KillzXGaming
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9a0f6ebddd
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BRFNT: Add support for little endian.
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2020-09-18 17:03:30 -04:00 |
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KillzXGaming
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1d77d99968
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BXLAN : Fix setters/getters for frame size and loop data.
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2020-09-17 17:12:03 -04:00 |
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KillzXGaming
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6deffec924
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BFRES : Fix rigid body transforming for model imports.
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2020-09-17 16:58:06 -04:00 |
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KillzXGaming
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b239823a3c
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KCL : Fix collision generation from obj with NaN position values.
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2020-09-17 11:05:16 -04:00 |
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KillzXGaming
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bf472a062a
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Add the same support for .xci
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2020-09-16 21:04:23 -04:00 |
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KillzXGaming
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5e035ff15e
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NSP : Add support for loading multiple programs
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2020-09-16 20:55:48 -04:00 |
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KillzXGaming
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e6f4f0562d
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Some quick CRAR fixes
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2020-09-15 16:19:01 -04:00 |
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KillzXGaming
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4e23dcf91f
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BFRES : Quick fix to support Rune Factory 4 samplers.
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2020-09-15 14:36:05 -04:00 |
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KillzXGaming
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3192ee7d62
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Add support for CRAR (little endian RARC)
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2020-09-15 11:19:06 -04:00 |
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KillzXGaming
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39910a721b
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Some error fixes
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2020-09-12 16:50:05 -04:00 |
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KillzXGaming
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f227f30e04
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Fixup BOTW switch samplers
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2020-09-12 15:44:38 -04:00 |
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KillzXGaming
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ba0ac85543
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Store original usd1 section for saving back unless edited to prevent v9 bflyt glitches.
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2020-09-12 15:33:28 -04:00 |
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KillzXGaming
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2a1b7b1d97
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Adjust KCL switching endianness
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2020-09-11 21:05:58 -04:00 |
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KillzXGaming
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7e2ab15d19
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Add support for exporting RG8 dds files.
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2020-09-11 21:05:38 -04:00 |
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KillzXGaming
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f54fdf9010
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Print files that fail to open to the console.
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2020-09-11 21:04:56 -04:00 |
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KillzXGaming
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82d7b3939e
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Disable the file format supported dialog for now.
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2020-09-11 20:56:54 -04:00 |
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KillzXGaming
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07b53963ac
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Set the default extension for file node wrappers.
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2020-09-10 18:12:14 -04:00 |
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KillzXGaming
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b16d03857f
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Add custom extensions to save dialogs.
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2020-09-10 18:07:42 -04:00 |
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KillzXGaming
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aee94a3b2b
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BFRES : Fix botw switch samplers
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2020-09-05 20:30:41 -04:00 |
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KillzXGaming
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778c214d16
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PCTL : Temporarily disable bfres saving due to current bugs.
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2020-09-04 19:21:10 -04:00 |
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KillzXGaming
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1ed5e58392
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Merge branch 'master' of https://github.com/KillzXGaming/Switch-Toolbox
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2020-09-04 16:29:30 -04:00 |
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KillzXGaming
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968ac33d09
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PTCL : fix some material assignments for primitives.
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2020-09-04 16:29:23 -04:00 |
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KillzXGaming
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d6c7d0b06c
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Update README.md
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2020-09-04 14:58:48 -04:00 |
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KillzXGaming
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97f4841964
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Update README.md
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2020-09-04 14:56:45 -04:00 |
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KillzXGaming
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33801bc48c
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Quick fix for nutexb swizzle settings
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2020-09-04 14:30:25 -04:00 |
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KillzXGaming
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e8b4379eb0
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Add notifcation for files not supported
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2020-09-02 19:02:37 -04:00 |
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KillzXGaming
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40fca105f8
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Force streams to close when swithced to a decompressed stream.
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2020-09-02 18:50:48 -04:00 |
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KillzXGaming
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95baeadaf4
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BFRES : Fix bounding box saving issues causing culling in game.
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2020-09-02 17:57:12 -04:00 |
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KillzXGaming
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5e7f0d9f2f
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Fix some artifact bugs with BC5 decompression.
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2020-09-01 19:25:55 -04:00 |
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KillzXGaming
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549f23153f
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Try patching from appveyor settings on the site
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2020-08-31 20:18:07 -04:00 |
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KillzXGaming
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b7761f6455
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Skip revision at the end on version checks
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2020-08-31 20:07:27 -04:00 |
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KillzXGaming
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b15536da82
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Update with the latest info.
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2020-08-31 19:55:13 -04:00 |
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KillzXGaming
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97917ac1d8
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Only use 2 revisions for checks
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2020-08-31 19:50:34 -04:00 |
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KillzXGaming
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968bd4f654
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Check versions by assembly version.
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2020-08-31 19:43:18 -04:00 |
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KillzXGaming
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805efc757f
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Update release title instead to keep builds as one
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2020-08-31 19:32:41 -04:00 |
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KillzXGaming
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d79e59b524
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Save some config settings
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2020-08-31 19:21:57 -04:00 |
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KillzXGaming
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e45df3ca22
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Formatting fix
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2020-08-31 19:20:38 -04:00 |
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KillzXGaming
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eaa4e063af
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Update tag to store version info
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2020-08-31 19:18:52 -04:00 |
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KillzXGaming
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795d6702ed
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Patch assembly version
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2020-08-31 19:03:18 -04:00 |
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KillzXGaming
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88b84a9a8d
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Fix part pane crash bug in newer layout versions.
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2020-08-31 18:34:25 -04:00 |
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KillzXGaming
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6b88b26038
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Use global variables for nutexb configuration.
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2020-08-31 17:35:33 -04:00 |
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KillzXGaming
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9c0703d50c
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Cleanup a bit
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2020-08-31 17:30:57 -04:00 |
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KillzXGaming
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b867295659
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NUTEXB : Add seperate padding toggle to pad smaller file sizes.
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2020-08-31 17:27:07 -04:00 |
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KillzXGaming
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42c3275efc
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Adjust nodes from the folder loader to use text from loaded file nodes.
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2020-08-31 17:20:10 -04:00 |
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KillzXGaming
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bf02233106
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Combine KCL materials that use unique IDs per every triangle.
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2020-08-31 17:00:55 -04:00 |
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KillzXGaming
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8328c132de
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Add latest bfres library
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2020-08-30 10:45:39 -04:00 |
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KillzXGaming
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4b1e027e98
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Some library fixes
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2020-08-30 10:37:55 -04:00 |
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KillzXGaming
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48a7f46dce
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Revert "BFRES : Fix switch scene animations crashing from incorrect relocation data."
This reverts commit 6d16219ead .
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2020-08-30 10:36:36 -04:00 |
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KillzXGaming
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6d16219ead
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BFRES : Fix switch scene animations crashing from incorrect relocation data.
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2020-08-30 09:03:48 -04:00 |
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KillzXGaming
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e3ac2625ef
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KCL fixes for 3D World Presets
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2020-08-19 16:29:40 -04:00 |
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