KillzXGaming
|
a80f6c31b5
|
Fix BMD issues converting wrap and filter modes
|
2019-08-06 15:57:36 -04:00 |
|
KillzXGaming
|
c559b2c674
|
limit dds format support properly
|
2019-08-05 21:35:25 -04:00 |
|
KillzXGaming
|
de0382a08e
|
Adjust DDS header properly when edited
|
2019-08-05 21:33:42 -04:00 |
|
KillzXGaming
|
3ee6cd887a
|
Support DDS editing
|
2019-08-05 21:30:47 -04:00 |
|
KillzXGaming
|
714be7d126
|
Fix bti
|
2019-08-05 21:08:04 -04:00 |
|
KillzXGaming
|
cd482c8961
|
Merge branch 'master' of https://github.com/KillzXGaming/Switch-Toolbox
|
2019-08-05 20:46:36 -04:00 |
|
KillzXGaming
|
2fd6077172
|
Palette bti fixes and U8 fixes
|
2019-08-05 20:46:20 -04:00 |
|
KillzXGaming
|
e5b90d4a56
|
Update README.md
|
2019-08-05 19:07:48 -04:00 |
|
KillzXGaming
|
a8f8deacd4
|
Add option to export individual LM2 models
|
2019-08-05 19:00:06 -04:00 |
|
KillzXGaming
|
33fff8e4de
|
Add in proper replacing for raw texture types
|
2019-08-05 18:48:14 -04:00 |
|
KillzXGaming
|
4b461f2d23
|
More pak fixes. Nearly saves identically now
|
2019-08-05 17:56:48 -04:00 |
|
KillzXGaming
|
09a60fc008
|
Pak please be smaller ram wise
|
2019-08-05 17:26:07 -04:00 |
|
KillzXGaming
|
f1439db314
|
Save compressed bytes properly and save data within archives for pak
|
2019-08-05 17:04:24 -04:00 |
|
KillzXGaming
|
1357627e2d
|
Add pak saving
|
2019-08-05 16:47:40 -04:00 |
|
KillzXGaming
|
a655ea24d7
|
Rework IGZ reading and add writing back (for textures)
|
2019-08-05 15:38:03 -04:00 |
|
KillzXGaming
|
aa92482f15
|
Fix some dialog issues and paste the full data size for IGZ to prevent size issues
|
2019-08-04 21:12:36 -04:00 |
|
KillzXGaming
|
15ab766a56
|
Load IGZ textures
|
2019-08-04 20:29:37 -04:00 |
|
KillzXGaming
|
4eeb05e3d2
|
Remove libwii sharp as it's not used anymore
|
2019-08-04 19:57:38 -04:00 |
|
KillzXGaming
|
0e65b17e48
|
Disable IGZ because it keeps breaking
|
2019-08-04 19:40:28 -04:00 |
|
KillzXGaming
|
dceb4a93cd
|
Adjust license for lzma
|
2019-08-04 19:39:08 -04:00 |
|
KillzXGaming
|
badfde22e5
|
Quick fix some weird issue on boot
|
2019-08-04 19:32:14 -04:00 |
|
KillzXGaming
|
bd0953477a
|
Decompress IGA Pak and start parsing IGZ textures
|
2019-08-04 19:28:32 -04:00 |
|
KillzXGaming
|
2a19d4c75b
|
Improve multiple image icon loading speed
|
2019-08-04 14:26:52 -04:00 |
|
KillzXGaming
|
575dfe521c
|
Fix TPL width/height mixed up
|
2019-08-04 13:46:54 -04:00 |
|
KillzXGaming
|
51e96ec1a5
|
Support the other normal TPL formats
|
2019-08-04 13:45:11 -04:00 |
|
KillzXGaming
|
10a3aa5017
|
Add suoport for SMB TPL
|
2019-08-04 13:31:16 -04:00 |
|
KillzXGaming
|
ea2b941b93
|
Parse TPL
|
2019-08-04 12:21:28 -04:00 |
|
KillzXGaming
|
5729b20c43
|
Add the latest bflyt files
|
2019-08-04 11:50:57 -04:00 |
|
KillzXGaming
|
248fed502e
|
Try to fix build
|
2019-08-04 11:50:04 -04:00 |
|
KillzXGaming
|
de3aa521ed
|
Merge pull request #103 from JohnFiddleystein/master
Reading BTI and TXE files successfully and fixing the (GC) enums for some more GC image formats
|
2019-08-04 11:26:13 -04:00 |
|
JohnFiddleystein
|
1f9cb7e46d
|
Fix appveyor issues by removing _ =
|
2019-08-04 16:05:12 +01:00 |
|
JohnFiddleystein
|
9ae15ee63c
|
Remove redundant skip padding function
|
2019-08-04 15:38:21 +01:00 |
|
JohnFiddleystein
|
3011a153aa
|
Cleanup BTI, Finalize TXE with the help of KILLZ
|
2019-08-04 15:27:00 +01:00 |
|
JohnFiddleystein
|
7a4a443b5c
|
Try and fix up TXE.cs a bit
|
2019-08-04 14:44:05 +01:00 |
|
JohnFiddleystein
|
dd33b5e6c5
|
Add support for basic BTI and TXE
|
2019-08-04 14:15:34 +01:00 |
|
KillzXGaming
|
1f8bd2e19e
|
Parse the skeletal animation format CSAB
|
2019-08-03 19:33:29 -04:00 |
|
KillzXGaming
|
89aecaec34
|
Add proper audio exporting in player
|
2019-08-03 18:18:26 -04:00 |
|
KillzXGaming
|
61ede33e29
|
Auto set the audio device to an active one
|
2019-08-03 18:00:51 -04:00 |
|
KillzXGaming
|
602594aa3a
|
Fix cmb full modes
|
2019-08-03 17:12:09 -04:00 |
|
KillzXGaming
|
61cd136c41
|
Fix loading ZAR files
|
2019-08-03 16:07:52 -04:00 |
|
KillzXGaming
|
1540f86a88
|
Texturemap material fixes for cmb
|
2019-08-03 15:57:23 -04:00 |
|
KillzXGaming
|
1ab2164339
|
Rewrite all the texture modes to use proper enums
|
2019-08-03 15:23:05 -04:00 |
|
KillzXGaming
|
db065e1c57
|
Some texture map fixes
|
2019-08-03 13:57:30 -04:00 |
|
KillzXGaming
|
231a6ee9c6
|
Add support for LM3DS GAR
|
2019-08-03 13:33:02 -04:00 |
|
KillzXGaming
|
11ebded46b
|
More material improvements
|
2019-08-02 22:06:45 -04:00 |
|
KillzXGaming
|
e0b8ca5e27
|
Parse cmb materials almost completely
|
2019-08-02 21:24:13 -04:00 |
|
KillzXGaming
|
9e5e8d72b5
|
ZSI progress
|
2019-08-02 20:08:51 -04:00 |
|
KillzXGaming
|
95a50d03ec
|
Fix skeleton not hiding when drawables switched
|
2019-08-02 17:39:00 -04:00 |
|
KillzXGaming
|
9308bfd565
|
Some buffer check fixes and adjust sarc description
|
2019-08-02 17:31:27 -04:00 |
|
KillzXGaming
|
f06cfbd053
|
CMB model previewing and parsing
|
2019-08-02 17:27:44 -04:00 |
|