Also check for V3D compatible IDs

This commit is contained in:
Cameron Gutman 2023-10-08 16:52:54 -05:00
parent a66f91ae3c
commit c14cc70a6a

View file

@ -1215,7 +1215,7 @@ bool DrmRenderer::canExportEGL() {
// much less than that if you decide to do something crazy like stream
// in full-screen. It's nice that it at least works now on Bullseye, but
// it's so slow that we actually wish it didn't.
if (!strcmp(m_Version->name, "vc4") && qgetenv("RPI_ALLOW_EGL_RENDER") != "1") {
if ((strcmp(m_Version->name, "vc4") == 0 || strcmp(m_Version->name, "v3d") == 0) && qgetenv("RPI_ALLOW_EGL_RENDER") != "1") {
drmDevicePtr device;
bool matchedBadDevice = false;
@ -1223,7 +1223,7 @@ bool DrmRenderer::canExportEGL() {
if (device->bustype == DRM_BUS_PLATFORM) {
for (int i = 0; device->deviceinfo.platform->compatible[i]; i++) {
QString compatibleId(device->deviceinfo.platform->compatible[i]);
if (compatibleId == "brcm,bcm2835-vc4" || compatibleId == "brcm,bcm2711-vc5") {
if (compatibleId == "brcm,bcm2835-vc4" || compatibleId == "brcm,bcm2711-vc5" || compatibleId == "brcm,2711-v3d") {
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
"Disabling EGL rendering due to low performance on %s",
device->deviceinfo.platform->compatible[i]);