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https://github.com/bevyengine/bevy
synced 2024-11-22 04:33:37 +00:00
upgrade to wgpu 0.5.0
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parent
89d72ae044
commit
7b48960d42
6 changed files with 22 additions and 19 deletions
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@ -25,7 +25,7 @@ impl OrthographicCamera {
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self.near,
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self.far,
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);
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opengl_to_wgpu_matrix() * projection
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projection
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}
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}
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@ -52,7 +52,7 @@ pub struct PerspectiveCamera {
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impl PerspectiveCamera {
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pub fn get_view_matrix(&self) -> Mat4 {
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let projection = Mat4::perspective_rh_gl(self.fov, self.aspect_ratio, self.near, self.far);
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opengl_to_wgpu_matrix() * projection
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projection
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}
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}
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@ -115,10 +115,4 @@ impl Camera {
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}
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}
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}
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}
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pub fn opengl_to_wgpu_matrix() -> Mat4 {
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Mat4::from_cols_array(&[
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1.0, 0.0, 0.0, 0.0, 0.0, -1.0, 0.0, 0.0, 0.0, 0.0, 0.5, 0.0, 0.0, 0.0, 0.5, 1.0,
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])
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}
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}
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@ -11,7 +11,7 @@ pub struct SamplerDescriptor {
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pub mipmap_filter: FilterMode,
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pub lod_min_clamp: f32,
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pub lod_max_clamp: f32,
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pub compare_function: Option<CompareFunction>,
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pub compare_function: CompareFunction,
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}
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impl From<&Texture> for SamplerDescriptor {
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@ -25,7 +25,7 @@ impl From<&Texture> for SamplerDescriptor {
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mipmap_filter: FilterMode::Nearest,
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lod_min_clamp: -100.0,
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lod_max_clamp: 100.0,
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compare_function: Some(CompareFunction::Always),
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compare_function: CompareFunction::Always,
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}
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}
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}
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@ -18,7 +18,8 @@ bevy_winit = { path = "../bevy_winit", version = "0.1.0", optional = true }
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legion = { path = "../bevy_legion" }
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# render
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wgpu = { git = "https://github.com/gfx-rs/wgpu-rs.git", rev = "d08f83762426c2c42eda74c7ca9c43d8d950fc0a" }
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# wgpu = { git = "https://github.com/gfx-rs/wgpu-rs.git", rev = "d08f83762426c2c42eda74c7ca9c43d8d950fc0a" }
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wgpu = { version = "0.5.0" }
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futures = "0.3"
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log = { version = "0.4", features = ["release_max_level_info"] }
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@ -47,6 +47,7 @@ impl WgpuRenderer {
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let adapter = wgpu::Adapter::request(
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&wgpu::RequestAdapterOptions {
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power_preference: wgpu::PowerPreference::Default,
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compatible_surface: None,
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},
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wgpu::BackendBit::PRIMARY,
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)
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@ -223,7 +224,7 @@ impl WgpuRenderer {
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self.encoder = Some(
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self.device
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.borrow()
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.create_command_encoder(&wgpu::CommandEncoderDescriptor { todo: 0 }),
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.create_command_encoder(&wgpu::CommandEncoderDescriptor { label: None }),
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);
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let mut render_graph = resources.get_mut::<RenderGraph>().unwrap();
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@ -359,7 +360,7 @@ impl Renderer for WgpuRenderer {
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self.encoder = Some(
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self.device
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.borrow()
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.create_command_encoder(&wgpu::CommandEncoderDescriptor { todo: 0 }),
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.create_command_encoder(&wgpu::CommandEncoderDescriptor { label: None }),
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);
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self.update_resource_providers(world, resources);
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@ -570,6 +571,7 @@ impl Renderer for WgpuRenderer {
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let wgpu_bind_group_layout =
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device.create_bind_group_layout(&wgpu::BindGroupLayoutDescriptor {
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bindings: bind_group_layout_binding.as_slice(),
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label: None,
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});
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self.wgpu_resources
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@ -118,6 +118,7 @@ impl WgpuResources {
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.get(&bind_group_descriptor.id)
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.unwrap();
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let wgpu_bind_group_descriptor = wgpu::BindGroupDescriptor {
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label: None,
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layout: bind_group_layout,
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bindings: bindings.as_slice(),
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};
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@ -148,6 +149,7 @@ impl WgpuResources {
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buffer_info: BufferInfo,
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) -> RenderResource {
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let buffer = device.create_buffer(&wgpu::BufferDescriptor {
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label: None,
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size: buffer_info.size as u64,
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usage: buffer_info.buffer_usage.wgpu_into(),
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});
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@ -199,8 +201,11 @@ impl WgpuResources {
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let device = device_rc.borrow();
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let mut mapped = device.create_buffer_mapped(
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buffer_info.size as usize,
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buffer_info.buffer_usage.wgpu_into(),
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&wgpu::BufferDescriptor {
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size: buffer_info.size as u64,
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usage: buffer_info.buffer_usage.wgpu_into(),
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label: None,
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}
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);
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setup_data(&mut mapped.data, renderer);
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mapped.finish()
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@ -216,9 +216,10 @@ impl WgpuFrom<Extent3d> for wgpu::Extent3d {
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}
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}
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impl WgpuFrom<TextureDescriptor> for wgpu::TextureDescriptor {
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impl WgpuFrom<TextureDescriptor> for wgpu::TextureDescriptor<'_> {
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fn from(texture_descriptor: TextureDescriptor) -> Self {
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wgpu::TextureDescriptor {
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label: None,
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size: texture_descriptor.size.wgpu_into(),
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array_layer_count: texture_descriptor.array_layer_count,
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mip_level_count: texture_descriptor.mip_level_count,
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@ -494,7 +495,7 @@ impl WgpuFrom<IndexFormat> for wgpu::IndexFormat {
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}
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}
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impl WgpuFrom<SamplerDescriptor> for wgpu::SamplerDescriptor<'_> {
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impl WgpuFrom<SamplerDescriptor> for wgpu::SamplerDescriptor {
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fn from(sampler_descriptor: SamplerDescriptor) -> Self {
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wgpu::SamplerDescriptor {
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address_mode_u: sampler_descriptor.address_mode_u.wgpu_into(),
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@ -505,7 +506,7 @@ impl WgpuFrom<SamplerDescriptor> for wgpu::SamplerDescriptor<'_> {
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mipmap_filter: sampler_descriptor.mipmap_filter.wgpu_into(),
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lod_min_clamp: sampler_descriptor.lod_min_clamp,
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lod_max_clamp: sampler_descriptor.lod_max_clamp,
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compare: sampler_descriptor.compare_function.map(|c| c.wgpu_into()),
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compare: sampler_descriptor.compare_function.wgpu_into(),
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}
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}
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}
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