KCL fixes for 3D World Presets

This commit is contained in:
KillzXGaming 2020-08-19 16:29:40 -04:00
parent 13285f9d5d
commit e3ac2625ef
3 changed files with 7 additions and 0 deletions

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@ -203,6 +203,12 @@ namespace FirstPlugin
ofd.Filter = "Supported Formats|*.obj";
if (ofd.ShowDialog() != DialogResult.OK) return;
string path = Path.Combine(Runtime.ExecutableDir, "KclMaterialPresets");
if (!Directory.Exists(path))
Directory.CreateDirectory(path);
CollisionPresetData.LoadPresets(Directory.GetFiles("KclMaterialPresets"));
var form = Runtime.MainForm;
var thread = new Thread(() =>

View file

@ -1,5 +1,6 @@
{
"GameTitle": "Mario 3D World",
"Platform": "WII U",
"PrismThickness": 40.0,
"SphereRadius": 0.0,
"Comments": "This game uses byml to customize presets.",

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