Cameron Gutman
|
6ff845c53b
|
Use borderless windowed mode as the default on macOS. Fixes #246
|
2019-06-29 14:58:27 -07:00 |
|
Cameron Gutman
|
1c225ed04d
|
Use CUDA acceleration if other hwaccels are unavailable
|
2019-06-26 21:54:29 -07:00 |
|
Cameron Gutman
|
612b738968
|
Use the preferred sw_format when reading frames back
|
2019-06-26 21:25:41 -07:00 |
|
Cameron Gutman
|
87356ef594
|
Add CUDA acceleration support
|
2019-06-26 21:02:33 -07:00 |
|
Cameron Gutman
|
524cc97f51
|
Use borderless windowed mode when toggling to full-screen from an initially windowed stream. Fixes #248
|
2019-06-23 13:29:57 -07:00 |
|
Cameron Gutman
|
fc849fb51a
|
Switch back to SDL for audio on Linux. Fixes #245
|
2019-06-23 13:16:00 -07:00 |
|
Cameron Gutman
|
c88651939a
|
Re-add latency bounding on the SDL audio renderer
|
2019-06-23 13:14:55 -07:00 |
|
Cameron Gutman
|
01254f67f0
|
Allow audio renderers to specify capabilities
|
2019-06-23 12:49:37 -07:00 |
|
Cameron Gutman
|
866e2f1762
|
Version 1.0.1
|
2019-05-27 09:31:01 -07:00 |
|
Cameron Gutman
|
4f74fd5354
|
Fix uninitialized variables and a race condition with CVDisplayLinkStart()
|
2019-05-21 09:09:16 -07:00 |
|
Cameron Gutman
|
3df9a5d01c
|
Version 1.0.0
|
2019-05-21 00:14:12 -07:00 |
|
Cameron Gutman
|
2682829bd3
|
Fix Steam Link audio latency cap
|
2019-05-20 23:57:27 -07:00 |
|
Cameron Gutman
|
30cfa2607d
|
Hide mouse cursor after streaming on Steam Link
|
2019-05-19 17:43:46 -07:00 |
|
Cameron Gutman
|
4467c2e6ad
|
Update SDL_GameControllerDB
|
2019-05-19 13:46:05 -07:00 |
|
Cameron Gutman
|
2c0e8a0ddf
|
Send WoL packet to 48002 and 48010 to workaround ISP blocking of 7 and 9
|
2019-05-19 13:36:05 -07:00 |
|
Cameron Gutman
|
4c17f32a2e
|
Fix extra non-working gamepad appearing to the host
|
2019-05-19 13:24:06 -07:00 |
|
Cameron Gutman
|
674220087f
|
Finish mouse emulation support with overlay and bugfixes
|
2019-05-19 13:10:42 -07:00 |
|
Cameron Gutman
|
fc8d5d5799
|
Add gamepad mouse emulation support
|
2019-05-19 12:17:23 -07:00 |
|
Cameron Gutman
|
4e4f04c174
|
Focus on first item when a gamepad is connected
|
2019-05-19 11:08:23 -07:00 |
|
Cameron Gutman
|
65c21f3392
|
Improve gamepad navigation on settings page
|
2019-05-19 10:16:54 -07:00 |
|
Cameron Gutman
|
97fb30cdf1
|
Fix a few bugs in CVDisplayLink integration in VTRenderer
|
2019-05-19 09:52:59 -07:00 |
|
Cameron Gutman
|
c975279589
|
Only enable exception-based thread naming on debug builds
|
2019-05-13 17:54:03 -07:00 |
|
Cameron Gutman
|
b3ee7a635f
|
Cap queued audio at 40 ms on Steam Link
|
2019-05-11 19:09:59 -07:00 |
|
Cameron Gutman
|
c2b12868bb
|
Move DisplayLinkVsyncSource back into VTRenderer to reduce latency
|
2019-05-11 18:33:12 -07:00 |
|
Cameron Gutman
|
bdbb03e16f
|
Request 20 ms audio frames on Steam Link to reduce CPU overhead
|
2019-05-04 15:46:11 -07:00 |
|
Cameron Gutman
|
53138d7c16
|
Name threads for easier debugging
|
2019-05-03 21:18:58 -07:00 |
|
Cameron Gutman
|
18d1d35104
|
Use QByteArray::reserve() rather than reallocating each time we must resize
|
2019-05-02 22:54:18 -07:00 |
|
Cameron Gutman
|
99d9de35de
|
Add NV21 pixel format support to SDL renderer
|
2019-05-02 22:51:28 -07:00 |
|
Cameron Gutman
|
e6a48481a5
|
Restore the bulk submission optimization for Steam Link
|
2019-05-01 22:31:52 -07:00 |
|
Cameron Gutman
|
21f2b1224a
|
Decode directly into the audio renderer's buffer to avoid a copy
|
2019-05-01 21:27:41 -07:00 |
|
Cameron Gutman
|
cb75b3d6d2
|
Version 0.10.1
|
2019-04-28 19:27:30 -07:00 |
|
Cameron Gutman
|
27708b9ecb
|
Disable HIDAPI for Xbox gamepads on macOS
|
2019-04-28 18:45:56 -07:00 |
|
Cameron Gutman
|
dfb006d264
|
More Steam Link performance optimizations
|
2019-04-28 15:57:57 -07:00 |
|
Cameron Gutman
|
4f00f62674
|
Batch controller axis events for reduced CPU usage on Steam Link
|
2019-04-28 15:16:04 -07:00 |
|
Cameron Gutman
|
4f2fe5c988
|
Reduce polling rate on SL due to CPU performance limitations
|
2019-04-28 13:04:58 -07:00 |
|
Cameron Gutman
|
2bf552f801
|
Batch audio frames on Steam Link to save CPU cycles
|
2019-04-28 12:55:04 -07:00 |
|
Cameron Gutman
|
477fa8fedf
|
Add logging callbacks for SLAudio and SLVideo
|
2019-04-28 11:01:54 -07:00 |
|
Cameron Gutman
|
f1c7c5f02c
|
Don't emit boxArtLoadComplete on box art load failure to prevent an infinite loop
|
2019-04-27 18:48:06 -07:00 |
|
Cameron Gutman
|
4e936193c7
|
Request a test frame for MMAL decoder
|
2019-04-24 21:31:52 -07:00 |
|
Cameron Gutman
|
f9895c22b6
|
Update SDL_GameControllerDB to cbebd79740bc1360978bdf6d9d4d13d189e420a3
|
2019-04-24 20:27:23 -07:00 |
|
Cameron Gutman
|
6e46537112
|
Fix highlights for toolbar buttons to be more visible
|
2019-04-24 20:22:39 -07:00 |
|
Cameron Gutman
|
fa29260e09
|
Work around Qt 5.12 dialog crash on disconnect
|
2019-04-23 19:40:21 -07:00 |
|
Cameron Gutman
|
9c5d847dae
|
Autodetect a Wayland environment and configure SDL correctly. Fixes #211
|
2019-04-21 18:31:11 -07:00 |
|
Cameron Gutman
|
082e330f9d
|
Partially revert fa4c0e82bd because we'll need Qt initialized first to detect Wayland
|
2019-04-21 17:43:38 -07:00 |
|
Cameron Gutman
|
8878c4a136
|
Use VAAPI decoder for AMD on Wayland
|
2019-04-21 15:33:21 -07:00 |
|
Cameron Gutman
|
00926bac81
|
Fix build warning in SDL renderer
|
2019-04-21 11:09:11 -07:00 |
|
Cameron Gutman
|
67b0907e52
|
Add globaldefs.pri for setting qmake values in each project
|
2019-04-21 11:08:33 -07:00 |
|
Cameron Gutman
|
dba479774b
|
Add DRM renderer for Rockchip devices
|
2019-04-21 05:22:37 +00:00 |
|
Cameron Gutman
|
5c8a1e632b
|
Add support for rendering NV12 hwframes with SDL
|
2019-04-19 22:16:06 -07:00 |
|
Cameron Gutman
|
d65e29111f
|
Fix some codec selection bugs
|
2019-04-19 20:57:21 -07:00 |
|
Cameron Gutman
|
ed170b8092
|
Prevent the computer name from overflowing the PC grid item
|
2019-04-18 21:03:37 -07:00 |
|
Cameron Gutman
|
ac36fef968
|
Fix incorrect placeholder status after loading box art causing app label to be absent
|
2019-04-18 20:58:40 -07:00 |
|
Cameron Gutman
|
10f6b73cad
|
Revert "Avoid using ANGLE on debug builds due to assert issues on Qt 5.12.2"
Qt 5.12.3 fixes the bug. https://bugreports.qt.io/browse/QTBUG-74467
This reverts commit 26bdc3e1d5 .
|
2019-04-18 20:57:39 -07:00 |
|
Cameron Gutman
|
3ba98e86f2
|
Remove QC1 style variable since QC1 dialogs are no longer used
|
2019-04-18 20:04:24 -07:00 |
|
Cameron Gutman
|
1dfca525cf
|
Refactor renderer initialization to reduce duplication and inconsistency
|
2019-04-18 20:02:14 -07:00 |
|
Cameron Gutman
|
e51ad1a68a
|
Fix use-after-free due to stale m_FrontendRenderer pointer. Fixes #214
|
2019-04-18 19:26:13 -07:00 |
|
Cameron Gutman
|
9c76700f74
|
Add MMAL renderer for Raspberry Pi
|
2019-04-16 01:20:21 -07:00 |
|
Cameron Gutman
|
773b1af6f1
|
Minor refactoring in preparation for non-hwaccel decoder support
|
2019-04-15 21:56:01 -07:00 |
|
Cameron Gutman
|
b8b633a6cc
|
Use SDL to render on Wayland for VAAPI
|
2019-04-12 22:54:21 -07:00 |
|
Cameron Gutman
|
ada2270bd1
|
Reduce code duplication in renderers
|
2019-04-12 22:12:53 -07:00 |
|
Cameron Gutman
|
25e5175c54
|
Refactor parameter passing to decoders and split backend/decode-only and frontend renderers
|
2019-04-11 22:27:20 -07:00 |
|
Cameron Gutman
|
00a1948b73
|
Treat AV_CODEC_CAP_HARDWARE codecs as hardware accelerated too
|
2019-04-09 21:50:22 -07:00 |
|
Cameron Gutman
|
859a5a5e0c
|
Allow a renderer to opt-out of the render thread and use that for SDL on OGL
|
2019-04-09 21:46:14 -07:00 |
|
Cameron Gutman
|
6783cf57da
|
TTF_OpenFontRW retains the SDL_RWops on success, so we must keep the font data around to back it
|
2019-04-09 21:26:47 -07:00 |
|
Cameron Gutman
|
6182553d79
|
Version 0.10.0
|
2019-04-07 13:21:02 -07:00 |
|
Cameron Gutman
|
905a0cdac1
|
Make GFE-reported errors more clear
|
2019-04-07 12:21:05 -07:00 |
|
Cameron Gutman
|
fe26098c2b
|
Fix quitting via Command-Q on macOS
|
2019-04-06 15:22:14 -07:00 |
|
Cameron Gutman
|
2354a0a640
|
Fix unresponsive GUI on quit if a polling operation is in progress
|
2019-04-06 13:11:36 -07:00 |
|
Cameron Gutman
|
7c3f09c70c
|
Update poor connection behavior
|
2019-04-06 12:25:35 -07:00 |
|
Cameron Gutman
|
caf5350fe6
|
Update SDL_GameControllerDB to e411d95fcda34c19270c2d12335fc47512a87dec
|
2019-04-06 12:06:52 -07:00 |
|
Cameron Gutman
|
84084835ce
|
Refactor and fix the GridView centering code to avoid flipping between states
|
2019-04-06 11:48:58 -07:00 |
|
Cameron Gutman
|
7f38a67ede
|
Fix brown-paper-bag bug in 948910bfa2
|
2019-04-03 21:13:12 -07:00 |
|
Cameron Gutman
|
54383b84ec
|
Fix random deadlocks on window resize with the software decoder due to processing window messages off the render thread
|
2019-04-03 20:44:50 -07:00 |
|
Cameron Gutman
|
948910bfa2
|
Don't open the app context menu for mouse clicks
|
2019-04-03 20:27:00 -07:00 |
|
Cameron Gutman
|
ce5dac07d3
|
Ensure the anchor hack stays in sync with changing margins prior to Qt 5.12
|
2019-04-01 22:12:49 -07:00 |
|
Cameron Gutman
|
d4b0057423
|
Minor tweak to the label layout of running apps
|
2019-04-01 20:55:11 -07:00 |
|
Cameron Gutman
|
de8b12f594
|
Fix grid view margins and scroll bar positioning on Qt 5.9
|
2019-04-01 20:40:52 -07:00 |
|
Cameron Gutman
|
69e31a0a37
|
Redesign the app view UI to feature larger game artwork and less text
|
2019-04-01 19:49:33 -07:00 |
|
Cameron Gutman
|
c383cd39f4
|
Fix text wrapping with giant error messages
|
2019-04-01 18:31:13 -07:00 |
|
Cameron Gutman
|
e88d2f0ab2
|
Add files and scripts to build for Steam Link
|
2019-03-31 23:26:17 -07:00 |
|
Cameron Gutman
|
32535578a0
|
Use newlines for the help text separator on the unmapped gamepad dialog
|
2019-03-31 20:10:56 -07:00 |
|
Cameron Gutman
|
2e9af8fef0
|
Fix focus and rejection of Yes/No dialogs on SL
|
2019-03-31 19:40:30 -07:00 |
|
Cameron Gutman
|
0aa87aacc6
|
Fix focus issues after dismissal of consecutive dialogs (like Add PC -> Add PC error)
|
2019-03-31 19:32:17 -07:00 |
|
Cameron Gutman
|
bc38c302ed
|
Cap the maximum width of the error dialogs
|
2019-03-31 19:05:38 -07:00 |
|
Cameron Gutman
|
c724902508
|
Clean up code for new QC2 dialogs and remove some unused imports
|
2019-03-31 17:44:19 -07:00 |
|
Cameron Gutman
|
73604020d7
|
Rewrite dialog code to use Quick Controls 2
|
2019-03-31 17:24:25 -07:00 |
|
Cameron Gutman
|
060a00b9c7
|
Consolidate help handling into ErrorMessageDialog
|
2019-03-31 15:16:48 -07:00 |
|
Cameron Gutman
|
2cd32bf25a
|
Move the cursor into the lower right corner on SL
|
2019-03-31 13:58:27 -07:00 |
|
Cameron Gutman
|
81ad1a18fa
|
Fix error dialog focus issues after dismissal on Steam Link
|
2019-03-31 13:57:57 -07:00 |
|
Cameron Gutman
|
1d94903eef
|
Add a hack to ensure the layout anchors work properly on Qt 5.11 and earlier
|
2019-03-30 12:28:18 -07:00 |
|
Cameron Gutman
|
2d7dcb495c
|
Remove CAPABILITY_DIRECT_SUBMIT for the video decoder because it can block for significant time periods when D3D9 is reconfiguring display settings (and holding the D3D global lock)
This can cause false reports of packet loss.
|
2019-03-29 23:38:23 -07:00 |
|
Cameron Gutman
|
bc580c9aaa
|
Ensure SdlGamepadKeyNavigation is only re-enabled after the sessionFinished() callback to avoid conflicts with SdlInputHandler
|
2019-03-29 23:20:43 -07:00 |
|
Cameron Gutman
|
f8e2740532
|
Add placeholder text when no PCs are present
|
2019-03-27 18:13:20 -07:00 |
|
Cameron Gutman
|
a079ecd20b
|
Improve transitions and eliminate conflicting anchor warnings
|
2019-03-27 01:28:46 -07:00 |
|
Cameron Gutman
|
89c8725766
|
Improve Add PC dialog readability on Windows
|
2019-03-27 00:39:25 -07:00 |
|
Cameron Gutman
|
da7d532564
|
Move Add PC button to toolbar
|
2019-03-26 21:31:51 -07:00 |
|
Cameron Gutman
|
4752d4966d
|
Improve Add PC dialog to have a proper text field
|
2019-03-26 21:12:53 -07:00 |
|
Cameron Gutman
|
50f47f1ed5
|
Fix handling of screen saver after fa4c0e82bd and reset background events hint for UI after streaming
|
2019-03-26 21:11:24 -07:00 |
|
Cameron Gutman
|
26bdc3e1d5
|
Avoid using ANGLE on debug builds due to assert issues on Qt 5.12.2
|
2019-03-24 19:23:02 -07:00 |
|
Cameron Gutman
|
764360c0f3
|
Avoid doing non-trivial work in onCheckedChanged on settings page load
|
2019-03-24 19:15:35 -07:00 |
|
Cameron Gutman
|
08482577eb
|
Fix connection termination dialog regression from 03c0be0720
|
2019-03-24 15:19:38 -07:00 |
|
Cameron Gutman
|
cabbba2448
|
Move status update overlay to bottom left for SDL
|
2019-03-23 21:14:21 -07:00 |
|
Cameron Gutman
|
c48ed7bb0d
|
Fix undefined variable usage after 2703efedef
|
2019-03-23 20:25:19 -07:00 |
|
Cameron Gutman
|
fa4c0e82bd
|
Only initialize the video subsystem once per launch
|
2019-03-23 17:46:42 -07:00 |
|
Cameron Gutman
|
c0bf8b9c25
|
Remove redundant initializtion of SDL video
|
2019-03-23 14:26:08 -07:00 |
|
Cameron Gutman
|
d2cff86c97
|
Refactor SdlGamepadKeyNavigation to avoid multiple reinitializations of SDL
|
2019-03-23 14:15:55 -07:00 |
|
Cameron Gutman
|
03c0be0720
|
Only display help options on platforms with web browsers
|
2019-03-23 13:51:34 -07:00 |
|
Cameron Gutman
|
a3361363e4
|
Remove duplicate data files on Linux
|
2019-03-23 12:20:01 -07:00 |
|
Cameron Gutman
|
40e142c5c7
|
Add force feedback to feature list
|
2019-03-23 12:14:43 -07:00 |
|
Cameron Gutman
|
2703efedef
|
Improve performance of looking up static system properties
|
2019-03-23 12:05:08 -07:00 |
|
Cameron Gutman
|
c313f1a20b
|
Embed our data files inside the binary with QRC
|
2019-03-23 10:45:44 -07:00 |
|
Cameron Gutman
|
b7116657d9
|
Add SLAudio renderer for Steam Link
|
2019-03-22 23:08:10 -07:00 |
|
Cameron Gutman
|
2bf3f1b94b
|
Refactor Steam Link support files
|
2019-03-22 22:51:08 -07:00 |
|
Cameron Gutman
|
b78a7971d9
|
Fix the launch warning toasts on Qt 5.9
|
2019-03-22 21:30:06 -07:00 |
|
Cameron Gutman
|
5079bc4976
|
Fix SDL video initialization on Steam Link
|
2019-03-22 21:11:17 -07:00 |
|
Cameron Gutman
|
555032c15c
|
Add fallback font hack for Steam Link
|
2019-03-22 20:53:02 -07:00 |
|
Cameron Gutman
|
bcff327565
|
Use QRC URLs for the initialView value to fix loading from the QRC blob
|
2019-03-22 19:21:04 -07:00 |
|
Cameron Gutman
|
e95ff989b1
|
Allow DXVA2 renderer blacklists to be bypassed
|
2019-03-21 20:44:30 -07:00 |
|
Cameron Gutman
|
018e8999e2
|
Add connection status overlay for the VT renderer
|
2019-03-18 20:56:53 -07:00 |
|
Cameron Gutman
|
f624a1817e
|
Add preference and tweak connection warning
|
2019-03-18 20:21:52 -07:00 |
|
Cameron Gutman
|
202a643e5a
|
Fix size of the status update overlay on DXVA2
|
2019-03-17 15:12:25 -07:00 |
|
Cameron Gutman
|
c75b9c9221
|
Add connection status overlay for DXVA2 and SDL
|
2019-03-17 15:08:21 -07:00 |
|
Cameron Gutman
|
9a6f5ba1a8
|
Improve speed of process termination on exit
|
2019-03-17 12:23:13 -07:00 |
|
Cameron Gutman
|
052194714a
|
Adjust thread priorities based on recent refactoring
|
2019-03-17 00:45:31 -07:00 |
|
Cameron Gutman
|
5ccb4a8b7f
|
Improve busy PC error text
|
2019-03-17 00:33:52 -07:00 |
|
Cameron Gutman
|
b79d3b31b3
|
Disable minimize on focus loss by default
|
2019-03-17 00:20:47 -07:00 |
|
Cameron Gutman
|
bf5d43d0cf
|
Use SDL_HINT_OVERRIDE for critical hints
|
2019-03-17 00:18:15 -07:00 |
|
Cameron Gutman
|
f2ac570949
|
Rebuild SDL2 (5dc13016cf) with USE_D3D9EX
|
2019-03-16 23:52:40 -07:00 |
|
Cameron Gutman
|
37636ef1eb
|
Allow other SSL errors as long as the cert is correct
|
2019-03-16 19:01:55 -07:00 |
|
Cameron Gutman
|
c540bec824
|
Remove logging hack now that Qt 5.12.2 fixes the bug
|
2019-03-16 16:59:49 -07:00 |
|
Cameron Gutman
|
9288cfa684
|
Basic support for building as UWP app
|
2019-03-13 01:02:04 -07:00 |
|
Cameron Gutman
|
ccd0777ce9
|
Use a Loader to be able to use StackView.onActivated to trigger stream start
|
2019-03-02 20:55:50 -08:00 |
|
Cameron Gutman
|
49b67b3e18
|
Adjust QGnomePlatform hack to avoid disabling desktop settings awareness. Fixes #185
|
2019-03-02 19:50:05 -08:00 |
|
Cameron Gutman
|
0ec04df334
|
Hide hint text when the connection completes
|
2019-03-02 14:13:32 -08:00 |
|
Cameron Gutman
|
26d7946b4a
|
Fix toolbar hiding in quit segue
|
2019-03-02 14:13:14 -08:00 |
|
Cameron Gutman
|
292cc579cf
|
Partially revert 8037fb76fc to fix mouse polling issues on Windows
|
2019-03-02 14:11:30 -08:00 |
|
Cameron Gutman
|
ac8183feee
|
Fix selection loss when going back caused by previous commit
|
2019-02-22 22:44:09 -08:00 |
|
Cameron Gutman
|
8037fb76fc
|
Use StackView activation callbacks to perform init and cleanup since visibility callbacks aren't guaranteed to run in any order
|
2019-02-22 22:14:06 -08:00 |
|
Konstantin Budnikov
|
e32bc1a0a3
|
SDL_HapticRumblePlay rumble for gamepad without SDL_HAPTIC_LEFTRIGHT support (#181)
|
2019-02-20 19:22:38 -08:00 |
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Cameron Gutman
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e5a8b49c93
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Limit the number of queued frames in Pacer to prevent excessive memory consumption if the renderer gets blocked for a while
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2019-02-18 12:13:45 -08:00 |
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Cameron Gutman
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b6872456cd
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Version 0.9.1
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2019-02-17 13:13:57 -08:00 |
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Cameron Gutman
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2a12b018da
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Fix special key combos on non-QWERTY latin keyboards
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2019-02-17 13:07:54 -08:00 |
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Cameron Gutman
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f64486c88f
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Version 0.9.0
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2019-02-17 00:18:42 -08:00 |
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Cameron Gutman
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80a40ac5f9
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Increase frame drop threshold
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2019-02-16 23:13:35 -08:00 |
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Cameron Gutman
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a1956350b1
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Rename pacing drop to jitter drop to be less confusing for users
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2019-02-16 23:04:25 -08:00 |
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Cameron Gutman
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2c09875556
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Fix input handler cleanup on startup failure
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2019-02-16 01:39:31 -08:00 |
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Cameron Gutman
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a8f72df7f8
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Fix in-tree builds
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2019-02-16 00:42:09 -08:00 |
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Cameron Gutman
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ab4127f940
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Use presence of a frame after rendering rather than render time for frame dropping
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2019-02-15 22:44:52 -08:00 |
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Cameron Gutman
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f03d12b677
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Use a separate render thread even with a V-Sync source
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2019-02-15 22:09:50 -08:00 |
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Cameron Gutman
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81c6202582
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Rename renderFrameAtVsync() to renderFrame() in preparation for further refactoring
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2019-02-15 21:07:02 -08:00 |
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Cameron Gutman
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6cab2bec61
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Don't trust VT to tell us whether decode is supported
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2019-02-15 19:10:21 -08:00 |
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Cameron Gutman
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94ffda653c
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Update SDL_GameControllerDB to add new mappings
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2019-02-15 19:00:30 -08:00 |
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Cameron Gutman
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c2268b45f6
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Merge pull request #177 from konst2/master
Fix hotkeys for non-latin keyboard layouts
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2019-02-15 18:57:24 -08:00 |
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Cameron Gutman
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38b8a59fe5
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Adjust overlay color for more contrast
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2019-02-15 18:53:40 -08:00 |
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Cameron Gutman
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640e3213ee
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Copy the required data files into place for building in the IDE
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2019-02-15 18:47:42 -08:00 |
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Cameron Gutman
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b1799009b3
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Use the Path class to lookup ModeSeven.ttf
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2019-02-15 18:13:36 -08:00 |
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Cameron Gutman
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f8e693a060
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Drop samples to account for lost time reinitializing audio. Fixes #176
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2019-02-14 22:32:54 -08:00 |
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Cameron Gutman
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aba806bc32
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Implement debug overlay for VideoToolbox renderer
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2019-02-13 20:55:52 -08:00 |
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Cameron Gutman
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b1fb3f2391
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Set FFmpeg log level at debug until first frame is rendered
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2019-02-13 18:34:59 -08:00 |
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konst2
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041e901c61
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Fix hotkeys for non-latin keyboard layouts
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2019-02-13 19:56:44 +03:00 |
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Cameron Gutman
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f83853c2fb
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OverlayManager now manages font size for the overlays
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2019-02-12 22:36:56 -08:00 |
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Cameron Gutman
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b878d64460
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Check rumble controller number is within the supported range
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2019-02-12 22:05:55 -08:00 |
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Cameron Gutman
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5397e8ae1a
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Don't use SDL_GameControllerGetPlayerIndex() because the indexes may be non-contiguous (and wrong) on XInput
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2019-02-12 22:04:05 -08:00 |
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Cameron Gutman
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46bd8ad83d
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Add debug overlay for SDL renderer
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2019-02-12 21:55:15 -08:00 |
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Cameron Gutman
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4dac57cf8c
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Add SDL2_ttf dependency for Linux
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2019-02-12 21:38:51 -08:00 |
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Cameron Gutman
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95cb026446
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Add SDL2_ttf for macOS
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2019-02-12 21:32:11 -08:00 |
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Cameron Gutman
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5788fa7204
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Make OverlayManager own the overlay color setting
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2019-02-12 20:39:10 -08:00 |
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Cameron Gutman
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d077c6450f
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Split SdlRenderer from renderer.h
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2019-02-12 19:58:36 -08:00 |
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Cameron Gutman
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4499ed3878
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Work around dialog rendering issue with QGnomePlatform. Fixes #161
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2019-02-12 19:45:14 -08:00 |
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Cameron Gutman
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feb5e3bc78
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Fix SDL_WasInit asserts firing due to lifetime management issues with SdlInputHandler
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2019-02-12 19:30:02 -08:00 |
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Cameron Gutman
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23f1060756
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Polish the resume/quit buttons
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2019-02-12 19:07:48 -08:00 |
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Cameron Gutman
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6ed512e762
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Provide a renderer callback when the overlay data changes
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2019-02-12 18:43:38 -08:00 |
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Cameron Gutman
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947970e07b
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Shortcut decoder initialization when only using it for capability testing
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2019-02-12 18:42:53 -08:00 |
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Cameron Gutman
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df567b405a
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Minor bugfixes to haptics
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2019-02-11 21:55:56 -08:00 |
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MINICOM\mrb11
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7b0596d9df
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Add controller rumble support.
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2019-02-11 21:39:55 -08:00 |
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Cameron Gutman
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4b7200ae69
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Don't display the connection terminated dialog for intended disconnects
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2019-02-10 02:19:37 -08:00 |
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Cameron Gutman
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710648f3f4
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Fix QuitSegue -> StreamSegue transition to be direct via replacement and disallow toolbar interactions
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2019-02-09 21:15:17 -08:00 |
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Cameron Gutman
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d2002b6a62
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Fix SOPS issues causing 720p60 settings on non-standard resolutions and FPS values
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2019-02-09 20:37:11 -08:00 |
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Cameron Gutman
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8de42b3199
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Fix gamepad menu focus and dismissal issues
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2019-02-09 19:59:01 -08:00 |
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Cameron Gutman
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48e78d2cd3
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Don't allow focus on invisible menu items
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2019-02-09 19:21:43 -08:00 |
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Cameron Gutman
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1fd099db70
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Log when StretchRect() fails
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2019-02-09 18:47:57 -08:00 |
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Cameron Gutman
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2986a40c5a
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Fix some gamepads working for UI navigation but not in game
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2019-01-29 22:01:05 -08:00 |
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Cameron Gutman
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8bb6d4d0d9
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Fix VDPAU scaling on AMD cards. Fixes #171
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2019-01-29 20:52:41 -08:00 |
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Cameron Gutman
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21aad643f3
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Use 32 pixel alignment for HEVC to fix Intel green line issue
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2019-01-28 21:26:27 -08:00 |
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Cameron Gutman
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8687448966
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Use StretchRect() on Intel GPUs or if VideoProcessBlt() fails
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2019-01-28 19:18:43 -08:00 |
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Cameron Gutman
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6fcc8b721b
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Add a button for quitting the running app
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2019-01-26 23:57:02 -08:00 |
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Cameron Gutman
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b4bbd58c77
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Add long press action on PC view for touchscreens
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2019-01-26 23:11:09 -08:00 |
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Cameron Gutman
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1a45b8f07a
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Fix dialog box styles
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2019-01-26 21:45:32 -08:00 |
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Cameron Gutman
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4471a858db
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Fix miscounted pacer dropped frames in non-pacing mode
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2019-01-22 21:21:29 -08:00 |
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Cameron Gutman
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22e712af5a
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Add v-sync text to stats overlay
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2019-01-22 20:55:58 -08:00 |
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Cameron Gutman
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9799b82d53
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Improve long render time logic
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2019-01-22 20:55:35 -08:00 |
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Cameron Gutman
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78915e0b99
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Use a separate render thread when not using frame pacing
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2019-01-22 20:31:31 -08:00 |
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Cameron Gutman
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c9cc65aae7
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Fix appstream metadata release date for v0.8.1
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2019-01-22 19:07:14 -08:00 |
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Cameron Gutman
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a4edd9d202
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Submit frame directly from the decoder thread to avoid interference from the main thread
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2019-01-21 20:27:37 -08:00 |
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Cameron Gutman
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7747624c80
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Revert "Wake up main thread immediately after new frame is pushed"
This reverts commit aab7191a44 .
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2019-01-21 20:10:13 -08:00 |
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Cameron Gutman
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aab7191a44
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Wake up main thread immediately after new frame is pushed
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2019-01-21 18:57:14 -08:00 |
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Cameron Gutman
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1f972b1828
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Require several consecutive long render times to drop a frame
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2019-01-21 17:58:42 -08:00 |
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Cameron Gutman
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58b77cf589
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Fix inaccurate pacer drop and network drop percentages and add total FPS stat
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2019-01-21 17:43:15 -08:00 |
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Cameron Gutman
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c064f87889
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Drop a frame if the rendering time exceeds the v-sync period
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2019-01-20 19:59:29 -08:00 |
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Cameron Gutman
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d6b4c8e7da
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Avoid blocking decoding operations during Present calls
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2019-01-20 14:08:53 -08:00 |
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