Cameron Gutman
aaa112c3f3
Don't use VAAPI drivers that lack VPP support
...
intel-media-va-driver (free) is one example of such a driver which
is apparently missing the shaders to perform colorspace conversion.
2020-04-26 15:38:05 -07:00
Cameron Gutman
f749b38aa2
Warn when starting a game with remote desktop mouse mode enabled
2020-04-25 23:50:12 -07:00
Cameron Gutman
df9f117a08
Update SDL_GameControllerDB
2020-04-25 19:02:24 -07:00
Cameron Gutman
a7c6095be5
Add special error text for the -1 launch error code
2020-04-25 16:05:39 -07:00
Cameron Gutman
f2d5cf785e
Don't cancel mouse capture on focus loss in absolute mode
2020-04-25 15:42:13 -07:00
Cameron Gutman
f926ad9b5e
Fix inverted capture-by-default setting
2020-04-25 15:41:45 -07:00
Cameron Gutman
68acf969f2
Move focus handling into the input code
2020-04-25 15:37:33 -07:00
Cameron Gutman
65d53e800b
Confine the cursor to the window in full-screen exclusive mode
2020-04-25 13:15:14 -07:00
Cameron Gutman
e44d8ac7e9
Only enable the absolute mouse checkbox if the platform has a window manager
2020-04-25 13:04:22 -07:00
Cameron Gutman
d1823dd6e1
Capture the mouse by default always on release builds and in absolute mode for debug builds
2020-04-25 13:01:15 -07:00
Cameron Gutman
80bfd3b8e9
Change raw input checkbox to adjust absolute vs relative mouse mode
2020-04-25 13:00:39 -07:00
Cameron Gutman
07128cc7fe
Allow keyboard input when the mouse is not captured
2020-04-24 21:35:38 -07:00
Cameron Gutman
0892f0b0bb
Don't capture the cursor on a touch event
2020-04-24 21:26:59 -07:00
Cameron Gutman
8cf7f3ac08
Fix absolute mouse positioning on SDL renderer
2020-04-24 19:37:15 -07:00
Cameron Gutman
ab2bb51879
Clamp mouse motion to the video region rather than dropping it
2020-04-24 17:35:35 -07:00
Cameron Gutman
8cb98b5365
Rewrite touchscreen support for direct input
2020-04-23 21:34:03 -07:00
Cameron Gutman
782c5f8a34
Fix parsing rare GFE status code of 0xFFFFFFFF
2020-04-23 18:34:14 -07:00
Cameron Gutman
d6b5c5f63e
Disable SOPS for streams over 60 FPS for GFE 3.20.3
2020-04-12 11:39:25 -07:00
Cameron Gutman
ef6dfa6d91
Add basic support for absolute mouse input
2020-04-11 21:28:11 -07:00
Cameron Gutman
49a4a61876
Enable QoS for ENet on Windows and fix disconnect delay on GFE 3.20.3
2020-04-09 18:02:49 -07:00
Khalid Jebbari
669c1a6f0d
Add comment that describe kb shortcut of overlay ( #358 )
2020-04-06 18:31:02 -07:00
Cameron Gutman
15342190fa
Make audio debug logs more readable
2020-04-04 12:53:03 -07:00
Cameron Gutman
c98ef6e8a9
Display a friendly error when trying to stream over 4K with H.264
2020-04-04 12:47:44 -07:00
Cameron Gutman
d36d5936da
Don't include resolutions over 8K in settings list
2020-04-04 12:46:42 -07:00
Cameron Gutman
ea62e33e51
Add 7.1 surround sound support to libsoundio audio renderer
2020-04-04 09:49:10 -07:00
Cameron Gutman
524e92c81a
Add 7.1 surround sound support to SLAudio
2020-04-03 19:04:11 -07:00
Cameron Gutman
d5a26b1d70
Enable auto-update for AppImages
2020-04-03 17:03:12 -07:00
Cameron Gutman
cd7649a666
Add 7.1 surround sound support for SDL audio output
2020-04-03 00:12:52 -07:00
Cameron Gutman
847cc0a38a
Migrate to the new audio configuration macros
2020-03-31 21:36:16 -07:00
Cameron Gutman
296e22d3ca
Remove the Wayland post-cleanup hack
...
It seems to do more harm than good on Fedora 32, causing deadlocks
when the stream is closed. The original bug it was trying to avoid
seems to have already been fixed.
2020-03-28 00:46:04 -07:00
Cameron Gutman
923e590da1
Delay the spinner on the stream segue to prevent animation glitching on Windows
2020-03-27 23:32:46 -07:00
Cameron Gutman
e56329d05a
Don't render with vaPutSurface() on XWayland
2020-03-27 19:11:03 -07:00
Cameron Gutman
2452e80e57
Add VDPAU driver path fallbacks for AppImage
2020-03-26 19:06:24 -07:00
Cameron Gutman
b9019831a9
Fix failure to try the default VAAPI driver with the modified LIBVA_DRIVERS_PATH
2020-03-26 18:25:52 -07:00
Cameron Gutman
b3b49b440e
Add VAAPI driver path fallbacks for AppImage
2020-03-24 00:09:03 -07:00
Cameron Gutman
6c980eba68
Fix build on Qt 5.15 Beta 2
...
Reverts most of 10dae7482c
2020-03-23 18:30:56 -07:00
Cameron Gutman
e9f766904e
Build AppImages on AppVeyor
2020-03-23 01:04:08 -07:00
Cameron Gutman
615b78a612
Update SDL_GameControllerDB to d222918bd6f786a35f9c42fd87921ca29493b785
2020-03-22 18:41:21 -07:00
Cameron Gutman
93ea437760
Key repeat is handled server-side, so don't send repeat events
2020-03-20 23:56:44 -07:00
Cameron Gutman
fe6a1244ed
Fix a couple compiler warnings
2020-03-18 22:46:32 -07:00
Cameron Gutman
953858b0e7
Add workaround for Steam Link graphics bug. Fixes #254
2020-03-18 22:26:15 -07:00
Cameron Gutman
f3da46833f
Revert "Temporarily switch to gamecontrollerdb to fix build after DMCA takedown of SDL_GameControllerDB"
...
The DMCA takedown has been disputed and the repo is back up.
This reverts commit 6314676b9c
.
2020-03-18 19:48:26 -07:00
Cameron Gutman
ba2488b6e2
Try the iHD VA driver as a fallback to fix Comet Lake and later
2020-03-18 18:39:43 -07:00
Cameron Gutman
4e7e0d67e5
Add a workaround for Mesa Iris returning the wrong VA driver
2020-03-17 17:34:35 -07:00
Cameron Gutman
faa16b207c
Implement a more reliable mouse capture workaround for GNOME+Wayland
2020-03-14 00:33:53 -07:00
Cameron Gutman
2d9f62761c
Don't pass through the super key to the host
2020-03-13 18:11:31 -07:00
Cameron Gutman
81221336f4
Rec 601 seems to be a bit more accurate on macOS
2020-03-10 23:21:00 -07:00
Cameron Gutman
ecfc758ce4
Attach colorspace data to CVPixelBuffer. Fixes #323
2020-03-10 22:21:09 -07:00
Cameron Gutman
2cb3a132c6
Fix false positives in SDL_GameControllerRumble() support detection
2020-03-07 17:00:38 -08:00
Cameron Gutman
519473e498
Enable rumble on Bluetooth PS4 controllers
2020-03-07 16:46:41 -08:00
Cameron Gutman
9b271d918a
Use SDL_GameControllerSetPlayerIndex() to indicate player index
2020-03-03 20:15:35 -08:00
Cameron Gutman
7ee323f0d5
Fix deprecation warning on macOS
2020-02-29 15:54:10 -08:00
Cameron Gutman
4bb6f711b9
Avoid using the QTBUG-80947 workaround on Qt 5.14.2 and later
2020-02-27 18:03:28 -08:00
Cameron Gutman
816cec8f5c
Remove deprecated listener callbacks
2020-02-25 00:31:05 -08:00
Cameron Gutman
2394dfe88a
Change errorCode to an int type
2020-02-24 23:03:34 -08:00
Cameron Gutman
dfc0d2303b
Fix incorrect #endif location
2020-02-24 20:55:07 -08:00
Cameron Gutman
598a48ec50
Remove the Wayland mouse capture hack that is not necessary on SDL 2.0.11
2020-02-24 20:33:33 -08:00
Cameron Gutman
9f41e98e3f
Remove RPi hacks that are not necessary on SDL 2.0.11
2020-02-24 19:55:22 -08:00
Cameron Gutman
489891ff3c
Fix build on Windows and macOS with Qt 5.13 and earlier
2020-02-24 18:17:23 -08:00
Cameron Gutman
a44ed0b047
Allow initial destination position to be used as an offset with scaleSourceToDestinationSurface()
2020-02-24 18:01:30 -08:00
Cameron Gutman
1aaa97b91d
Override SDL 2.0.12 default of mapping buttons to labels rather than position
2020-02-24 17:44:56 -08:00
Cameron Gutman
13d68e789f
Fix Clazy warnings
2020-02-24 17:44:21 -08:00
Cameron Gutman
10dae7482c
Fix build with Qt 5.15
2020-02-24 17:39:24 -08:00
Cameron Gutman
979de190dc
Cap resolution options at 1080p on Steam Link and Raspberry Pi due to hardware limitations
2020-02-23 00:43:43 -08:00
Cameron Gutman
46bcbda972
MMAL is always full-screen
2020-02-23 00:25:01 -08:00
Cameron Gutman
43bdc353fb
Fix 720p streaming on MMAL
2020-02-23 00:22:44 -08:00
Cameron Gutman
6314676b9c
Temporarily switch to gamecontrollerdb to fix build after DMCA takedown of SDL_GameControllerDB
2020-02-22 19:20:52 -08:00
Cameron Gutman
9f77f3d968
Don't leave 0 byte files if saving the box art image failed and deal with those that may already exist. Fixes #346
2020-02-20 19:06:19 -08:00
Cameron Gutman
f4733dbbe8
Fix unused parameter warning on Linux
2020-02-20 14:13:03 -08:00
Cameron Gutman
61fc0e4893
Don't allow Flickables to be dragged beyond bounds
2020-02-20 13:38:01 -08:00
Cameron Gutman
652ad86cad
Update SDL_GameControllerDB to cc4b7f603698914fad9a172a5e47bfece93a45f6
2020-02-20 13:29:36 -08:00
Cameron Gutman
60f308bd76
Build dual binary bundles for Steam Link
2020-02-12 18:20:15 -08:00
Cameron Gutman
b2113ff95b
Raspberry Pi's full KMS driver is broken with MMAL, so just advise fake KMS
2020-02-09 12:52:11 -08:00
Cameron Gutman
b8188a46a9
Display a friendly warning when running without a KMS driver
2020-02-09 12:40:07 -08:00
Cameron Gutman
e790b0761e
Add another RPi hack to fix mouse capture in full-screen in LXDE
2020-02-09 12:00:30 -08:00
Cameron Gutman
fa3317f6cd
Enable double buffering on SDL backends that support it
2020-02-09 11:54:09 -08:00
Cameron Gutman
b080f7a81c
Don't display browser links in non-GUI environment
2020-02-09 11:41:44 -08:00
Cameron Gutman
57a1c5eb76
Disable the window mode options for always full-screen renderers
2020-02-09 11:35:05 -08:00
Cameron Gutman
5b7e2521cc
Ignore unbind and full-screen key combos on EGLFS
2020-02-09 10:20:41 -08:00
Cameron Gutman
fced653c1c
Add a hack to avoid PulseAudio on RPi
2020-02-08 23:35:42 -08:00
Cameron Gutman
9253e6ac5e
Fix GLES library not being found on RPi when running from console
2020-02-08 22:34:07 -08:00
Cameron Gutman
aff2ed22b9
Use EGLFS platform plugin if X and Wayland aren't detected
2020-02-08 21:37:17 -08:00
Cameron Gutman
5520a52379
Force full-screen mode on EGLFS
2020-02-08 21:31:04 -08:00
Cameron Gutman
505050e936
Fix high DPI check in 0437835b
2020-02-08 18:47:59 -08:00
Cameron Gutman
0437835bde
Avoid enabling High DPI mode on EGLFS to fix font rendering
2020-02-08 18:11:33 -08:00
Cameron Gutman
77386f8dfc
Reduce buffering for MMAL to avoid requiring 128 MB VRAM split
2020-02-08 17:56:30 -08:00
Cameron Gutman
529fdf0341
Add decoder options dictionary to prepareDecoderContext()
2020-02-08 17:47:26 -08:00
Cameron Gutman
fa74700ad9
Fix build with new Steam Link SDK
2020-02-05 17:24:05 -08:00
Cameron Gutman
4794f44a6d
Charge decoders for time spent holding on to frames
2020-01-26 20:15:11 -08:00
Cameron Gutman
f0119b1231
Add support for the out-of-tree Jetson FFmpeg NVMPI decoders
...
https://github.com/jocover/jetson-ffmpeg
2020-01-26 19:16:03 -08:00
Cameron Gutman
4c579aa826
Provide another frame if avcodec_receive_frame() returns EAGAIN
2020-01-26 15:36:22 -08:00
Cameron Gutman
b9463b3c0e
Allow NV12 and NV21 to be selected for non-hwaccel decoders using the SDL renderer
2020-01-26 15:02:29 -08:00
Cameron Gutman
cede6ce8a9
Add H264_DECODER_HINT and HEVC_DECODER_HINT envvars to specify a decoder manually
2020-01-26 14:40:48 -08:00
Cameron Gutman
956e6e3638
Avoid slicing for hardware decoders that use SDL as the renderer
2020-01-26 14:13:42 -08:00
Cameron Gutman
b282c7d815
Fix parsing CLI flags that accept values when passed before 'action' argument
2020-01-26 13:32:24 -08:00
Cameron Gutman
5b6142e2d9
Always create IdentityManager on the main thread
2020-01-25 19:34:37 -08:00
Cameron Gutman
58313ad8fc
Allow default mouse polling interval to be overridden by setting MOUSE_POLLING_INTERVAL
2020-01-21 19:15:17 -08:00
Cameron Gutman
7aff148e9f
Add --packet-size command-line option
2020-01-21 19:10:10 -08:00
Cameron Gutman
91be6c8028
Only hide Qt's mouse cursor on EGLFS
2020-01-15 18:23:02 -08:00
Cameron Gutman
2e0bd2ec28
Invoke avcodec_receive_frame() during decoder testing
2020-01-15 18:09:59 -08:00
Cameron Gutman
a0151fbc04
Fix memory leak if 10-bit color is not supported
2020-01-15 17:56:11 -08:00
Cameron Gutman
d853782fea
Add support for the Meta/Super/Windows key on macOS and Linux
2020-01-15 17:54:57 -08:00
Cameron Gutman
c6638a7154
Add support for 10-bit output in full-screen with DXVA2
2020-01-14 17:12:55 -08:00
Cameron Gutman
4abebe3aec
Hide the Qt cursor when streaming
2020-01-11 02:06:08 -08:00
Cameron Gutman
5aed8f928a
Add V4L2M2M support using SDL renderer
...
Note: This requires FFmpeg master to work, since it depends on:
https://github.com/FFmpeg/FFmpeg/commit/d61cf1b1ebc2477749d7d7825a072400ed24af9
2020-01-10 20:52:16 -08:00
Cameron Gutman
1313c7b3bf
Enable HDR as an experimental option
2019-12-30 18:05:43 -06:00
Cameron Gutman
bee622bcad
Improve speed of initial PC status poll
2019-12-30 17:51:23 -06:00
Cameron Gutman
7cf70b9607
Clear Add PC textbox when closing the dialog
2019-12-29 20:13:45 -06:00
Cameron Gutman
b419d21940
Only use the QTBUG-80947 hack on Qt 5.14
2019-12-21 13:54:09 -08:00
Cameron Gutman
227ff4e13a
Version 1.2.1 (hotfix for Windows and macOS)
2019-12-21 13:01:44 -08:00
Cameron Gutman
8e6e70683e
Add workaround for QTBUG-80947
2019-12-21 12:58:45 -08:00
Cameron Gutman
973d174a30
Version 1.2.0 (take 2)
2019-12-17 18:25:37 -08:00
Cameron Gutman
d961f2bc13
Switch to QElapsedTimer since QTime is deprecated for our usecase in Qt 5.14
2019-12-16 23:16:31 -08:00
Cameron Gutman
10e8277044
Version 1.2.0
2019-12-16 22:51:11 -08:00
Cameron Gutman
b4c40d9b18
Update SDL_GameControllerDB submodule
2019-12-16 22:38:58 -08:00
Cameron Gutman
e1603f0808
Explicitly use Rec 601 for VDPAU
2019-12-16 18:02:28 -08:00
Cameron Gutman
d4c2350d63
Fix DXVA2 rendering with the wrong colorspace on AMD GPUs
2019-12-15 13:29:19 -08:00
Cameron Gutman
5e5470ae12
Specify video transfer matrix for SLVideo
2019-12-15 11:27:47 -08:00
Cameron Gutman
6230a99360
Fix colorspace conversion with SDL as frontend renderer
2019-12-14 17:17:29 -08:00
Cameron Gutman
801adb6af7
Add colorspace support to VAAPI renderer
2019-12-14 16:58:04 -08:00
Cameron Gutman
8b9b96f422
Only enable slicing when CPU decoding
2019-12-14 15:34:48 -08:00
Cameron Gutman
160684f23e
Allow decoders to choose a desired colorspace
2019-12-14 15:25:56 -08:00
Cameron Gutman
88930a9de4
Optimize decoder capability checking
2019-12-14 15:20:44 -08:00
Cameron Gutman
af6b8c9b88
Update common-c with colorspace configuration support
2019-12-14 14:40:02 -08:00
Cameron Gutman
5d872e8b5b
Add auto update check to Steam Link
2019-12-13 20:21:35 -08:00
Cameron Gutman
4832d8007b
Print joystick haptic capabilities to log
2019-12-13 18:43:35 -08:00
Cameron Gutman
879e084383
Enable Qt 5.14's new fractional DPI scaling
2019-12-12 20:36:23 -08:00
Cameron Gutman
c8b887fe32
Use the new SDL_GameControllerRumble() API on SDL 2.0.9 to fix rumble on HIDAPI gamepads
2019-12-07 16:17:01 -08:00
Cameron Gutman
7205242f38
Improve VPN detection on Windows
2019-12-07 16:00:03 -08:00
Cameron Gutman
be33b5b387
Update default window mode on macOS after upgrading
2019-12-07 13:27:47 -08:00
Cameron Gutman
76a4ee22b3
Update SDL_GameControllerDB submodule
2019-12-03 19:02:29 -08:00
Cameron Gutman
3a6bf4d20b
Disable arbitrary audio duration for libsoundio until further testing is done
2019-12-03 19:00:43 -08:00
Cameron Gutman
ce02e086a3
Add missing return when no interface address matches
2019-12-02 17:27:57 -08:00
Cameron Gutman
e8d4313454
Fix build on Qt 5.10 and earlier
2019-12-02 17:18:29 -08:00
Cameron Gutman
49046f88cf
Ignore unknown MTUs
2019-12-01 22:10:07 -08:00
Cameron Gutman
5e2f32e3eb
Force remote streaming mode if connecting through a VPN
2019-12-01 21:50:36 -08:00
Cameron Gutman
0ccee9d806
Support arbitrary audio duration in libsoundio renderer
2019-12-01 19:43:22 -08:00
Cameron Gutman
5700272dc4
Improve low bandwidth audio performance for SDL and SLAudio and fix RTSP issues with broken PMTUD
2019-11-30 22:24:28 -06:00
Cameron Gutman
7e5a3925b3
Fix typo in channel mapping
2019-11-17 14:35:37 -08:00
Cameron Gutman
1febe32e73
Fix 5.1 channel mapping on Steam Link
2019-11-17 12:22:57 -08:00
Cameron Gutman
de7b973239
Plumb presentation time from server into AVFrame.pts field
2019-11-11 18:03:47 -08:00
Cameron Gutman
c20daa8867
Add compatibility checks for HEVC Main10 in VT backend
2019-11-05 18:36:43 -08:00
Cameron Gutman
5e57a7d5c0
Prevent SDL renderer from trying to render 10-bit output
2019-11-05 17:29:21 -08:00
Cameron Gutman
7c8d27700e
Add 10-bit output support to VDPAU renderer
2019-11-05 17:09:44 -08:00
Cameron Gutman
f8621be5ee
Add an HEVC Main10 test frame
2019-11-05 17:08:25 -08:00
Cameron Gutman
8ed87e10b4
Change PC icon to be consistent with iOS and Android
2019-11-05 17:06:57 -08:00
Cameron Gutman
ca26fa2dd0
Add basic HEVC Main10 support in DXVA2 renderer
2019-11-04 22:57:12 -08:00
Cameron Gutman
1669095fb1
Prevent double-clicks from triggering pairing twice. Fixes #286
2019-11-04 19:30:38 -08:00
Cameron Gutman
12526bfca4
Version 1.1.1
2019-09-29 22:11:39 -07:00
Cameron Gutman
3e2c344140
Display the Moonlight icon in Discord Rich Presence info
2019-09-29 22:06:12 -07:00
Cameron Gutman
33730dd584
Display the update tooltip on launch if an update is available
2019-09-29 21:32:24 -07:00
Cameron Gutman
1cb03b1882
Add padding to app labels
2019-09-29 21:26:07 -07:00
Cameron Gutman
2f0a6db414
Add hacks for SDL+Mutter interaction bugs
2019-09-29 21:05:31 -07:00
Cameron Gutman
96ff51d598
Use SDL audio for platforms that libsoundio doesn't support
2019-09-22 12:03:53 -07:00
Cameron Gutman
dbf98ce3a6
Require keyframes even for software H.264 decoding
2019-08-07 22:38:31 -07:00
Cameron Gutman
ee7cb5123d
Add NVDEC to list of supported video acceleration APIs
2019-08-05 18:31:38 -07:00
Cameron Gutman
77e1d6ab8a
Version 1.1
2019-08-05 18:28:26 -07:00
Cameron Gutman
1640bed7a5
Improve reliability of mDNS discovery
2019-08-04 18:04:33 -07:00
Cameron Gutman
5288041da5
Prevent us from consuming more than 4 samples per write callback to bound latency
2019-08-03 12:47:44 -07:00
Cameron Gutman
5db5a088ea
Fix NVDEC artifacts if the renderer is delayed for a bit
2019-08-01 20:25:58 -07:00
Cameron Gutman
5e106d2f19
Only store the local address from mDNS if it actually worked
2019-07-31 22:16:11 -07:00
Cameron Gutman
940da6bc73
Fix discovery of IPv6-only hosts
2019-07-31 22:07:20 -07:00
Cameron Gutman
7c7d279337
Update SDL_GameControllerDB to dca1a629d9e094baa17fff8ba1642cabc6125eed
2019-07-26 16:43:20 -04:00
Cameron Gutman
7acf91883a
Rework audio renderer selection to fall back and treat ML_AUDIO as a hard selection
2019-07-26 12:50:45 -04:00
Cameron Gutman
897f6fdd3e
Improve handling of IPv6-only cases
2019-07-15 01:07:31 -07:00
Cameron Gutman
6f9c3fbc38
Add support for zero configuration IPv6 streaming
2019-07-14 17:56:57 -07:00
Cameron Gutman
bcbd1a5b4b
Fix subsystem print in VAAPI
2019-07-07 15:41:26 -07:00
Cameron Gutman
6468efd7e4
Add VAAPI DRM support
2019-07-07 15:32:38 -07:00
Cameron Gutman
b30058fc29
Fix pairing to Gen 3-5 servers
2019-07-05 21:04:04 -07:00
Cameron Gutman
a41cd0b070
Generate SHA-256 client certificates instead of SHA-1
2019-07-05 20:57:21 -07:00
Cameron Gutman
ea8b905f02
Missed a call to SDL_SetRelativeMouseMode
2019-07-02 22:39:09 -07:00
Cameron Gutman
16b301236b
Add a mouse capture fallback if SDL_SetRelativeMouseMode() fails
2019-07-02 22:17:38 -07:00
Cameron Gutman
22162dda83
Fix runtime SDL version report
2019-06-30 18:48:11 -07:00
Cameron Gutman
024af89be3
Add an option to disable the gamepad mouse button toggle
2019-06-29 18:24:59 -07:00
Cameron Gutman
e1a697658e
Add Discord Rich Presence for macOS
2019-06-29 17:55:21 -07:00
Cameron Gutman
0a5051f959
Add Discord Rich Presence integration for Windows
2019-06-29 17:40:30 -07:00
Cameron Gutman
82b6b60b31
Take advantage of SDL 2.0.10 bugfixes and new APIs. Fixes #133
2019-06-29 16:08:04 -07:00
Cameron Gutman
06b3c3636a
Print compile-time and run-time SDL versions
2019-06-29 15:43:45 -07:00
Cameron Gutman
e5712a9474
Move dylibs into the Frameworks folder in the app bundle
2019-06-29 15:39:20 -07:00
Cameron Gutman
6ff845c53b
Use borderless windowed mode as the default on macOS. Fixes #246
2019-06-29 14:58:27 -07:00
Cameron Gutman
1c225ed04d
Use CUDA acceleration if other hwaccels are unavailable
2019-06-26 21:54:29 -07:00
Cameron Gutman
612b738968
Use the preferred sw_format when reading frames back
2019-06-26 21:25:41 -07:00
Cameron Gutman
87356ef594
Add CUDA acceleration support
2019-06-26 21:02:33 -07:00
Cameron Gutman
524cc97f51
Use borderless windowed mode when toggling to full-screen from an initially windowed stream. Fixes #248
2019-06-23 13:29:57 -07:00
Cameron Gutman
fc849fb51a
Switch back to SDL for audio on Linux. Fixes #245
2019-06-23 13:16:00 -07:00
Cameron Gutman
c88651939a
Re-add latency bounding on the SDL audio renderer
2019-06-23 13:14:55 -07:00
Cameron Gutman
01254f67f0
Allow audio renderers to specify capabilities
2019-06-23 12:49:37 -07:00
Cameron Gutman
866e2f1762
Version 1.0.1
2019-05-27 09:31:01 -07:00
Cameron Gutman
4f74fd5354
Fix uninitialized variables and a race condition with CVDisplayLinkStart()
2019-05-21 09:09:16 -07:00
Cameron Gutman
3df9a5d01c
Version 1.0.0
2019-05-21 00:14:12 -07:00
Cameron Gutman
2682829bd3
Fix Steam Link audio latency cap
2019-05-20 23:57:27 -07:00
Cameron Gutman
30cfa2607d
Hide mouse cursor after streaming on Steam Link
2019-05-19 17:43:46 -07:00
Cameron Gutman
4467c2e6ad
Update SDL_GameControllerDB
2019-05-19 13:46:05 -07:00
Cameron Gutman
2c0e8a0ddf
Send WoL packet to 48002 and 48010 to workaround ISP blocking of 7 and 9
2019-05-19 13:36:05 -07:00
Cameron Gutman
4c17f32a2e
Fix extra non-working gamepad appearing to the host
2019-05-19 13:24:06 -07:00
Cameron Gutman
674220087f
Finish mouse emulation support with overlay and bugfixes
2019-05-19 13:10:42 -07:00
Cameron Gutman
fc8d5d5799
Add gamepad mouse emulation support
2019-05-19 12:17:23 -07:00
Cameron Gutman
4e4f04c174
Focus on first item when a gamepad is connected
2019-05-19 11:08:23 -07:00
Cameron Gutman
65c21f3392
Improve gamepad navigation on settings page
2019-05-19 10:16:54 -07:00
Cameron Gutman
97fb30cdf1
Fix a few bugs in CVDisplayLink integration in VTRenderer
2019-05-19 09:52:59 -07:00
Cameron Gutman
c975279589
Only enable exception-based thread naming on debug builds
2019-05-13 17:54:03 -07:00
Cameron Gutman
b3ee7a635f
Cap queued audio at 40 ms on Steam Link
2019-05-11 19:09:59 -07:00
Cameron Gutman
c2b12868bb
Move DisplayLinkVsyncSource back into VTRenderer to reduce latency
2019-05-11 18:33:12 -07:00
Cameron Gutman
bdbb03e16f
Request 20 ms audio frames on Steam Link to reduce CPU overhead
2019-05-04 15:46:11 -07:00
Cameron Gutman
53138d7c16
Name threads for easier debugging
2019-05-03 21:18:58 -07:00
Cameron Gutman
18d1d35104
Use QByteArray::reserve() rather than reallocating each time we must resize
2019-05-02 22:54:18 -07:00
Cameron Gutman
99d9de35de
Add NV21 pixel format support to SDL renderer
2019-05-02 22:51:28 -07:00
Cameron Gutman
e6a48481a5
Restore the bulk submission optimization for Steam Link
2019-05-01 22:31:52 -07:00
Cameron Gutman
21f2b1224a
Decode directly into the audio renderer's buffer to avoid a copy
2019-05-01 21:27:41 -07:00
Cameron Gutman
cb75b3d6d2
Version 0.10.1
2019-04-28 19:27:30 -07:00
Cameron Gutman
27708b9ecb
Disable HIDAPI for Xbox gamepads on macOS
2019-04-28 18:45:56 -07:00
Cameron Gutman
dfb006d264
More Steam Link performance optimizations
2019-04-28 15:57:57 -07:00
Cameron Gutman
4f00f62674
Batch controller axis events for reduced CPU usage on Steam Link
2019-04-28 15:16:04 -07:00
Cameron Gutman
4f2fe5c988
Reduce polling rate on SL due to CPU performance limitations
2019-04-28 13:04:58 -07:00
Cameron Gutman
2bf552f801
Batch audio frames on Steam Link to save CPU cycles
2019-04-28 12:55:04 -07:00
Cameron Gutman
477fa8fedf
Add logging callbacks for SLAudio and SLVideo
2019-04-28 11:01:54 -07:00
Cameron Gutman
f1c7c5f02c
Don't emit boxArtLoadComplete on box art load failure to prevent an infinite loop
2019-04-27 18:48:06 -07:00
Cameron Gutman
4e936193c7
Request a test frame for MMAL decoder
2019-04-24 21:31:52 -07:00
Cameron Gutman
f9895c22b6
Update SDL_GameControllerDB to cbebd79740bc1360978bdf6d9d4d13d189e420a3
2019-04-24 20:27:23 -07:00
Cameron Gutman
6e46537112
Fix highlights for toolbar buttons to be more visible
2019-04-24 20:22:39 -07:00
Cameron Gutman
fa29260e09
Work around Qt 5.12 dialog crash on disconnect
2019-04-23 19:40:21 -07:00
Cameron Gutman
9c5d847dae
Autodetect a Wayland environment and configure SDL correctly. Fixes #211
2019-04-21 18:31:11 -07:00
Cameron Gutman
082e330f9d
Partially revert fa4c0e82bd
because we'll need Qt initialized first to detect Wayland
2019-04-21 17:43:38 -07:00
Cameron Gutman
8878c4a136
Use VAAPI decoder for AMD on Wayland
2019-04-21 15:33:21 -07:00
Cameron Gutman
00926bac81
Fix build warning in SDL renderer
2019-04-21 11:09:11 -07:00
Cameron Gutman
67b0907e52
Add globaldefs.pri for setting qmake values in each project
2019-04-21 11:08:33 -07:00
Cameron Gutman
dba479774b
Add DRM renderer for Rockchip devices
2019-04-21 05:22:37 +00:00
Cameron Gutman
5c8a1e632b
Add support for rendering NV12 hwframes with SDL
2019-04-19 22:16:06 -07:00
Cameron Gutman
d65e29111f
Fix some codec selection bugs
2019-04-19 20:57:21 -07:00
Cameron Gutman
ed170b8092
Prevent the computer name from overflowing the PC grid item
2019-04-18 21:03:37 -07:00
Cameron Gutman
ac36fef968
Fix incorrect placeholder status after loading box art causing app label to be absent
2019-04-18 20:58:40 -07:00
Cameron Gutman
10f6b73cad
Revert "Avoid using ANGLE on debug builds due to assert issues on Qt 5.12.2"
...
Qt 5.12.3 fixes the bug. https://bugreports.qt.io/browse/QTBUG-74467
This reverts commit 26bdc3e1d5
.
2019-04-18 20:57:39 -07:00
Cameron Gutman
3ba98e86f2
Remove QC1 style variable since QC1 dialogs are no longer used
2019-04-18 20:04:24 -07:00
Cameron Gutman
1dfca525cf
Refactor renderer initialization to reduce duplication and inconsistency
2019-04-18 20:02:14 -07:00
Cameron Gutman
e51ad1a68a
Fix use-after-free due to stale m_FrontendRenderer pointer. Fixes #214
2019-04-18 19:26:13 -07:00
Cameron Gutman
9c76700f74
Add MMAL renderer for Raspberry Pi
2019-04-16 01:20:21 -07:00
Cameron Gutman
773b1af6f1
Minor refactoring in preparation for non-hwaccel decoder support
2019-04-15 21:56:01 -07:00
Cameron Gutman
b8b633a6cc
Use SDL to render on Wayland for VAAPI
2019-04-12 22:54:21 -07:00
Cameron Gutman
ada2270bd1
Reduce code duplication in renderers
2019-04-12 22:12:53 -07:00
Cameron Gutman
25e5175c54
Refactor parameter passing to decoders and split backend/decode-only and frontend renderers
2019-04-11 22:27:20 -07:00
Cameron Gutman
00a1948b73
Treat AV_CODEC_CAP_HARDWARE codecs as hardware accelerated too
2019-04-09 21:50:22 -07:00
Cameron Gutman
859a5a5e0c
Allow a renderer to opt-out of the render thread and use that for SDL on OGL
2019-04-09 21:46:14 -07:00
Cameron Gutman
6783cf57da
TTF_OpenFontRW retains the SDL_RWops on success, so we must keep the font data around to back it
2019-04-09 21:26:47 -07:00
Cameron Gutman
6182553d79
Version 0.10.0
2019-04-07 13:21:02 -07:00
Cameron Gutman
905a0cdac1
Make GFE-reported errors more clear
2019-04-07 12:21:05 -07:00
Cameron Gutman
fe26098c2b
Fix quitting via Command-Q on macOS
2019-04-06 15:22:14 -07:00
Cameron Gutman
2354a0a640
Fix unresponsive GUI on quit if a polling operation is in progress
2019-04-06 13:11:36 -07:00
Cameron Gutman
7c3f09c70c
Update poor connection behavior
2019-04-06 12:25:35 -07:00
Cameron Gutman
caf5350fe6
Update SDL_GameControllerDB to e411d95fcda34c19270c2d12335fc47512a87dec
2019-04-06 12:06:52 -07:00
Cameron Gutman
84084835ce
Refactor and fix the GridView centering code to avoid flipping between states
2019-04-06 11:48:58 -07:00