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https://github.com/KillzXGaming/Switch-Toolbox
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Merge branch 'master' of https://github.com/KillzXGaming/Switch-Toolbox
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1 changed files with 17 additions and 2 deletions
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README.md
19
README.md
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@ -38,9 +38,12 @@ Can Edit Formats
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- BYAML/BYML (Wii U, 3DS, and Switch)
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- PTCL (Wii U, 3DS, and Switch)
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- TMPK
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- PAK/IGA (Crash Bandicoot/Crash Team Racing)
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- IGZ Textures (Crash Bandicoot/Crash Team Racing)
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- BFFNT (Textures only)
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Can Preview
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- BFFNT (Textures only)
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- BCRES
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- Models, materials, and textures.
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- BFSHA
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@ -75,7 +78,18 @@ Can Preview
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- MKAGPDX Model .bin files
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- MKAGPDX Archive .pac files
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- ME01 and SA01 archives.
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- Luigi's Mansion 2 Dark Moon (archives, models, and textures)
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- TPL
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- TXE
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- BTI
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- G1T
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- CMB (OOT3D, MM3D, LM3DS)
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- CTXB (OOT3D, MM3D, LM3DS)
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- GAR (OOT3D, MM3D, LM3DS)
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- ZSI (OOT3D, MM3D)
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- BinGZ (Hyrule Warriors)
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- PAC (Sonic Forces)
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- Gamecube ISOs (file system)
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## Tutorials
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@ -103,6 +117,7 @@ In the event that the tool cannot compile, check references. All the libraries a
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- MelonSpeedruns for logo.
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- BrawlBox team for brawl libaries used for brres parsing.
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- Sage of Mirrors for SuperBMDLib.
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- Ambrosia for BTI and TXE support.
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## Resources
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- [Treeview Icons by icons8](https://icons8.com/)
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