mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-11-22 12:33:12 +00:00
Remove libwii sharp as it's not used anymore
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parent
0e65b17e48
commit
4eeb05e3d2
8 changed files with 25 additions and 2766 deletions
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@ -40,24 +40,22 @@ namespace FirstPlugin
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public Dictionary<uint, FormatInfo> Formats = new Dictionary<uint, FormatInfo>()
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{
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{ 0xDE, new FormatInfo(TEX_FORMAT.R8G8B8A8_UNORM) },
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/* { 0xDE, new FormatInfo(TEX_FORMAT.R8G8B8A8_UNORM) },
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{ 0x08, new FormatInfo(TEX_FORMAT.R8G8B8A8_UNORM) },
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{ 0x46, new FormatInfo(TEX_FORMAT.R8G8B8A8_UNORM) },
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{ 0x99, new FormatInfo(TEX_FORMAT.R8G8B8A8_UNORM) },
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{ 0xCD, new FormatInfo(TEX_FORMAT.BC1_UNORM) },
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// { 0xCD, new FormatInfo(TEX_FORMAT.BC1_UNORM) },
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{ 0x06, new FormatInfo(TEX_FORMAT.BC1_UNORM) },
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{ 0x3B, new FormatInfo(TEX_FORMAT.BC1_UNORM) },
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{ 0x9D, new FormatInfo(TEX_FORMAT.BC1_UNORM) },
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{ 0x51, new FormatInfo(TEX_FORMAT.BC1_UNORM, PlatformSwizzle.Platform_Switch) },
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{ 0x28, new FormatInfo(TEX_FORMAT.BC1_UNORM, PlatformSwizzle.Platform_Switch) },
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{ 0x28, new FormatInfo(TEX_FORMAT.BC1_UNORM, PlatformSwizzle.Platform_Switch) },
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{ 0x1B, new FormatInfo(TEX_FORMAT.BC1_UNORM, PlatformSwizzle.Platform_Switch) },
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{ 0x39, new FormatInfo(TEX_FORMAT.BC3_UNORM) },
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{ 0x88, new FormatInfo(TEX_FORMAT.BC3_UNORM) },
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{ 0x88, new FormatInfo(TEX_FORMAT.BC3_UNORM) },
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{ 0xDA, new FormatInfo(TEX_FORMAT.BC3_UNORM) },
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{ 0xCD, new FormatInfo(TEX_FORMAT.BC3_UNORM, PlatformSwizzle.Platform_Switch) },
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@ -69,6 +67,20 @@ namespace FirstPlugin
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{ 0x47, new FormatInfo(TEX_FORMAT.BC5_UNORM) },
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{ 0xB9, new FormatInfo(TEX_FORMAT.BC5_UNORM) },
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{ 0x78, new FormatInfo(TEX_FORMAT.BC5_UNORM) },
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*/
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{ 0x9D3B06CD, new FormatInfo(TEX_FORMAT.BC1_UNORM) },
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{ 0xDA888839, new FormatInfo(TEX_FORMAT.BC3_UNORM) }, //PC
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{ 0x78B94718, new FormatInfo(TEX_FORMAT.BC5_UNORM) }, //PC
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{ 0x994608DE, new FormatInfo(TEX_FORMAT.R32G32B32_FLOAT) }, //PC
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{ 0x1B282851, new FormatInfo(TEX_FORMAT.BC1_UNORM, PlatformSwizzle.Platform_Switch) },
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{ 0x37456ECD, new FormatInfo(TEX_FORMAT.BC3_UNORM, PlatformSwizzle.Platform_Switch) },
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{ 0xD0124568, new FormatInfo(TEX_FORMAT.BC5_UNORM, PlatformSwizzle.Platform_Switch) },
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{ 0x8EBE8CF2, new FormatInfo(TEX_FORMAT.R32G32B32_FLOAT, PlatformSwizzle.Platform_Switch) },
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{ 0xF8313483, new FormatInfo(TEX_FORMAT.BC1_UNORM, PlatformSwizzle.Platform_Ps4) },
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{ 0xF0B976CF, new FormatInfo(TEX_FORMAT.BC3_UNORM, PlatformSwizzle.Platform_Ps4) },
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{ 0x7D081E6A, new FormatInfo(TEX_FORMAT.BC5_UNORM, PlatformSwizzle.Platform_Ps4) },
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{ 0x9B54FB48, new FormatInfo(TEX_FORMAT.R32G32B32_FLOAT, PlatformSwizzle.Platform_Ps4) },
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{ 0xEDF22608, new FormatInfo(TEX_FORMAT.R32G32B32_FLOAT, PlatformSwizzle.Platform_Ps4) }, //Todo BGR32
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};
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public class FormatInfo
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@ -118,11 +130,13 @@ namespace FirstPlugin
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uint sectioSize = reader.ReadUInt32();
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uint dataOffset = reader.ReadUInt32(); //0x10. Relative to start of section
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Console.WriteLine($"{signature} {count} {sectioSize} {dataOffset}");
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uint textureCount = 0;
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List<string> TextureNames = new List<string>();
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FormatInfo TextureFormat;
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reader.Seek(dataOffset);
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reader.Seek(pos + dataOffset);
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switch (signature)
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{
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case "TSTR":
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@ -135,7 +149,7 @@ namespace FirstPlugin
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case "MTSZ":
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break;
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case "EXID": //Texture Formats and maybe other formats
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reader.ReadUInt32(); //padding?
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// reader.ReadUInt32(); //padding?
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//Seems only one code is used but why?
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uint FormatCode = reader.ReadUInt32();
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@ -303,109 +303,5 @@ namespace FirstPlugin
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MemoryStream mem = new MemoryStream();
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return mem.ToArray();
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}
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public class TPL_Texture : STGenericTexture
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{
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private libWiiSharp.TPL ParentTPL;
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private int TextureIndex { get; set; }
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private TextureProperties properties;
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public class TextureProperties
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{
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private libWiiSharp.TPL ParentTPL;
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private int TextureIndex { get; set; }
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public libWiiSharp.TPL_TextureFormat TextureFormat
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{
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get { return ParentTPL.GetTextureFormat(TextureIndex); }
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}
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public libWiiSharp.TPL_PaletteFormat PaletteFormat
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{
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get { return ParentTPL.GetPaletteFormat(TextureIndex); }
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}
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public int Width
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{
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get { return ParentTPL.GetImageWidth(TextureIndex); }
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}
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public int Height
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{
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get { return ParentTPL.GetImageHeight(TextureIndex); }
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}
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public TextureProperties(libWiiSharp.TPL tpl, int index)
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{
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ParentTPL = tpl;
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TextureIndex = index;
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}
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}
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public TPL_Texture(libWiiSharp.TPL tpl, int index)
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{
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ParentTPL = tpl;
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TextureIndex = index;
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Width = tpl.GetImageWidth(index);
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Height = tpl.GetImageHeight(index);
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MipCount = 1;
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Text = $"Image {index}";
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Format = TEX_FORMAT.R8G8B8A8_UNORM;
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SelectedImageKey = "texture";
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ImageKey = "texture";
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properties = new TextureProperties(tpl, index);
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}
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public override bool CanEdit { get; set; } = false;
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public override TEX_FORMAT[] SupportedFormats
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{
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get
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{
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return new TEX_FORMAT[]
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{
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TEX_FORMAT.R8G8B8A8_UNORM,
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};
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}
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}
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public override void SetImageData(System.Drawing.Bitmap bitmap, int ArrayLevel)
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{
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}
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public override byte[] GetImageData(int ArrayLevel = 0, int MipLevel = 0)
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{
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return ImageUtilty.ConvertBgraToRgba(ParentTPL.ExtractTextureByteArray(TextureIndex));
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}
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public override void OnClick(TreeView treeView)
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{
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UpdateEditor();
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}
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public void UpdateEditor()
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{
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ImageEditorBase editor = (ImageEditorBase)LibraryGUI.GetActiveContent(typeof(ImageEditorBase));
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if (editor == null)
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{
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editor = new ImageEditorBase();
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editor.Dock = DockStyle.Fill;
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LibraryGUI.LoadEditor(editor);
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}
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editor.Text = Text;
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editor.LoadProperties(properties);
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editor.LoadImage(this);
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}
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}
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}
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}
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@ -310,7 +310,6 @@
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<Compile Include="GUI\BMD\BMDModelImportSettings.Designer.cs">
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<DependentUpon>BMDModelImportSettings.cs</DependentUpon>
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</Compile>
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<Compile Include="libWiiSharp\TPL.cs" />
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<Compile Include="FileFormats\GFBMDL\GFBMDL.cs" />
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<Compile Include="FileFormats\GFBMDL\GFBMDL_Wrappers.cs" />
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<Compile Include="FileFormats\GMX\GMX.cs" />
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@ -361,7 +361,7 @@ namespace FirstPlugin
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Formats.Add(typeof(G1T));
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Formats.Add(typeof(BFLYT));
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Formats.Add(typeof(ZSI));
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// Formats.Add(typeof(IGZ));
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Formats.Add(typeof(IGZ));
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//Unfinished wip formats not ready for use
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if (Runtime.DEVELOPER_DEBUG_MODE)
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File diff suppressed because it is too large
Load diff
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@ -38,6 +38,10 @@ namespace Toolbox.Library
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Platform_Gamecube = 3,
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Platform_WiiU = 4,
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Platform_Switch = 5,
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Platform_Ps4 = 6,
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Platform_Ps3 = 7,
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Platform_Ps2 = 8,
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Platform_Ps1 = 9,
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}
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public class EditedBitmap
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