Commit graph

1342 commits

Author SHA1 Message Date
Carter Anderson
d601eeb829
account for "still loading" textures in RenderResourceNodes (#1000) 2020-12-04 10:37:41 -08:00
Carter Anderson
44b5cfeda1
fix example bindings (#1001) 2020-12-04 10:37:27 -08:00
Carter Anderson
704a116778
fix scene loading (#988) 2020-12-03 13:57:36 -08:00
François
59d98de194
naming coherence for cameras (#995)
naming coherence for cameras
2020-12-03 13:46:15 -08:00
Carter Anderson
7699f8b6db
optimize asset gpu data transfer (#987) 2020-12-03 12:39:29 -08:00
Nathan Jeffords
1aff709d27
Set cursor updates (#993)
* update `Window::set_cursor_position` to take a `Vec2` instead of `i32`s

this allows fractional coordinates to work correctly
2020-12-03 12:39:03 -08:00
Tomasz Sterna
1f2e4171cf
Store mouse cursor position in Window (#940) 2020-12-03 11:30:27 -08:00
Joshua J. Bouw
b8f8d468db
ChangeTextureAtlasBuilder into expected Builder conventions (#969)
* Change`TextureAtlasBuilder` into expected Builder conventions
2020-12-02 20:54:13 -08:00
Michael Tang
ff12f69233
Document part of bevy_ecs::Commands (#976)
Document part of bevy_ecs::Commands
2020-12-02 19:11:28 -08:00
Robert Swain
71e2c7f4e4
Debug text example: render fps and frame time (#978)
Display fps and frame time in text_debug example
2020-12-02 16:15:31 -08:00
Robert Swain
59010caff5
Tracing chrome span names (#979)
* Update tracing-chrome to 0.3.0

* bevy_log: Add fields to span names for tracing-chrome

* Conditionally import tracing_subscriber modules based on feature
2020-12-02 16:14:02 -08:00
memoryruins
c097af49f3
Update examples readme (#983) 2020-12-02 14:35:27 -08:00
Tomasz Sterna
c346d282b6
Add Archetype TypeInfo::type_name accessor (#985) 2020-12-02 14:33:17 -08:00
Carter Anderson
915024bf35
fix changed meshes (#984) 2020-12-02 14:23:49 -08:00
Carter Anderson
5a77339df0
Revert "Add Archetype TypeInfo::type_name accessor (#980)" (#982)
This reverts commit 4833c2a7f4.
2020-12-02 12:58:39 -08:00
Carter Anderson
ccb31bc949
Optimize Text rendering / SharedBuffers (#972)
optimize Text rendering / SharedBuffers
2020-12-02 12:38:20 -08:00
Tomasz Sterna
4833c2a7f4
Add Archetype TypeInfo::type_name accessor (#980) 2020-12-02 12:37:40 -08:00
Joshua J. Bouw
9f4c8b1b9a
Fix errors and panics to typical Rust conventions (#968)
Fix errors and panics to typical Rust conventions
2020-12-02 11:31:16 -08:00
Patrik Buhring
f54eb12efc
Fixed Hexasphere versioning. (#974) 2020-12-01 21:48:25 -08:00
Carter Anderson
c05c1dc119
hidpi swap chains (#973)
hidpi swap chains
2020-12-01 20:25:31 -08:00
Carter Anderson
b5ffab7135
Renderer Optimization Round 1 (#958)
* only update global transforms when they (or their ancestors) have changed

* only update render resource nodes when they have changed (quality check plz)

* only update entity mesh specialization when mesh (or mesh component) has changed

* only update sprite size when changed

* remove stale bind groups

* fix setting size of loading sprites

* store unmatched render resource binding results

* reduce state changes

* cargo fmt + clippy

* remove cached "NoMatch" results when new bindings are added to RenderResourceBindings

* inline current_entity in world_builder

* try creating bind groups even when they havent changed

* render_resources_node: update all entities when resized

* fmt
2020-12-01 13:17:48 -08:00
Nathan Stocks
3cee95e59a
Rename reflect 'hash' method to 'reflect_hash' and partial_eq to reflect_partial_eq (#954)
* Rename reflect 'hash' method to 'reflect_hash' to avoid colliding with std:#️⃣:Hash::hash to resolve #943.

* Rename partial_eq to reflect_partial_eq to avoid collisions with implementations of PartialEq on primitives.
2020-12-01 11:15:07 -08:00
Andre Kuehne
0b818d7b32
Fix collision detection by calculating positive penetration depth. (#966) 2020-12-01 00:33:52 -08:00
Amber Kowalski
ef99e59469
Test more areas of the codebase (#953)
Test more areas of the codebase
2020-11-30 22:58:49 -08:00
Carter Anderson
8675fea0f2
consolidate find-crate (#964) 2020-11-30 22:36:38 -08:00
dependabot[bot]
048e6e2561
Update glam requirement from 0.10.0 to 0.11.0 (#961)
Updates the requirements on [glam](https://github.com/bitshifter/glam-rs) to permit the latest version.
- [Release notes](https://github.com/bitshifter/glam-rs/releases)
- [Changelog](https://github.com/bitshifter/glam-rs/blob/master/CHANGELOG.md)
- [Commits](https://github.com/bitshifter/glam-rs/compare/0.10.0...0.11.0)

Signed-off-by: dependabot[bot] <support@github.com>

Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2020-11-30 22:25:42 -08:00
Patrik Buhring
3da653e4dd
Update Hexasphere & Usage. (#965) 2020-11-30 22:25:33 -08:00
François
6b004f7d16
switch winit size to logical to be dpi independent (#947)
* switch winit size to logical

* make scale factor available from bevy_window
2020-11-30 18:24:49 -08:00
dependabot[bot]
4cd3dd70b7
Update ahash requirement from 0.5.3 to 0.6.1 (#960)
Updates the requirements on [ahash](https://github.com/tkaitchuck/ahash) to permit the latest version.
- [Release notes](https://github.com/tkaitchuck/ahash/releases)
- [Commits](https://github.com/tkaitchuck/ahash/commits)

Signed-off-by: dependabot[bot] <support@github.com>

Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2020-11-30 18:21:02 -08:00
Toothbrush
bc2f43c1c3
Fix examples in bevy_reflect/README.md (#963) 2020-11-30 18:12:09 -08:00
Amber Kowalski
4c1bc02723
Change bevy_input::Touch API to match similar APIs (#952) 2020-11-30 17:14:08 -08:00
Joshua J. Bouw
c7b9ad5097
Fix RenderResources index slicing (#948) 2020-11-30 13:33:52 -08:00
Lukas Orsvärn
d9c428e32c
Add removal_detection example (#945)
Co-authored-by: Carter Anderson <mcanders1@gmail.com>
2020-11-30 13:25:49 -08:00
Nick
f35f813137
additional vertex attribute value types (#946) 2020-11-30 13:05:03 -08:00
Jonathan Cornaz
52d6799544
Run parent-update and transform-propagation during the "post-startup" stage (instead of "startup") (#955)
* Propagate transforms during the POST_STARTUP start-up stage

* Update changelog
2020-11-29 14:07:47 -08:00
Amber Kowalski
1f3d50619b
Updated changelog (#942) 2020-11-28 14:23:27 -08:00
Mariusz Kryński
dbf226be49
store PipelineSpecialization.dynamic_bindings in HashSet (#936) 2020-11-28 13:10:18 -08:00
Amber Kowalski
097a55948c
Refactor Time API and internals (#934)
Refactor Time API and internals
2020-11-28 13:08:31 -08:00
Nick
f3b49e44c9
removed redundant v_Normal in shader (#938) 2020-11-28 12:44:25 -08:00
Carter Anderson
72b2fc9843
Bevy Reflection (#926)
Bevy Reflection
2020-11-27 16:39:59 -08:00
rmsthebest
01c4dd96cf
make the timer trigger (#935)
Co-authored-by: Tony <mostlyharmless@riseup.net>
2020-11-27 13:37:19 -08:00
Philip Degarmo
ec8fd57c45
When a task scope produces <= 1 task to run, run it on the calling thread immediately. (#932)
While generally speaking the calling thread would have picked up the task first anyways, I don't think it makes much sense usually to block the calling thread until another thread wakes and does the work.
2020-11-27 12:14:44 -08:00
RiskLove
7d4cb70d92
BugFix: Archetype grow with defferent size. (#930)
Co-authored-by: heshuai <heshuai@163.com>
2020-11-27 11:55:55 -08:00
Nathan Stocks
12f29bd38c
Timer Polishing (#931)
* Pause stops ticks. Consistent getter method names. Update tests.

* Add timing example

* Format with the nightly formatter

Co-authored-by: Amber Kowalski <amberkowalski03@gmail.com>
2020-11-27 11:39:33 -08:00
Amber Kowalski
f69cc6f94c
Allow timers to be paused and encapsulate fields (#914)
Allow timers to be paused and encapsulate fields
2020-11-26 11:25:36 -08:00
dependabot[bot]
8e4eb41757
Update shaderc requirement from 0.6.3 to 0.7.0 (#823)
Updates the requirements on [shaderc](https://github.com/google/shaderc-rs) to permit the latest version.
- [Release notes](https://github.com/google/shaderc-rs/releases)
- [Commits](https://github.com/google/shaderc-rs/compare/v0.6.3...v0.7.0)

Signed-off-by: dependabot[bot] <support@github.com>

Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2020-11-25 18:46:13 -08:00
Philip Degarmo
cf75c22c9a
Fix a deadlock that can occur when using scope() on ComputeTaskPool from within a system. (#892) 2020-11-25 18:05:55 -08:00
Carter Anderson
bd5bd3bc07
temporarily suppress new clipply lint (#929) 2020-11-25 17:46:37 -08:00
SvenTS
de5ff0aa5a
Remove Changed from parent update system (#907)
System has to check for actual change of the value anyway. This way,
children inserted after postupdate get synced in the next frame and are
not lost.
2020-11-25 17:33:59 -08:00
Tomasz Sterna
fd6b787efc
Create winit windows before app.initialize() (#916)
This is required so startup systems have access
to Windows and WinitWindows resources.
2020-11-25 17:32:41 -08:00