.. |
Materials
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re-save scene
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2022-01-30 22:33:34 +01:00 |
MirrorLite@9878780963
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update submodule
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2022-04-18 01:14:23 +02:00 |
NavMeshes@5d677c959b
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update submodule
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2022-05-24 03:09:15 +02:00 |
NetworkDiscoveryUnity@b961d7b8b3
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update submodule
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2022-04-03 03:57:03 +02:00 |
Plugins
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ignore JetBrains plugins
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2020-12-28 00:14:24 +01:00 |
Prefabs
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remove missing script from GameManager.prefab
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2022-05-24 02:30:38 +02:00 |
Resources
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...
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2022-04-22 16:16:57 +02:00 |
Scenes
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assign nav mesh to Main scene
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2022-03-27 23:15:06 +02:00 |
Scripts
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remove some unused files
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2022-09-30 18:33:20 +02:00 |
Shaders
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Initial commit
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2020-05-31 19:07:22 +02:00 |
Sprites
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implement world lights
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2021-06-25 14:37:24 +02:00 |
Textures
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Initial commit
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2020-05-31 19:07:22 +02:00 |
UGameCoreUtilities@f2ed4500c5
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remove some unused files
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2022-09-30 18:33:20 +02:00 |
UnityStandardAssets@c5d2f860ca
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update submodule
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2022-01-30 00:21:05 +01:00 |
Materials.meta
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Initial commit
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2020-05-31 19:07:22 +02:00 |
MirrorLite.meta
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Opened Unity
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2020-05-31 19:09:37 +02:00 |
NavMeshes.meta
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add NavMeshes submodule
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2022-03-27 20:57:10 +02:00 |
NetworkDiscoveryUnity.meta
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fix network discovery ; use git submodule
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2022-04-03 02:19:39 +02:00 |
Plugins.meta
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Initial commit
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2020-05-31 19:07:22 +02:00 |
Prefabs.meta
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Initial commit
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2020-05-31 19:07:22 +02:00 |
RagdollBuilder.cs
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remove additionally added colliders from ragdoll (jaw, neck box)
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2021-01-04 22:08:51 +01:00 |
RagdollBuilder.cs.meta
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add script
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2020-05-31 19:09:57 +02:00 |
Resources.meta
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Initial commit
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2020-05-31 19:07:22 +02:00 |
Scenes.meta
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Initial commit
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2020-05-31 19:07:22 +02:00 |
Scripts.meta
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Initial commit
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2020-05-31 19:07:22 +02:00 |
Shaders.meta
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Initial commit
|
2020-05-31 19:07:22 +02:00 |
Sprites.meta
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implement world lights
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2021-06-25 14:37:24 +02:00 |
Textures.meta
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Initial commit
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2020-05-31 19:07:22 +02:00 |
UGameCoreUtilities.meta
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add meta file
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2022-09-30 14:13:22 +02:00 |
UnityStandardAssets.meta
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add meta file for new folder
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2020-06-20 21:59:10 +02:00 |