bevy/crates/bevy_pbr/src
IceSentry e79b9b62ce
Make more things pub in the renderer (#12053)
# Objective

- Some properties of public types are private but sometimes it's useful
to be able to set those

## Solution

- Make more stuff pub

---

## Changelog

- `MaterialBindGroupId` internal id is now pub and added a new()
constructor
- `ExtractedPointLight` and `ExtractedDirectionalLight` properties are
now all pub

---------

Co-authored-by: James Liu <contact@jamessliu.com>
2024-02-23 06:13:37 +00:00
..
deferred Rename Core Render Graph Labels (#11882) 2024-02-15 23:15:16 +00:00
light_probe Disable irradiance volumes on WebGL and WebGPU. (#11909) 2024-02-17 01:49:46 +00:00
lightmap Move EntityHash related types into bevy_ecs (#11498) 2024-02-12 15:02:24 +00:00
prepass Stop extracting mesh entities to the render world. (#11803) 2024-02-10 10:46:10 +00:00
render Make more things pub in the renderer (#12053) 2024-02-23 06:13:37 +00:00
ssao Rename Core Render Graph Labels (#11882) 2024-02-15 23:15:16 +00:00
bundle.rs Move EntityHash related types into bevy_ecs (#11498) 2024-02-12 15:02:24 +00:00
extended_material.rs Reorder impl to be the same as the trait (#11076) 2023-12-24 17:43:55 +00:00
fog.rs Missing registrations (#11736) 2024-02-06 16:33:17 +00:00
lib.rs Move AlphaMode into bevy_render (#12012) 2024-02-21 19:34:10 +00:00
light.rs New Exposure and Lighting Defaults (and calibrate examples) (#11868) 2024-02-15 20:42:48 +00:00
material.rs Make more things pub in the renderer (#12053) 2024-02-23 06:13:37 +00:00
parallax.rs bevy_reflect: FromReflect Ergonomics Implementation (#6056) 2023-06-29 01:31:34 +00:00
pbr_material.rs fix some typos (#12038) 2024-02-22 18:55:22 +00:00
wireframe.rs Fix global wireframe behavior not being applied on new meshes (#11792) 2024-02-12 19:48:45 +00:00