Commit graph

29 commits

Author SHA1 Message Date
Carter Anderson
2eda84a0b8 Add latest and earliest methods to events and begin camera system port 2020-04-16 11:16:22 -07:00
Carter Anderson
dcd71d1b72 Rework AppBuilder system interfaces. Remove setup() in favor of startup_system 2020-04-15 19:42:17 -07:00
Carter Anderson
b5ec8e78d8 begin migrating to render resource providers to systems 2020-04-15 17:46:22 -07:00
Carter Anderson
71460baa3d cargo fmt 2020-04-15 15:55:00 -07:00
Carter Anderson
c213865cbf support downcasting RenderResourceContext ... this should be a part of std! 2020-04-15 15:52:29 -07:00
Carter Anderson
1f5f432e6c merge asset resources / support arbitrary asset handles / make them RwLocked 2020-04-15 12:48:04 -07:00
Carter Anderson
318b7dee1a RwLock WgpuResources works now! 2020-04-15 11:42:56 -07:00
Carter Anderson
b53f198b99 partially working rwlock implementation (blocked on lifetime issues) 2020-04-14 20:17:22 -07:00
Carter Anderson
537d75bbce small notes 2020-04-14 11:04:25 -07:00
Carter Anderson
a99b5600bc Refactor render passes 2020-04-13 13:04:31 -07:00
Carter Anderson
837e1dc139 Port remaining functionality to RenderContext and remove Renderer 2020-04-12 14:47:41 -07:00
Carter Anderson
a8f5402ff1 make DrawTarget setup world read only. add render_resource_sets_system 2020-04-12 11:45:44 -07:00
Carter Anderson
1d44b4034f asset handle batcher system 2020-04-12 00:54:51 -07:00
Carter Anderson
77a6619bf4 update ResourceProvider::update to actually use read-only world 2020-04-11 20:32:25 -07:00
Carter Anderson
b9f4c0a53b move shader defs updates to their own systems. make UniformResourceProvider::update World read-only 2020-04-11 20:27:46 -07:00
Carter Anderson
394b7ce940 RenderContext, RenderResourceContext and wgpu implementations 2020-04-11 18:40:30 -07:00
Carter Anderson
08abef1c75 start making ResourceProvider::update world read-only 2020-04-11 13:29:29 -07:00
Carter Anderson
de2fb1fca2 use RenderContext in ResourceProviders. make RenderContext contain a read-only view of global resources. Merge RenderContext changes back into global resources. 2020-04-10 01:39:38 -07:00
Carter Anderson
a7605b2d7a initial multi-threaded resource creation using WgpuRenderContext 2020-04-09 15:03:54 -07:00
Carter Anderson
d9b2324f08 rename update_uniform_handles_info 2020-04-07 19:54:46 -07:00
Carter Anderson
7b48960d42 upgrade to wgpu 0.5.0 2020-04-07 19:36:57 -07:00
Carter Anderson
89d72ae044 default assets 2020-04-07 18:04:22 -07:00
Carter Anderson
b5d78477cf cargo fmt 2020-04-06 16:15:59 -07:00
Carter Anderson
1d5388c4f0 cleanup cargo.tomls 2020-04-06 16:13:07 -07:00
Carter Anderson
398c89d307 use "min_specialization" feature 2020-04-06 15:54:17 -07:00
Carter Anderson
b19e3004b8 rework marco modules, crate-ify ui 2020-04-06 14:20:53 -07:00
Carter Anderson
016bf2152c rename default_stage to stage 2020-04-06 02:00:00 -07:00
Carter Anderson
683a70d8e7 add SchedulePlans 2020-04-06 01:57:00 -07:00
Carter Anderson
686e1422db Crate-ify (almost) everything 2020-04-05 20:19:02 -07:00