo patch from Chiaki4Deck to resolve AppImage hangs on Steam Deck 2024-03-02 11:25:53 -06:00
Cameron Gutman
ceca83346b Use FIFO present mode for VSync 2024-03-02 11:19:52 -06:00
Jorys Paulin
fc6c51c75a fix: add explicit width and height to discord icon 2024-02-18 15:28:47 -06:00
Jorys Paulin
161d91acf8 fix: fix discord icon on qt 5 2024-02-18 15:28:47 -06:00
Cameron Gutman
62011c37f4 Fix build with SDL 2.0.20 and earlier
Fixes #1186
2024-02-17 13:31:53 -06:00
Cameron Gutman
919e44b29b Fix __builtin_cpu_supports(aes) for GCC 6-9 2024-02-17 13:28:32 -06:00
Jorys Paulin
72fc7ea31a feat: update discord icon 2024-02-16 22:36:26 -06:00
Vag Ko
f4edd1e63a
Translated using Weblate (Greek)
Currently translated at 79.5% (171 of 215 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/el/
2024-02-12 22:02:05 +01:00
Jorys Paulin
6011384afe
Translated using Weblate (French)
Currently translated at 100.0% (215 of 215 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2024-02-11 10:01:59 +01:00
Cameron Gutman
896456a8ac Wait for command buffer completion before returning from renderFrame() 2024-02-11 00:15:32 -06:00
Cameron Gutman
8959ddbeb6 Rewrite overlay support in Metal renderer to avoid additional subviews
Subviews cause our Metal layer to fall out of the direct composition path on Intel hardware
2024-02-11 00:15:07 -06:00
Cameron Gutman
767215fce5 Rewrite old frame pacing logic for Metal renderer 2024-02-10 22:49:13 -06:00
Cameron Gutman
3ef05f3a35 Completely switch to D3D11VA over DXVA2 for supported GPUs in all scenarios
Fixes #1179
2024-02-09 01:24:03 -06:00
Cameron Gutman
12624bc5c4 Avoid the composited display path for our Metal layer 2024-02-08 18:19:01 -06:00
Cameron Gutman
5bd0dea85d Enable Metal validation in debug builds 2024-02-08 18:07:43 -06:00
Cameron Gutman
80242f2e90 Fix Metal debug layer validation errors 2024-02-08 18:06:46 -06:00
Cameron Gutman
cf3e328f9d Add seamless resize support for Metal renderer 2024-02-08 18:05:47 -06:00
Bàn Hải Dương
150002d4d4
Translated using Weblate (Vietnamese)
Currently translated at 90.2% (194 of 215 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/vi/
2024-02-08 16:01:48 +01:00
Cameron Gutman
b972a22459 Use SDL helpers to create Metal view 2024-02-07 03:26:09 -06:00
Cameron Gutman
db06239018 Rewrite the macOS renderer using CAMetalLayer
This allows v-sync to be disabled on macOS and lets us remove a whole bunch of old hacks.

Further optimizations of the new renderer are still needed.
2024-02-07 02:40:35 -06:00
boogie
bdc7d53515 Only give "pixel_format=nv12" option to v4l2m2m or v4l2requests decoders
pixel_format is a global option which changes avctx->pix_fmt to the
given format, and overrides the AV_PIX_FMT_DRM_PRIME requirement of a
decoder. So v4l2 out of tree patches has done some exception which is
not perfectly nice, therefore limit this option only if the given
decoder is v4l2 decoder. Otherwise rockchip mpp based ffmpeg decoders
can not work properly
2024-02-06 00:09:34 -06:00
Cameron Gutman
3d8de56f25 Add fast AES detection for RISC-V using hwprobe() syscall 2024-01-23 02:28:28 -06:00
Vadym Nekhai
801cebbbc7
Translated using Weblate (Ukrainian)
Currently translated at 35.8% (77 of 215 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/uk/
2024-01-22 06:01:48 +01:00
Cameron Gutman
8bbc9b2c57 Fix build with old ARM headers and opt-out of fast AES on RISC-V for now 2024-01-15 17:36:57 -06:00
Cameron Gutman
be7694dd8b Improve fast AES heuristic for Linux ARM and unknown platforms 2024-01-15 14:16:56 -06:00
Cameron Gutman
ce8b24dfa7 Implement fast AES detection logic for Windows and macOS 2024-01-15 13:40:13 -06:00
Cameron Gutman
75ddac54c5 Update moonlight-common-c with new encryption features 2024-01-15 13:35:39 -06:00
Cameron Gutman
b01a83ff39 Send pen input as pen events on Windows 2024-01-12 23:40:24 -06:00
Cameron Gutman
c3e886fbcc Use drmIoctl() instead of bare ioctl() to handle EINTR/EAGAIN 2024-01-05 18:33:17 -06:00
Cameron Gutman
e20d56041e Fix rare race condition in overlay update code 2023-12-31 15:21:18 -06:00
Cameron Gutman
114074bfd8 Don't set HDR metadata on the DXGI swapchain
This is no longer recommended by Microsoft due inconsistencies with display support for HDR metadata.
2023-12-31 15:15:06 -06:00
Cameron Gutman
03663d5552 Fix integer promotion issue in gamepad state merging 2023-12-29 16:06:53 -06:00
Cameron Gutman
dce2a857f7 Merge all gamepad state when in single controller mode 2023-12-28 16:28:40 -06:00
Cameron Gutman
61f71a318e Expose PLVK_DEBUG_EXTRA for enabling extra debug layers 2023-12-27 15:40:01 -06:00
Cameron Gutman
646ce2bf66 Handle occlusion of the Vulkan window without recreating the renderer over and over 2023-12-27 15:36:59 -06:00
Cameron Gutman
2bbae90e2c Revert "Unconditionally override host-reported minimum luminance value"
This reverts commit 770872238d.
2023-12-26 15:46:25 -06:00
Cameron Gutman
bb8e229814 Swap buffers in waitToRender() instead of renderFrame() 2023-12-26 15:45:31 -06:00
Cameron Gutman
9ed8252cc6 Display error codes when the connection is terminated 2023-12-22 14:12:59 -06:00
Cameron Gutman
2cef09471b Remove manual hwframe ctx setup for D3D11VA
It was apparently never necessary, since FFmpeg's default behavior of
avcodec_get_hw_frames_parameters() + av_hwframe_ctx_init() makes a
context that exactly matches the one we constructed manually.
2023-12-22 02:45:11 -06:00
Cameron Gutman
2d15382e31 Fix libplacebo renderer build on Windows 2023-12-21 18:12:19 -06:00
Cameron Gutman
770872238d Unconditionally override host-reported minimum luminance value 2023-12-18 16:43:17 -06:00
Cameron Gutman
2a05b890d8 Enable transparent resizing and display changes for supported renderers 2023-12-17 21:15:40 -06:00
Cameron Gutman
481f23b6e9 Remove some dependencies on fixed window and frame sizes 2023-12-17 20:39:26 -06:00
Cameron Gutman
4e7107a09e Use the crop rect from the pl_frame instead of the raw AVFrame dimensions 2023-12-17 19:06:56 -06:00
Cameron Gutman
0223394725 Fix manual codec options when using Vulkan for HDR
For now, we can't switch between GL and Vulkan on a single window, so performing decoder
probes with 8-bit formats may activate EGLRenderer which breaks Vulkan on our window.

It also speeds up stream launch validation for HDR cases in general, since we don't
perform unnecessary decoder probes for 8-bit profiles when the user wanted 10-bit.
2023-12-17 18:53:13 -06:00
Cameron Gutman
058739321c Move vkAcquireNextImageKHR() into waitToRender() so it can overlap with new frame arrival 2023-12-17 16:47:38 -06:00
Cameron Gutman
708bec2937 Rewrite Vulkan device selection logic to handle multi-GPU systems better 2023-12-17 15:46:10 -06:00
Cameron Gutman
c939537c5c Synchronize swapchain and pl_frame colorspace values 2023-12-16 17:36:02 -06:00
Cameron Gutman
9497657c83 Fix handling of zero minimum HDR luminance 2023-12-16 17:28:35 -06:00
Cameron Gutman
d4050f3a4f Add HDR metadata to each AVFrame 2023-12-16 17:02:53 -06:00
Cameron Gutman
c74c4ef041 Fix native Vulkan video decoding (non-imported frames) 2023-12-16 16:21:54 -06:00
Cameron Gutman
d75663052d Fix a few minor Vulkan renderer bugs 2023-12-16 16:18:19 -06:00
Cameron Gutman
6a58dbb05e Disable 10-bit SDR swapchains on Vulkan due to inconsistent dithering behavior 2023-12-14 17:46:06 -06:00
Cameron Gutman
8aeb976128 Require a test frame for Vulkan video decoding 2023-12-14 17:44:58 -06:00
Cameron Gutman
7d51a4b67d Fix incorrect overlay colors in Vulkan renderer 2023-12-14 17:43:54 -06:00
Cameron Gutman
ee95efc0f1 Improve Vulkan renderer debuggability 2023-12-13 01:08:32 -06:00
Cameron Gutman
3ddc8ad68a Fix crash if pl_vulkan_create() fails 2023-12-13 01:04:54 -06:00
Cameron Gutman
333d97160e Add opt-in for Vulkan rendering for SDR content with PREFER_VULKAN=1 2023-12-13 01:03:27 -06:00
Cameron Gutman
aac5ad3fd0 Add a libplacebo-based Vulkan renderer for HDR and Vulkan video decoding support
Vulkan H.264/HEVC video decoding isn't supported with Fedora's Mesa binaries due to
patent issues, so only the VAAPI/DRM-PRIME import path was tested locally with ANV.

HDR video is getting tonemapped to my SDR monitor reasonably, so HDR output probably
works with GameScope but I haven't confirmed yet.

See #1117
2023-12-12 23:54:23 -06:00
Cameron Gutman
1ef083c952 Update moonlight-common-c to remove per-codec bitrate adjustments 2023-12-03 22:21:10 -06:00
Cameron Gutman
c63b918bb2 Don't hardcode the server signature length 2023-11-29 21:53:49 -06:00
Jorys Paulin
4dba4ad538
Translated using Weblate (French)
Currently translated at 100.0% (215 of 215 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2023-11-04 14:32:16 +01:00
NicolasS
83fcad6bd1
Translated using Weblate (French)
Currently translated at 100.0% (215 of 215 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2023-11-03 13:43:42 +01:00
Jorys Paulin
e08178474d
Translated using Weblate (French)
Currently translated at 100.0% (215 of 215 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2023-11-03 13:43:42 +01:00
Cameron Gutman
3cb169ea26 Fix CUDA build without KMSDRM enabled 2023-11-01 22:49:18 -05:00
Cameron Gutman
58f87e39a9 Prepare for v5.0.1 2023-11-01 21:49:03 -05:00
Cameron Gutman
7ea118fbae Fix dark mode on Windows with Qt 6.5+ 2023-11-01 20:30:34 -05:00
Cameron Gutman
2149024c35 Rerun lupdate and lrelease 2023-11-01 20:02:40 -05:00
Cameron Gutman
f5d71c8c9a Merge remote-tracking branch 'origin/weblate' 2023-11-01 20:01:25 -05:00
Cameron Gutman
ea8bccd508 Fix typo causing libva-drm only to be enabled if libva-wayland is present 2023-11-01 17:39:24 -05:00
maicolbattistini
bca919c48c
Translated using Weblate (Italian)
Currently translated at 100.0% (215 of 215 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/it/
2023-10-21 04:13:46 +00:00
Jorys Paulin
511ffe03b5
Translated using Weblate (French)
Currently translated at 100.0% (215 of 215 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2023-10-21 04:13:45 +00:00
Cameron Gutman
413993ab6f Bump release date in appstream 2023-10-18 00:45:10 -05:00
Cameron Gutman
948b9c818a Add workarounds for some SDL joystick index issues 2023-10-18 00:42:59 -05:00
Cameron Gutman
089c3d3ad3 Prepare for v5.0.0 2023-10-16 19:04:40 -05:00
Cameron Gutman
63e3fa6609 Disable ATS 2023-10-16 18:13:13 -05:00
Cameron Gutman
989a90a0f7 Rerun lupdate and lrelease 2023-10-15 20:30:46 -05:00
Cameron Gutman
a707720577 Merge remote-tracking branch 'origin/weblate' 2023-10-15 20:28:04 -05:00
Cameron Gutman
eef270de26 Fix HDR with external displays on macOS Sonoma
Fixes #1079
2023-10-15 15:30:41 -05:00
Cameron Gutman
0ac765bc32 Revert SDL audio buffer size on macOS to v4.3.1 value
Fixes #1071
2023-10-15 13:17:00 -05:00
Cameron Gutman
e76551cb64 Use the PC name alone as the streaming window title on macOS 2023-10-15 13:15:38 -05:00
Cameron Gutman
9cba449092 Add config option to allow EGL usage when built with MMAL 2023-10-15 13:03:47 -05:00
Cameron Gutman
905b2ecf9e Change AV1 bitrate multiplier to match HEVC 2023-10-15 12:51:23 -05:00
Cameron Gutman
53c2c612c9 Add Share+PS combo for clickpad button emulation on PS4/5 controllers 2023-10-14 01:46:50 -05:00
Jorys Paulin
f569bf633c
Translated using Weblate (French)
Currently translated at 100.0% (215 of 215 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2023-10-13 12:01:28 +02:00
Cameron Gutman
6eb5e07007 Fix warnings in 32-bit builds 2023-10-12 19:05:52 -05:00
Cameron Gutman
9120fd01a8 Adjust MMAL and RPi workarounds for Pi 5 and Bookworm support 2023-10-12 18:46:11 -05:00
Cameron Gutman
c14cc70a6a Also check for V3D compatible IDs 2023-10-08 16:52:54 -05:00
Cameron Gutman
7e4fddbe62 Only block EGL rendering on Pi 4 and earlier
Hopefully Pi 5 is powerful enough to at least render 1080p 60 FPS.
2023-10-08 16:16:33 -05:00
Cameron Gutman
2127e1d90b Allow h264_v4l2m2m to be used in RPi builds if manually specified 2023-10-05 18:37:14 -05:00
Cameron Gutman
9d73aa6b4a Fix DrmRenderer not falling back to swframes if DRM PRIME is available 2023-10-05 18:13:52 -05:00
Cameron Gutman
a2f23b7053 Fix automatic VA DRM driver selection with libva 2.20 2023-10-05 18:12:12 -05:00
Cameron Gutman
5974980aff Use BT.709 in DrmRenderer only on Starfive devices 2023-10-05 18:10:36 -05:00
Cameron Gutman
6fa53691aa Fix implicit default constructor warning 2023-10-02 17:42:35 -05:00