2021-01-25 04:06:06 +00:00
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use bevy_math::{IVec2, Vec2};
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2021-03-03 02:56:50 +00:00
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use bevy_utils::{tracing::warn, Uuid};
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2020-04-05 21:12:14 +00:00
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#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash)]
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pub struct WindowId(Uuid);
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impl WindowId {
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2020-06-25 23:02:21 +00:00
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pub fn new() -> Self {
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WindowId(Uuid::new_v4())
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}
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2020-07-25 06:04:45 +00:00
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pub fn primary() -> Self {
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WindowId(Uuid::from_u128(0))
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}
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pub fn is_primary(&self) -> bool {
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2020-07-26 19:10:18 +00:00
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*self == WindowId::primary()
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2020-07-25 06:04:45 +00:00
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}
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2020-08-16 07:30:04 +00:00
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}
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use std::fmt;
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2020-07-25 06:04:45 +00:00
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2020-08-16 07:30:04 +00:00
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impl fmt::Display for WindowId {
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fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
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self.0.to_simple().fmt(f)
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2020-04-05 21:12:14 +00:00
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}
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}
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2020-07-25 06:04:45 +00:00
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impl Default for WindowId {
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fn default() -> Self {
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WindowId::primary()
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}
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}
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2021-03-03 02:56:50 +00:00
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/// The size limits on a window.
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/// These values are measured in logical pixels, so the user's
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/// scale factor does affect the size limits on the window.
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/// Please note that if the window is resizable, then when the window is
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/// maximized it may have a size outside of these limits. The functionality
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/// required to disable maximizing is not yet exposed by winit.
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#[derive(Debug, Clone, Copy)]
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pub struct WindowResizeConstraints {
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pub min_width: f32,
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pub min_height: f32,
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pub max_width: f32,
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pub max_height: f32,
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}
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impl Default for WindowResizeConstraints {
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fn default() -> Self {
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Self {
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min_width: 180.,
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min_height: 120.,
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max_width: f32::INFINITY,
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max_height: f32::INFINITY,
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}
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}
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}
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impl WindowResizeConstraints {
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pub fn check_constraints(&self) -> WindowResizeConstraints {
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let WindowResizeConstraints {
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mut min_width,
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mut min_height,
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mut max_width,
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mut max_height,
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} = self;
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min_width = min_width.max(1.);
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min_height = min_height.max(1.);
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if max_width < min_width {
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warn!(
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"The given maximum width {} is smaller than the minimum width {}",
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max_width, min_width
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);
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max_width = min_width;
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}
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if max_height < min_height {
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warn!(
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"The given maximum height {} is smaller than the minimum height {}",
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max_height, min_height
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);
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max_height = min_height;
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}
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WindowResizeConstraints {
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min_width,
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min_height,
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max_width,
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max_height,
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}
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}
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}
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2020-12-13 23:05:56 +00:00
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/// An operating system window that can present content and receive user input.
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///
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/// ## Window Sizes
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///
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/// There are three sizes associated with a window. The physical size which is
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/// the height and width in physical pixels on the monitor. The logical size
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/// which is the physical size scaled by an operating system provided factor to
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/// account for monitors with differing pixel densities or user preference. And
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/// the requested size, measured in logical pixels, which is the value submitted
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/// to the API when creating the window, or requesting that it be resized.
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///
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/// The actual size, in logical pixels, of the window may not match the
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/// requested size due to operating system limits on the window size, or the
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/// quantization of the logical size when converting the physical size to the
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/// logical size through the scaling factor.
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2020-06-22 20:21:39 +00:00
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#[derive(Debug)]
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2020-04-05 21:12:14 +00:00
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pub struct Window {
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2020-10-15 18:42:19 +00:00
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id: WindowId,
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2020-12-13 23:05:56 +00:00
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requested_width: f32,
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requested_height: f32,
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2020-12-07 21:32:57 +00:00
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physical_width: u32,
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physical_height: u32,
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2021-03-03 02:56:50 +00:00
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resize_constraints: WindowResizeConstraints,
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2021-01-25 04:06:06 +00:00
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position: Option<IVec2>,
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2020-12-28 20:26:50 +00:00
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scale_factor_override: Option<f64>,
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backend_scale_factor: f64,
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2020-10-15 18:42:19 +00:00
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title: String,
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vsync: bool,
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resizable: bool,
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decorations: bool,
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2020-10-16 21:07:01 +00:00
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cursor_visible: bool,
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cursor_locked: bool,
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2020-12-03 19:30:27 +00:00
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cursor_position: Option<Vec2>,
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2021-02-13 05:32:32 +00:00
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focused: bool,
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2020-10-15 18:42:19 +00:00
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mode: WindowMode,
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2020-09-21 23:12:34 +00:00
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#[cfg(target_arch = "wasm32")]
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pub canvas: Option<String>,
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2020-10-15 18:42:19 +00:00
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command_queue: Vec<WindowCommand>,
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}
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#[derive(Debug)]
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pub enum WindowCommand {
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SetWindowMode {
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mode: WindowMode,
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resolution: (u32, u32),
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},
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SetTitle {
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title: String,
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},
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2020-12-28 20:26:50 +00:00
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SetScaleFactor {
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scale_factor: f64,
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},
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2020-10-15 18:42:19 +00:00
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SetResolution {
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2020-12-28 20:26:50 +00:00
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logical_resolution: (f32, f32),
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scale_factor: f64,
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2020-10-15 18:42:19 +00:00
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},
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SetVsync {
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vsync: bool,
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},
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SetResizable {
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resizable: bool,
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},
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SetDecorations {
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decorations: bool,
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},
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2020-10-16 21:07:01 +00:00
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SetCursorLockMode {
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locked: bool,
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},
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SetCursorVisibility {
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visible: bool,
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},
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2020-11-26 01:31:10 +00:00
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SetCursorPosition {
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2020-12-03 20:39:03 +00:00
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position: Vec2,
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2020-11-26 01:31:10 +00:00
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},
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2020-12-04 22:31:17 +00:00
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SetMaximized {
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maximized: bool,
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},
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2021-01-25 04:06:06 +00:00
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SetMinimized {
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minimized: bool,
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},
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SetPosition {
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position: IVec2,
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},
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2021-03-03 02:56:50 +00:00
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SetResizeConstraints {
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resize_constraints: WindowResizeConstraints,
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},
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2020-08-13 08:47:40 +00:00
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}
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/// Defines the way a window is displayed
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/// The use_size option that is used in the Fullscreen variant
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/// defines whether a videomode is chosen that best fits the width and height
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/// in the Window structure, or if these are ignored.
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/// E.g. when use_size is set to false the best video mode possible is chosen.
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2021-03-18 23:47:34 +00:00
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#[derive(Debug, Clone, Copy, PartialEq)]
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2020-08-13 08:47:40 +00:00
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pub enum WindowMode {
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Windowed,
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BorderlessFullscreen,
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Fullscreen { use_size: bool },
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2020-04-05 21:12:14 +00:00
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}
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impl Window {
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2020-12-13 23:05:56 +00:00
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pub fn new(
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id: WindowId,
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window_descriptor: &WindowDescriptor,
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physical_width: u32,
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physical_height: u32,
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scale_factor: f64,
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2021-01-25 04:06:06 +00:00
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position: Option<IVec2>,
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2020-12-13 23:05:56 +00:00
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) -> Self {
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2020-04-05 21:12:14 +00:00
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Window {
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2020-06-25 23:02:21 +00:00
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id,
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2020-12-13 23:05:56 +00:00
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requested_width: window_descriptor.width,
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requested_height: window_descriptor.height,
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2021-01-25 04:06:06 +00:00
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position,
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2020-12-13 23:05:56 +00:00
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physical_width,
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physical_height,
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2021-03-03 02:56:50 +00:00
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resize_constraints: window_descriptor.resize_constraints,
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2020-12-28 20:26:50 +00:00
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scale_factor_override: window_descriptor.scale_factor_override,
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backend_scale_factor: scale_factor,
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2020-04-05 21:12:14 +00:00
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title: window_descriptor.title.clone(),
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vsync: window_descriptor.vsync,
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2020-08-13 08:47:40 +00:00
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resizable: window_descriptor.resizable,
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2020-10-05 17:51:36 +00:00
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decorations: window_descriptor.decorations,
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2020-10-16 21:07:01 +00:00
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cursor_visible: window_descriptor.cursor_visible,
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cursor_locked: window_descriptor.cursor_locked,
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2020-12-03 19:30:27 +00:00
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cursor_position: None,
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2021-02-13 05:32:32 +00:00
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focused: true,
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2020-08-13 08:47:40 +00:00
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mode: window_descriptor.mode,
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2020-09-21 23:12:34 +00:00
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#[cfg(target_arch = "wasm32")]
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canvas: window_descriptor.canvas.clone(),
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2020-10-15 18:42:19 +00:00
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command_queue: Vec::new(),
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2020-04-05 21:12:14 +00:00
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}
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}
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2020-10-15 18:42:19 +00:00
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#[inline]
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pub fn id(&self) -> WindowId {
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self.id
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}
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2020-12-13 23:05:56 +00:00
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/// The current logical width of the window's client area.
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2020-10-15 18:42:19 +00:00
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#[inline]
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2020-12-13 23:05:56 +00:00
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pub fn width(&self) -> f32 {
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2020-12-28 20:26:50 +00:00
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(self.physical_width as f64 / self.scale_factor()) as f32
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2020-10-15 18:42:19 +00:00
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}
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2020-12-13 23:05:56 +00:00
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/// The current logical height of the window's client area.
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2020-12-07 21:32:57 +00:00
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#[inline]
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2020-12-13 23:05:56 +00:00
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pub fn height(&self) -> f32 {
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2020-12-28 20:26:50 +00:00
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(self.physical_height as f64 / self.scale_factor()) as f32
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2020-12-02 04:25:31 +00:00
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}
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2020-12-13 23:05:56 +00:00
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/// The requested window client area width in logical pixels from window
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/// creation or the last call to [set_resolution](Window::set_resolution).
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///
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/// This may differ from the actual width depending on OS size limits and
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/// the scaling factor for high DPI monitors.
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2020-12-07 21:32:57 +00:00
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#[inline]
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2020-12-13 23:05:56 +00:00
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pub fn requested_width(&self) -> f32 {
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self.requested_width
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2020-12-02 04:25:31 +00:00
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}
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2020-12-13 23:05:56 +00:00
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/// The requested window client area height in logical pixels from window
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/// creation or the last call to [set_resolution](Window::set_resolution).
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///
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/// This may differ from the actual width depending on OS size limits and
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/// the scaling factor for high DPI monitors.
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2020-10-15 18:42:19 +00:00
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#[inline]
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2020-12-13 23:05:56 +00:00
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pub fn requested_height(&self) -> f32 {
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self.requested_height
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2020-12-07 21:32:57 +00:00
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}
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2020-12-13 23:05:56 +00:00
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/// The window's client area width in physical pixels.
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2020-12-07 21:32:57 +00:00
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#[inline]
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pub fn physical_width(&self) -> u32 {
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self.physical_width
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}
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2020-12-13 23:05:56 +00:00
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/// The window's client area height in physical pixels.
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2020-12-07 21:32:57 +00:00
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#[inline]
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pub fn physical_height(&self) -> u32 {
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self.physical_height
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2020-10-15 18:42:19 +00:00
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}
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2021-03-03 02:56:50 +00:00
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/// The window's client resize constraint in logical pixels.
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#[inline]
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pub fn resize_constraints(&self) -> WindowResizeConstraints {
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self.resize_constraints
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}
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2021-01-25 04:06:06 +00:00
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/// The window's client position in physical pixels.
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#[inline]
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pub fn position(&self) -> Option<IVec2> {
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self.position
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}
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2020-12-04 22:31:17 +00:00
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#[inline]
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pub fn set_maximized(&mut self, maximized: bool) {
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self.command_queue
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.push(WindowCommand::SetMaximized { maximized });
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}
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2021-01-25 04:06:06 +00:00
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/// Sets the window to minimized or back.
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///
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/// # Platform-specific
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/// - iOS / Android / Web: Unsupported.
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/// - Wayland: Un-minimize is unsupported.
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#[inline]
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pub fn set_minimized(&mut self, minimized: bool) {
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self.command_queue
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.push(WindowCommand::SetMinimized { minimized });
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}
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/// Modifies the position of the window in physical pixels.
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///
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2021-03-11 00:27:30 +00:00
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/// Note that the top-left hand corner of the desktop is not necessarily the same as the screen.
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/// If the user uses a desktop with multiple monitors, the top-left hand corner of the
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/// desktop is the top-left hand corner of the monitor at the top-left of the desktop. This
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/// automatically un-maximizes the window if it's maximized.
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2021-01-25 04:06:06 +00:00
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///
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/// # Platform-specific
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///
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2021-03-11 00:27:30 +00:00
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/// - iOS: Can only be called on the main thread. Sets the top left coordinates of the window in
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/// the screen space coordinate system.
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2021-01-25 04:06:06 +00:00
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/// - Web: Sets the top-left coordinates relative to the viewport.
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/// - Android / Wayland: Unsupported.
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#[inline]
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pub fn set_position(&mut self, position: IVec2) {
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self.command_queue
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.push(WindowCommand::SetPosition { position })
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}
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2021-03-03 02:56:50 +00:00
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/// Modifies the minimum and maximum window bounds for resizing in logical pixels.
|
|
|
|
#[inline]
|
|
|
|
pub fn set_resize_constraints(&mut self, resize_constraints: WindowResizeConstraints) {
|
|
|
|
self.command_queue
|
|
|
|
.push(WindowCommand::SetResizeConstraints { resize_constraints });
|
|
|
|
}
|
|
|
|
|
2020-12-13 23:05:56 +00:00
|
|
|
/// Request the OS to resize the window such the the client area matches the
|
|
|
|
/// specified width and height.
|
2020-12-28 20:26:50 +00:00
|
|
|
#[allow(clippy::float_cmp)]
|
2020-12-13 23:05:56 +00:00
|
|
|
pub fn set_resolution(&mut self, width: f32, height: f32) {
|
2020-12-28 20:26:50 +00:00
|
|
|
if self.requested_width == width && self.requested_height == height {
|
|
|
|
return;
|
|
|
|
}
|
2021-03-03 02:56:50 +00:00
|
|
|
|
2020-12-13 23:05:56 +00:00
|
|
|
self.requested_width = width;
|
|
|
|
self.requested_height = height;
|
2020-12-07 21:32:57 +00:00
|
|
|
self.command_queue.push(WindowCommand::SetResolution {
|
2020-12-28 20:26:50 +00:00
|
|
|
logical_resolution: (self.requested_width, self.requested_height),
|
|
|
|
scale_factor: self.scale_factor(),
|
|
|
|
});
|
|
|
|
}
|
|
|
|
|
|
|
|
/// Override the os-reported scaling factor
|
|
|
|
#[allow(clippy::float_cmp)]
|
|
|
|
pub fn set_scale_factor_override(&mut self, scale_factor: Option<f64>) {
|
|
|
|
if self.scale_factor_override == scale_factor {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
self.scale_factor_override = scale_factor;
|
|
|
|
self.command_queue.push(WindowCommand::SetScaleFactor {
|
|
|
|
scale_factor: self.scale_factor(),
|
|
|
|
});
|
|
|
|
self.command_queue.push(WindowCommand::SetResolution {
|
|
|
|
logical_resolution: (self.requested_width, self.requested_height),
|
|
|
|
scale_factor: self.scale_factor(),
|
2020-12-07 21:32:57 +00:00
|
|
|
});
|
2020-10-15 18:42:19 +00:00
|
|
|
}
|
|
|
|
|
2020-12-03 19:30:27 +00:00
|
|
|
#[allow(missing_docs)]
|
|
|
|
#[inline]
|
2020-12-13 23:05:56 +00:00
|
|
|
pub fn update_scale_factor_from_backend(&mut self, scale_factor: f64) {
|
2020-12-28 20:26:50 +00:00
|
|
|
self.backend_scale_factor = scale_factor;
|
2020-10-15 18:42:19 +00:00
|
|
|
}
|
2020-12-01 02:24:49 +00:00
|
|
|
|
2020-12-03 19:30:27 +00:00
|
|
|
#[allow(missing_docs)]
|
|
|
|
#[inline]
|
2020-12-13 23:05:56 +00:00
|
|
|
pub fn update_actual_size_from_backend(&mut self, physical_width: u32, physical_height: u32) {
|
|
|
|
self.physical_width = physical_width;
|
|
|
|
self.physical_height = physical_height;
|
2020-12-01 02:24:49 +00:00
|
|
|
}
|
|
|
|
|
2021-01-25 04:06:06 +00:00
|
|
|
#[allow(missing_docs)]
|
|
|
|
#[inline]
|
|
|
|
pub fn update_actual_position_from_backend(&mut self, position: IVec2) {
|
|
|
|
self.position = Some(position);
|
|
|
|
}
|
|
|
|
|
2020-12-13 23:05:56 +00:00
|
|
|
/// The ratio of physical pixels to logical pixels
|
|
|
|
///
|
|
|
|
/// `physical_pixels = logical_pixels * scale_factor`
|
2020-12-01 02:24:49 +00:00
|
|
|
pub fn scale_factor(&self) -> f64 {
|
2020-12-28 20:26:50 +00:00
|
|
|
self.scale_factor_override
|
|
|
|
.unwrap_or(self.backend_scale_factor)
|
|
|
|
}
|
|
|
|
|
|
|
|
/// The window scale factor as reported by the window backend.
|
|
|
|
/// This value is unaffected by scale_factor_override.
|
|
|
|
#[inline]
|
|
|
|
pub fn backend_scale_factor(&self) -> f64 {
|
|
|
|
self.backend_scale_factor
|
|
|
|
}
|
|
|
|
|
|
|
|
#[inline]
|
|
|
|
pub fn scale_factor_override(&self) -> Option<f64> {
|
|
|
|
self.scale_factor_override
|
2020-12-01 02:24:49 +00:00
|
|
|
}
|
2020-10-15 18:42:19 +00:00
|
|
|
|
2020-11-11 01:20:31 +00:00
|
|
|
#[inline]
|
2020-10-15 18:42:19 +00:00
|
|
|
pub fn title(&self) -> &str {
|
|
|
|
&self.title
|
|
|
|
}
|
|
|
|
|
|
|
|
pub fn set_title(&mut self, title: String) {
|
|
|
|
self.title = title.to_string();
|
|
|
|
self.command_queue.push(WindowCommand::SetTitle { title });
|
|
|
|
}
|
|
|
|
|
2020-11-11 01:20:31 +00:00
|
|
|
#[inline]
|
2020-10-15 18:42:19 +00:00
|
|
|
pub fn vsync(&self) -> bool {
|
|
|
|
self.vsync
|
|
|
|
}
|
|
|
|
|
2020-11-11 01:20:31 +00:00
|
|
|
#[inline]
|
2020-10-15 18:42:19 +00:00
|
|
|
pub fn set_vsync(&mut self, vsync: bool) {
|
|
|
|
self.vsync = vsync;
|
|
|
|
self.command_queue.push(WindowCommand::SetVsync { vsync });
|
|
|
|
}
|
|
|
|
|
2020-11-11 01:20:31 +00:00
|
|
|
#[inline]
|
2020-10-15 18:42:19 +00:00
|
|
|
pub fn resizable(&self) -> bool {
|
|
|
|
self.resizable
|
|
|
|
}
|
|
|
|
|
|
|
|
pub fn set_resizable(&mut self, resizable: bool) {
|
|
|
|
self.resizable = resizable;
|
|
|
|
self.command_queue
|
|
|
|
.push(WindowCommand::SetResizable { resizable });
|
|
|
|
}
|
|
|
|
|
2020-11-11 01:20:31 +00:00
|
|
|
#[inline]
|
2020-10-15 18:42:19 +00:00
|
|
|
pub fn decorations(&self) -> bool {
|
|
|
|
self.decorations
|
|
|
|
}
|
|
|
|
|
|
|
|
pub fn set_decorations(&mut self, decorations: bool) {
|
|
|
|
self.decorations = decorations;
|
|
|
|
self.command_queue
|
|
|
|
.push(WindowCommand::SetDecorations { decorations });
|
|
|
|
}
|
|
|
|
|
2020-11-11 01:20:31 +00:00
|
|
|
#[inline]
|
2020-10-16 21:07:01 +00:00
|
|
|
pub fn cursor_locked(&self) -> bool {
|
|
|
|
self.cursor_locked
|
|
|
|
}
|
|
|
|
|
|
|
|
pub fn set_cursor_lock_mode(&mut self, lock_mode: bool) {
|
|
|
|
self.cursor_locked = lock_mode;
|
|
|
|
self.command_queue
|
|
|
|
.push(WindowCommand::SetCursorLockMode { locked: lock_mode });
|
|
|
|
}
|
|
|
|
|
2020-11-11 01:20:31 +00:00
|
|
|
#[inline]
|
2020-10-16 21:07:01 +00:00
|
|
|
pub fn cursor_visible(&self) -> bool {
|
|
|
|
self.cursor_visible
|
|
|
|
}
|
|
|
|
|
|
|
|
pub fn set_cursor_visibility(&mut self, visibile_mode: bool) {
|
|
|
|
self.cursor_visible = visibile_mode;
|
|
|
|
self.command_queue.push(WindowCommand::SetCursorVisibility {
|
|
|
|
visible: visibile_mode,
|
|
|
|
});
|
|
|
|
}
|
|
|
|
|
2020-12-03 19:30:27 +00:00
|
|
|
#[inline]
|
2021-04-28 21:26:47 +00:00
|
|
|
#[doc(alias = "mouse position")]
|
2020-12-03 19:30:27 +00:00
|
|
|
pub fn cursor_position(&self) -> Option<Vec2> {
|
|
|
|
self.cursor_position
|
|
|
|
}
|
|
|
|
|
2020-12-03 20:39:03 +00:00
|
|
|
pub fn set_cursor_position(&mut self, position: Vec2) {
|
2020-11-26 01:31:10 +00:00
|
|
|
self.command_queue
|
2020-12-03 20:39:03 +00:00
|
|
|
.push(WindowCommand::SetCursorPosition { position });
|
2020-11-26 01:31:10 +00:00
|
|
|
}
|
|
|
|
|
2021-02-13 05:32:32 +00:00
|
|
|
#[allow(missing_docs)]
|
|
|
|
#[inline]
|
|
|
|
pub fn update_focused_status_from_backend(&mut self, focused: bool) {
|
|
|
|
self.focused = focused;
|
|
|
|
}
|
|
|
|
|
2020-12-03 19:30:27 +00:00
|
|
|
#[allow(missing_docs)]
|
|
|
|
#[inline]
|
|
|
|
pub fn update_cursor_position_from_backend(&mut self, cursor_position: Option<Vec2>) {
|
|
|
|
self.cursor_position = cursor_position;
|
|
|
|
}
|
|
|
|
|
2020-11-11 01:20:31 +00:00
|
|
|
#[inline]
|
2020-10-15 18:42:19 +00:00
|
|
|
pub fn mode(&self) -> WindowMode {
|
|
|
|
self.mode
|
|
|
|
}
|
|
|
|
|
|
|
|
pub fn set_mode(&mut self, mode: WindowMode) {
|
|
|
|
self.mode = mode;
|
|
|
|
self.command_queue.push(WindowCommand::SetWindowMode {
|
|
|
|
mode,
|
2020-12-07 21:32:57 +00:00
|
|
|
resolution: (self.physical_width, self.physical_height),
|
2020-10-15 18:42:19 +00:00
|
|
|
});
|
|
|
|
}
|
|
|
|
|
2020-11-11 01:20:31 +00:00
|
|
|
#[inline]
|
2020-10-15 19:49:56 +00:00
|
|
|
pub fn drain_commands(&mut self) -> impl Iterator<Item = WindowCommand> + '_ {
|
2020-10-15 18:42:19 +00:00
|
|
|
self.command_queue.drain(..)
|
|
|
|
}
|
2021-02-13 05:32:32 +00:00
|
|
|
|
|
|
|
#[inline]
|
|
|
|
pub fn is_focused(&self) -> bool {
|
|
|
|
self.focused
|
|
|
|
}
|
2020-04-05 21:12:14 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
#[derive(Debug, Clone)]
|
|
|
|
pub struct WindowDescriptor {
|
2020-12-13 23:05:56 +00:00
|
|
|
pub width: f32,
|
|
|
|
pub height: f32,
|
2021-03-03 02:56:50 +00:00
|
|
|
pub resize_constraints: WindowResizeConstraints,
|
2020-12-28 20:26:50 +00:00
|
|
|
pub scale_factor_override: Option<f64>,
|
2020-04-05 21:12:14 +00:00
|
|
|
pub title: String,
|
|
|
|
pub vsync: bool,
|
2020-08-13 08:47:40 +00:00
|
|
|
pub resizable: bool,
|
2020-10-05 17:51:36 +00:00
|
|
|
pub decorations: bool,
|
2020-10-16 21:07:01 +00:00
|
|
|
pub cursor_visible: bool,
|
|
|
|
pub cursor_locked: bool,
|
2020-08-13 08:47:40 +00:00
|
|
|
pub mode: WindowMode,
|
2020-09-21 23:12:34 +00:00
|
|
|
#[cfg(target_arch = "wasm32")]
|
|
|
|
pub canvas: Option<String>,
|
2020-04-05 21:12:14 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
impl Default for WindowDescriptor {
|
|
|
|
fn default() -> Self {
|
|
|
|
WindowDescriptor {
|
|
|
|
title: "bevy".to_string(),
|
2020-12-13 23:05:56 +00:00
|
|
|
width: 1280.,
|
|
|
|
height: 720.,
|
2021-03-03 02:56:50 +00:00
|
|
|
resize_constraints: WindowResizeConstraints::default(),
|
2020-12-28 20:26:50 +00:00
|
|
|
scale_factor_override: None,
|
2020-04-05 21:12:14 +00:00
|
|
|
vsync: true,
|
2020-08-13 08:47:40 +00:00
|
|
|
resizable: true,
|
2020-10-05 17:51:36 +00:00
|
|
|
decorations: true,
|
2020-10-16 21:07:01 +00:00
|
|
|
cursor_locked: false,
|
|
|
|
cursor_visible: true,
|
2020-08-13 08:47:40 +00:00
|
|
|
mode: WindowMode::Windowed,
|
2020-09-21 23:12:34 +00:00
|
|
|
#[cfg(target_arch = "wasm32")]
|
|
|
|
canvas: None,
|
2020-04-05 21:12:14 +00:00
|
|
|
}
|
|
|
|
}
|
2020-04-06 23:15:59 +00:00
|
|
|
}
|